Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Alchemist420
Hachiman
Level 159
God Stats
12W - 7L
1,506 SR
Queue Stats
389W - 420L
1,588 Elo+
Solo
Horus
Horus
Kellyburbery
Horus
Level 124
God Stats
4W - 3L
1,285 SR
Queue Stats
530W - 550L
1,593 Elo+
Solo
Ah Puch
Ah Puch
ReIIIik
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,564 Elo+
Party 2
Chiron
Chiron
usersuperior
Chiron
Level 142
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 9L
1,708 Elo+
Solo
Team Averages
Level 138
1,501 SR
1,591 Elo+

VS

Team Averages
Level 105
1,626 SR
1,566 Elo+
Terra
Terra
BraddCrit
Terra
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
283W - 199L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
Jackfrostbnc
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,500 Elo+
Solo
Poseidon
Poseidon
OleLeeRoy
Poseidon
Level 142
God Stats
2W - 5L
1,917 SR
Queue Stats
384W - 278L
1,649 Elo+
Party 1
Persephone
Persephone
ShazDelRRey
Persephone
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,477 Elo+
Solo
Nox
Nox
xCrofton
Nox
Level 119
God Stats
8W - 4L
1,715 SR
Queue Stats
372W - 311L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 4 / 16
12,915
807
16,500
14,128
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Alchemist420
Hachiman
18
7 / 7 / 10
11,601
725
21,461
16,510
6,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 4 / 17
11,411
713
8,989
27,542
26,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
ReIIIik
Ah Puch
20
7 / 2 / 14
12,227
764
15,666
10,990
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
18
4 / 7 / 8
11,374
711
11,954
13,963
4,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BraddCrit
Terra
18
3 / 4 / 13
10,700
669
8,575
22,569
19,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Jackfrostbnc
Xbalanque
20
7 / 6 / 6
11,801
738
18,499
16,150
5,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
OleLeeRoy
Poseidon
16
2 / 6 / 12
9,837
615
14,195
11,082
3,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
ShazDelRRey
Persephone
16
1 / 5 / 7
9,615
601
8,609
14,205
6,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 6 / 10
11,332
708
16,258
14,989
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
69
27
Kills
21
24
Deaths
27
65
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
16
3.5
W
Hachiman
Alchemist420
Hachiman
7
7
10
1.71
L
Terra
BraddCrit
Terra
3
4
13
2.38
L
Xbalanque
Jackfrostbnc
Xbalanque
7
6
6
1.67
W
3
4
17
2.88
L
Poseidon
OleLeeRoy
Poseidon
2
6
12
1.33
W
Ah Puch
ReIIIik
Ah Puch
7
2
14
7
L
Persephone
ShazDelRRey
Persephone
1
5
7
0.9
W
Chiron
4
7
8
1.14
L
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,570
Damage
66,136
83,133
Taken
78,995
48,298
Mitigated
41,338
35,202
Healing
29,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,500
487
1,225
2,555
14,128
5,721
1,260
8,686
5,442
43,576
0
W
Hachiman
Alchemist420
Hachiman
21,461
5,264
2,857
2,148
16,510
6,315
1,508
8,089
8,421
0
32,536
L
Terra
BraddCrit
Terra
8,575
1,067
7,300
8,357
22,569
19,712
0
10,987
11,324
11,951
0
L
Xbalanque
Jackfrostbnc
Xbalanque
18,499
9,123
856
3,105
16,150
5,459
385
6,143
9,703
0
39,184
W
8,989
4,268
6,776
13,282
27,542
26,813
296
16,180
11,362
0
12,247
L
Poseidon
OleLeeRoy
Poseidon
14,195
991
448
11
11,082
3,591
61
3,101
7,799
35,569
0
W
Ah Puch
ReIIIik
Ah Puch
15,666
267
118
2,029
10,990
4,538
568
5,108
5,882
32,751
0
L
Persephone
ShazDelRRey
Persephone
8,609
409
2,094
3,121
14,205
6,905
0
6,980
7,006
20,538
0
W
Chiron
11,954
2,603
1,906
2,306
13,963
4,911
1,016
9,574
4,389
0
34,779
L
16,258
805
2,202
1,872
14,989
5,671
125
4,952
9,853
32,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,528
Gold Earned
53,285
192
Minions Killed
175
0
Camps Cleared
0
1,396,927
Distance Traveled
1,351,553
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,915
807
68
4
0
255,474
0
W
Hachiman
11,601
725
17
1
0
244,422
6
L
Terra
10,700
669
4
0
0
297,145
0
L
Xbalanque
11,801
738
55
3
0
243,943
0
W
Horus
11,411
713
6
0
0
327,336
0
L
Poseidon
9,837
615
49
3
0
261,457
0
W
Ah Puch
12,227
764
42
3
0
305,413
1
L
Persephone
9,615
601
20
1
0
280,320
1
W
Chiron
11,374
711
59
4
0
264,282
0
L
Nox
11,332
708
47
3
0
268,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role