Player Matchup

Achilles
Achilles
NoMeaRcy
Achilles
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 17L
1,330 Elo+
Solo
Zeus
Zeus
briansteelpro
Zeus
Level 98
God Stats
3W - 2L
1,690 SR
Queue Stats
25W - 27L
1,446 Elo+
Party 2
Cerberus
Cerberus
j0rge35
Cerberus
Level 54
God Stats
7W - 10L
1,409 SR
Queue Stats
28W - 32L
1,449 Elo+
Party 2
Team Averages
Level 104
1,533 SR
1,408 Elo+

VS

Team Averages
Level 82
1,500 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ShadowCore
Guan Yu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,554 Elo+
Party 1
Agni
Agni
gamingroach102
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NoMeaRcy
Achilles
11
1 / 3 / 5
7,282
662
5,956
10,355
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 3
7,821
711
9,840
4,382
978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
j0rge35
Cerberus
13
2 / 1 / 5
8,454
769
4,526
9,503
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 3 / 6
7,161
651
3,373
8,025
2,868
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
ShadowCore
Guan Yu
12
3 / 2 / 3
7,758
705
8,340
9,385
8,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 4
7,763
706
7,380
7,561
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
7
7
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
6
1.33
W
Achilles
NoMeaRcy
Achilles
1
3
5
1.17
L
Guan Yu
ShadowCore
Guan Yu
3
2
3
2.25
W
4
3
3
1.83
L
3
2
4
2.5
W
Cerberus
j0rge35
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
19,093
24,240
Taken
24,971
13,738
Mitigated
13,881
5,397
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,373
1,911
0
1,913
8,025
2,868
0
5,273
2,542
0
12,418
W
Achilles
NoMeaRcy
Achilles
5,956
1,512
427
1,608
10,355
5,310
462
3,015
7,340
0
15,592
L
Guan Yu
ShadowCore
Guan Yu
8,340
1,872
2,006
2,378
9,385
8,912
0
5,059
4,071
0
17,095
W
9,840
1,010
0
187
4,382
978
171
719
3,663
30,941
0
L
7,380
447
0
2,601
7,561
2,101
19
4,373
3,090
27,339
0
W
Cerberus
j0rge35
Cerberus
4,526
341
0
3,175
9,503
7,450
162
3,870
5,633
22,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
22,682
147
Minions Killed
85
5
Camps Cleared
4
561,457
Distance Traveled
582,068
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,161
651
16
1
2
183,894
2
W
Achilles
7,282
662
42
4
2
191,190
1
L
Guan Yu
7,758
705
25
2
1
198,724
3
W
Zeus
7,821
711
56
5
3
156,706
5
L
Agni
7,763
706
44
4
1
199,450
0
W
Cerberus
8,454
769
49
4
0
213,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role