Player Matchup

Kali
Kali
ImperiaGin
Kali
Level 104
God Stats
1W - 2L
1,527 SR
Queue Stats
222W - 239L
1,540 Elo+
Solo
Tiamat
Tiamat
Jaylea_
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,548 Elo+
Solo
Charybdis
Charybdis
fdsa019
Charybdis
Level 66
God Stats
4W - 3L
1,628 SR
Queue Stats
20W - 23L
1,480 Elo+
Solo
Pele
Pele
hell_dachka
Pele
Level 65
God Stats
12W - 8L
1,500 SR
Queue Stats
180W - 158L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
klassik_mor
Gilgamesh
Level 109
God Stats
9W - 7L
1,848 SR
Queue Stats
133W - 129L
1,460 Elo+
Solo
Team Averages
Level 94
1,601 SR
1,497 Elo+

VS

Team Averages
Level 80
1,543 SR
1,485 Elo+
Merlin
Merlin
DenLesogor
Merlin
Level 118
God Stats
21W - 15L
1,715 SR
Queue Stats
617W - 665L
1,589 Elo+
Solo
Ymir
Ymir
Eazzyone19
Ymir
Level 132
God Stats
15W - 9L
1,500 SR
Queue Stats
580W - 561L
1,214 Elo+
Solo
Bakasura
Bakasura
Iskariox
Bakasura
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
SerbonneM124
Sun Wukong
Level 50
God Stats
9W - 8L
1,500 SR
Queue Stats
566W - 543L
1,498 Elo+
Solo
Xbalanque
Xbalanque
Setixis
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 1
11,745
405
8,251
24,781
10,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Jaylea_
Tiamat
16
1 / 10 / 0
10,567
364
6,189
16,514
7,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
fdsa019
Charybdis
20
4 / 4 / 5
14,261
492
12,720
18,837
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 10 / 0
12,638
436
15,728
37,640
24,986
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
klassik_mor
Gilgamesh
15
4 / 3 / 4
11,622
401
13,379
21,122
20,561

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DenLesogor
Merlin
20
11 / 1 / 8
16,317
563
17,625
13,553
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 3 / 12
14,742
508
8,155
24,297
30,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
Iskariox
Bakasura
20
11 / 4 / 12
18,058
623
17,986
26,264
16,181
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SerbonneM124
Sun Wukong
20
6 / 1 / 12
17,036
587
25,161
27,189
29,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Setixis
Xbalanque
20
5 / 3 / 9
15,732
542
20,319
19,431
7,837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
11
Kills
36
36
Deaths
12
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
DenLesogor
Merlin
11
1
8
15
W
3
3
12
3
L
1
9
1
0.17
W
Bakasura
Iskariox
Bakasura
11
4
12
4.25
L
Tiamat
Jaylea_
Tiamat
1
10
0
0.1
W
Sun Wukong
SerbonneM124
Sun Wukong
6
1
12
12
W
Xbalanque
Setixis
Xbalanque
5
3
9
3.17
L
Charybdis
fdsa019
Charybdis
4
4
5
1.63
L
1
10
0
0.1
L
Gilgamesh
klassik_mor
Gilgamesh
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,267
Damage
89,246
118,894
Taken
110,734
71,078
Mitigated
90,847
34,788
Healing
46,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DenLesogor
Merlin
17,625
924
138
4,495
13,553
6,514
1,665
3,292
10,050
117,109
0
W
8,155
1,261
2,820
6,092
24,297
30,709
168
3,723
20,397
46,594
0
L
8,251
3,412
0
4,029
24,781
10,976
362
5,077
19,257
0
99,326
W
Bakasura
Iskariox
Bakasura
17,986
12,592
0
10,844
26,264
16,181
3,688
4,221
21,686
0
142,069
L
Tiamat
Jaylea_
Tiamat
6,189
911
0
2,019
16,514
7,306
913
4,923
10,950
49,620
0
W
Sun Wukong
SerbonneM124
Sun Wukong
25,161
5,300
0
12,365
27,189
29,606
2,169
3,415
22,372
8,057
109,841
W
Xbalanque
Setixis
Xbalanque
20,319
14,336
0
9,256
19,431
7,837
6,899
1,059
18,166
0
132,820
L
Charybdis
fdsa019
Charybdis
12,720
5,363
0
9,401
18,837
7,249
428
2,945
15,591
0
119,102
L
15,728
2,507
402
12,546
37,640
24,986
616
4,528
32,313
8,313
94,326
L
Gilgamesh
klassik_mor
Gilgamesh
13,379
1,988
359
6,032
21,122
20,561
0
8,970
11,442
13,762
46,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,833
Gold Earned
81,885
728
Minions Killed
812
0
Camps Cleared
0
2,338,783
Distance Traveled
2,980,912
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,317
563
156
5
0
566,516
2
W
Ymir
14,742
508
53
2
0
583,613
5
L
Kali
11,745
405
147
5
0
514,672
12
W
Bakasura
18,058
623
208
7
0
730,817
1
L
Tiamat
10,567
364
99
3
0
391,532
1
W
Sun Wukong
17,036
587
202
7
0
534,415
2
W
Xbalanque
15,732
542
193
7
0
565,551
0
L
Charybdis
14,261
492
219
8
0
431,271
4
L
Pele
12,638
436
174
6
0
506,774
3
L
Gilgamesh
11,622
401
89
3
0
494,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role