Player Matchup

Yemoja
Yemoja
BraisMF
Yemoja
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
355W - 353L
1,429 Elo+
Party 2
Ra
Ra
Daxrio
Ra
Level 126
God Stats
12W - 14L
1,308 SR
Queue Stats
78W - 82L
1,478 Elo+
Solo
Skadi
Skadi
Josechu35
Skadi
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
296W - 321L
1,426 Elo+
Party 2
Arachne
Arachne
MrRaphidus
Arachne
Level 67
God Stats
26W - 16L
1,702 SR
Queue Stats
119W - 130L
1,502 Elo+
Party 3
Gilgamesh
Gilgamesh
dave2304
Gilgamesh
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 96L
1,498 Elo+
Party 3
Team Averages
Level 99
1,502 SR
1,467 Elo+

VS

Team Averages
Level 111
1,575 SR
1,517 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Atharien
Fenrir
Level 104
God Stats
19W - 28L
1,586 SR
Queue Stats
349W - 377L
1,503 Elo+
Party 1
Vulcan
Vulcan
PlugawySzyderca
Vulcan
Level 102
God Stats
13W - 13L
1,777 SR
Queue Stats
584W - 620L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
RincewindEMS
Sun Wukong
Level 139
God Stats
7W - 4L
1,271 SR
Queue Stats
306W - 339L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
be2key
Cernunnos
Level 85
God Stats
7W - 4L
1,742 SR
Queue Stats
35W - 51L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BraisMF
Yemoja
12
0 / 1 / 8
7,427
495
3,370
8,597
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
16
5 / 0 / 5
9,404
627
7,660
4,718
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Josechu35
Skadi
15
4 / 2 / 0
8,611
574
6,721
9,578
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
MrRaphidus
Arachne
12
2 / 2 / 3
7,516
501
5,360
12,768
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
dave2304
Gilgamesh
16
5 / 1 / 3
9,075
605
12,767
14,116
12,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 3
7,436
496
4,891
11,176
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Atharien
Fenrir
13
3 / 3 / 2
7,523
502
6,272
9,560
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 2
7,346
490
7,570
6,077
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
RincewindEMS
Sun Wukong
11
2 / 7 / 1
6,972
465
6,877
17,029
8,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
be2key
Cernunnos
13
1 / 1 / 0
7,601
507
6,419
6,344
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
6
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
L
Fenrir
Atharien
Fenrir
3
3
2
1.33
W
Yemoja
BraisMF
Yemoja
0
1
8
4
W
Ra
5
0
5
7.5
W
Skadi
Josechu35
Skadi
4
2
0
2
W
Arachne
MrRaphidus
Arachne
2
2
3
1.75
L
0
3
2
0.33
L
Sun Wukong
RincewindEMS
Sun Wukong
2
7
1
0.36
L
Cernunnos
be2key
Cernunnos
1
1
0
1
W
Gilgamesh
dave2304
Gilgamesh
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,878
Damage
32,029
49,777
Taken
50,186
26,054
Mitigated
26,041
20,395
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,891
428
675
2,970
11,176
9,573
374
3,504
7,400
29,211
0
L
Fenrir
Atharien
Fenrir
6,272
915
0
3,787
9,560
3,479
0
1,999
7,471
0
39,948
W
Yemoja
BraisMF
Yemoja
3,370
1,171
2,395
1,868
8,597
5,842
0
4,084
4,324
17,510
0
W
Ra
7,660
570
2,278
2,458
4,718
1,962
243
2,517
2,077
70,485
0
W
Skadi
Josechu35
Skadi
6,721
2,984
0
2,188
9,578
2,271
0
1,815
7,745
0
65,087
W
Arachne
MrRaphidus
Arachne
5,360
3,650
0
3,298
12,768
3,975
0
1,629
11,099
0
49,278
L
7,570
2,109
120
962
6,077
2,330
0
1,210
4,805
55,799
0
L
Sun Wukong
RincewindEMS
Sun Wukong
6,877
1,231
0
4,556
17,029
8,849
0
3,478
13,491
0
34,188
L
Cernunnos
be2key
Cernunnos
6,419
2,479
0
3,175
6,344
1,810
818
531
5,813
0
55,134
W
Gilgamesh
dave2304
Gilgamesh
12,767
4,026
0
5,910
14,116
12,004
0
1,981
12,071
0
66,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
36,878
495
Minions Killed
403
0
Camps Cleared
0
1,484,009
Distance Traveled
1,490,848
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,436
496
8
1
0
293,991
4
L
Fenrir
7,523
502
84
6
0
344,189
4
W
Yemoja
7,427
495
27
2
0
264,078
0
W
Ra
9,404
627
147
10
0
337,856
6
W
Skadi
8,611
574
129
9
0
268,207
3
W
Arachne
7,516
501
76
5
0
318,358
0
L
Vulcan
7,346
490
123
8
0
304,169
8
L
Sun Wukong
6,972
465
67
4
0
272,802
2
L
Cernunnos
7,601
507
121
8
0
275,697
3
W
Gilgamesh
9,075
605
116
8
0
295,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role