Player Matchup

Janus
Janus
BigGil
Janus
Level 102
God Stats
1W - 5L
1,056 SR
Queue Stats
37W - 42L
1,258 Elo+
Party 2
Amaterasu
Amaterasu
grilledpork420
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
927 Elo+
Party 2
Bacchus
Bacchus
wellie99
Bacchus
Level 26
God Stats
2W - 7L
1,231 SR
Queue Stats
21W - 30L
1,258 Elo+
Party 2
Team Averages
Level 48
1,262 SR
1,147 Elo+

VS

Team Averages
Level 105
1,500 SR
1,516 Elo+
Danzaburou
Danzaburou
Azelonn
Danzaburou
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 56L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
NoobAnubis
Erlang Shen
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 122L
1,562 Elo+
Party 1
Hera
Hera
Pixelthecatgirl
Hera
Level 82
God Stats
9W - 8L
1,500 SR
Queue Stats
97W - 123L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigGil
Janus
14
2 / 7 / 1
9,654
603
13,004
11,473
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
grilledpork420
Amaterasu
13
0 / 5 / 3
8,649
541
3,682
18,284
14,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
wellie99
Bacchus
14
1 / 0 / 2
10,169
636
6,699
18,000
26,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azelonn
Danzaburou
16
1 / 1 / 8
11,073
692
15,181
10,462
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
NoobAnubis
Erlang Shen
16
10 / 0 / 2
12,125
758
15,066
15,430
9,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 6
10,591
662
12,363
10,021
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
12
12
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Azelonn
Danzaburou
1
1
8
5
L
Janus
BigGil
Janus
2
7
1
0.36
W
Erlang Shen
NoobAnubis
Erlang Shen
10
0
2
11
W
1
2
6
2
L
Amaterasu
grilledpork420
Amaterasu
0
5
3
0.3
L
Bacchus
wellie99
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
42,610
47,757
Taken
35,913
45,335
Mitigated
17,231
9,295
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Azelonn
Danzaburou
15,181
5,191
0
4,811
10,462
3,882
1,347
6,965
3,175
0
50,763
L
Janus
BigGil
Janus
13,004
1,100
0
610
11,473
4,146
0
1,374
9,925
58,665
0
W
Erlang Shen
NoobAnubis
Erlang Shen
15,066
8,007
160
7,886
15,430
9,744
1,177
7,647
7,573
0
57,206
W
12,363
2,876
210
1,981
10,021
3,605
393
5,594
4,253
51,349
0
L
Amaterasu
grilledpork420
Amaterasu
3,682
1,229
0
4,918
18,284
14,787
0
4,228
13,815
0
8,287
L
Bacchus
wellie99
Bacchus
6,699
903
894
2,873
18,000
26,402
0
5,951
11,654
16,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
33,789
135
Minions Killed
212
1
Camps Cleared
14
952,655
Distance Traveled
888,708
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,073
692
61
4
5
276,397
1
L
Janus
9,654
603
108
7
1
284,136
4
W
Erlang Shen
12,125
758
60
4
8
330,253
1
W
Hera
10,591
662
91
6
1
282,058
0
L
Amaterasu
8,649
541
5
0
0
325,812
2
L
Bacchus
10,169
636
22
1
0
342,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role