Player Matchup

Artio
Artio
Silver I
El_Zodiac99
Artio
Silver I
Level 143
God Stats
15W - 8L
1,448 SR
Queue Stats
300W - 293L
1,542 MMR
Solo
Janus
Janus
Gold V
FakeImagez
Janus
Gold V
Level 146
God Stats
6W - 6L
1,252 SR
Queue Stats
300W - 301L
1,415 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
I Bdogg I7278
Tsukuyomi
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,453 MMR
Solo
Chaac
Chaac
Silver I
Thenorius
Chaac
Silver I
Level 109
God Stats
4W - 1L
1,313 SR
Queue Stats
84W - 83L
1,448 MMR
Party 1
Xbalanque
Xbalanque
Silver II
focuslost
Xbalanque
Silver II
Level 144
God Stats
36W - 26L
1,848 SR
Queue Stats
68W - 65L
1,456 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,472 SR
1,463 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,418 SR
1,473 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
SkiftUi
Agni
Bronze III
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 376L
1,454 MMR
Solo
Camazotz
Camazotz
Silver I
TalkSickRaider
Camazotz
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,593 MMR
Solo
Charybdis
Charybdis
Bronze III
YNG_Ghxst-_-
Charybdis
Bronze III
Level 83
God Stats
1W - 4L
1,307 SR
Queue Stats
27W - 39L
1,454 MMR
Solo
Geb
Geb
Bronze III
maximusPRIME341
Geb
Bronze III
Level 146
God Stats
4W - 3L
1,285 SR
Queue Stats
100W - 93L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
10,659
561
8,969
17,443
18,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
20
7 / 1 / 8
13,045
687
12,254
13,072
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
I Bdogg I7278
Tsukuyomi
17
6 / 2 / 5
11,490
605
10,259
12,878
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Thenorius
Chaac
17
6 / 2 / 3
11,603
611
10,014
16,802
8,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
focuslost
Xbalanque
19
7 / 0 / 4
12,545
660
20,983
13,502
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BastetYmirCliodhnaAthenaIzanami

VS

Bans
AtlasDanzaburouTiamatAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 4 / 2
10,921
575
14,587
17,346
12,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
SkiftUi
Agni
14
0 / 11 / 2
8,801
463
9,875
14,577
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
15
2 / 2 / 1
9,236
486
8,567
17,951
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
YNG_Ghxst-_-
Charybdis
14
0 / 6 / 0
8,042
423
5,934
15,492
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
7,221
380
5,814
17,740
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
29
Kills
5
5
Deaths
29
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
2
1
W
3
0
8
7
W
Janus
7
1
8
11
W
Tsukuyomi
I Bdogg I7278
Tsukuyomi
6
2
5
4.25
L
Agni
SkiftUi
Agni
0
11
2
0.09
L
Camazotz
2
2
1
1.25
W
Chaac
Thenorius
Chaac
6
2
3
3.75
L
Charybdis
YNG_Ghxst-_-
Charybdis
0
6
0
0
W
Xbalanque
focuslost
Xbalanque
7
0
4
9
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,479
Damage
44,777
73,697
Taken
83,106
42,712
Mitigated
40,478
30,771
Healing
19,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,587
5,080
0
2,578
17,346
12,821
1,475
4,686
12,548
0
75,986
W
8,969
832
2,106
6,593
17,443
18,779
402
4,624
12,707
28,602
1,559
W
Janus
12,254
692
21
3,264
13,072
5,116
576
4,871
7,985
97,818
0
W
Tsukuyomi
I Bdogg I7278
Tsukuyomi
10,259
2,900
0
5,066
12,878
5,043
1,730
2,509
10,217
0
67,975
L
Agni
SkiftUi
Agni
9,875
757
0
1,344
14,577
4,669
0
5,021
9,358
57,709
0
L
Camazotz
8,567
2,549
0
8,889
17,951
5,363
0
3,771
14,028
0
60,630
W
Chaac
Thenorius
Chaac
10,014
2,353
0
6,802
16,802
8,616
3,199
2,233
14,493
0
69,514
L
Charybdis
YNG_Ghxst-_-
Charybdis
5,934
2,391
0
3,719
15,492
3,716
870
2,346
13,096
0
56,968
W
Xbalanque
focuslost
Xbalanque
20,983
10,932
0
6,919
13,502
5,158
3,742
2,160
11,128
0
114,699
L
5,814
755
337
2,537
17,740
13,909
54
3,746
13,914
20,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,342
Gold Earned
44,221
631
Minions Killed
488
0
Camps Cleared
0
1,993,304
Distance Traveled
1,812,567
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,921
575
146
8
0
341,249
6
W
Artio
10,659
561
44
2
0
397,442
5
W
Janus
13,045
687
177
9
0
421,347
5
W
Tsukuyomi
11,490
605
108
6
0
415,576
2
L
Agni
8,801
463
125
7
0
324,328
2
L
Camazotz
9,236
486
100
5
0
468,659
8
W
Chaac
11,603
611
134
7
0
389,319
8
L
Charybdis
8,042
423
95
5
0
328,603
4
W
Xbalanque
12,545
660
168
9
0
369,620
1
L
Geb
7,221
380
22
1
0
349,728
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role