Player Matchup

Neith
Neith
Ede04
Neith
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 35L
1,687 Elo+
Party 1
Osiris
Osiris
LofMarK99
Osiris
Level 25
God Stats
7W - 0L
1,930 SR
Queue Stats
45W - 17L
1,780 Elo+
Party 1
Artio
Artio
Slagfarn
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 73L
1,687 Elo+
Party 1
Nemesis
Nemesis
iinfus3D
Nemesis
Level 104
God Stats
3W - 0L
1,787 SR
Queue Stats
52W - 21L
1,769 Elo+
Party 1
Kukulkan
Kukulkan
perceCK
Kukulkan
Level 28
God Stats
2W - 1L
1,680 SR
Queue Stats
3W - 5L
1,652 Elo+
Solo
Team Averages
Level 80
1,679 SR
1,715 Elo+

VS

Team Averages
Level 44
1,578 SR
1,567 Elo+
Vamana
Vamana
AbdullahAlBishi
Vamana
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 76L
1,556 Elo+
Solo
Thoth
Thoth
Abrahamdark
Thoth
Level 26
God Stats
4W - 4L
1,570 SR
Queue Stats
12W - 10L
1,647 Elo+
Solo
Heimdallr
Heimdallr
Bifroster
Heimdallr
Level 10
God Stats
2W - 2L
1,635 SR
Queue Stats
2W - 3L
1,621 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LunarsSpirit
Kumbhakarna
Level 65
God Stats
1W - 1L
1,706 SR
Queue Stats
14W - 17L
1,615 Elo+
Party 2
Agni
Agni
hadddeess
Agni
Level 24
God Stats
2W - 11L
1,480 SR
Queue Stats
103W - 137L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ede04
Neith
18
6 / 1 / 14
11,427
879
26,454
9,252
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
LofMarK99
Osiris
18
8 / 2 / 10
10,788
830
6,403
9,694
11,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Slagfarn
Artio
16
1 / 4 / 22
10,256
789
8,439
20,066
19,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
iinfus3D
Nemesis
20
12 / 0 / 9
12,036
926
17,732
13,149
10,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
perceCK
Kukulkan
17
4 / 7 / 8
10,428
802
12,051
14,245
5,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
9,086
699
10,289
23,614
13,618
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 6 / 3
9,615
740
11,215
10,547
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Bifroster
Heimdallr
16
2 / 6 / 6
9,266
713
15,000
12,038
5,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
LunarsSpirit
Kumbhakarna
15
3 / 7 / 6
9,557
735
6,153
21,012
16,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
16
2 / 9 / 7
9,162
705
10,066
13,937
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
31
Kills
14
14
Deaths
31
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
6
6
3
1.25
L
Heimdallr
Bifroster
Heimdallr
2
6
6
0.83
W
Neith
Ede04
Neith
6
1
14
13
W
Osiris
LofMarK99
Osiris
8
2
10
6.5
L
Kumbhakarna
LunarsSpirit
Kumbhakarna
3
7
6
0.86
W
Artio
Slagfarn
Artio
1
4
22
3
L
Agni
2
9
7
0.61
W
Nemesis
iinfus3D
Nemesis
12
0
9
16.5
W
Kukulkan
perceCK
Kukulkan
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,079
Damage
52,723
66,406
Taken
81,148
50,621
Mitigated
43,558
19,340
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,289
3,934
0
5,498
23,614
13,618
200
5,072
18,318
1,409
28,117
L
11,215
565
0
1,045
10,547
3,379
0
2,055
8,387
28,278
0
L
Heimdallr
Bifroster
Heimdallr
15,000
7,877
0
991
12,038
5,409
513
4,775
7,159
0
33,574
W
Neith
Ede04
Neith
26,454
13,169
0
3,003
9,252
3,741
5,691
4,012
5,240
0
66,075
W
Osiris
LofMarK99
Osiris
6,403
2,351
0
2,243
9,694
11,329
390
4,376
5,318
0
24,802
L
Kumbhakarna
LunarsSpirit
Kumbhakarna
6,153
1,340
727
1,697
21,012
16,495
100
4,086
16,639
10,952
0
W
Artio
Slagfarn
Artio
8,439
1,396
2,141
5,805
20,066
19,092
510
10,937
9,011
16,381
0
L
Agni
10,066
764
260
2,834
13,937
4,657
0
4,032
9,839
28,232
0
W
Nemesis
iinfus3D
Nemesis
17,732
9,348
0
3,428
13,149
10,744
956
4,132
9,017
0
39,508
W
Kukulkan
perceCK
Kukulkan
12,051
1,639
62
2,658
14,245
5,715
716
4,611
9,560
36,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,935
Gold Earned
46,686
234
Minions Killed
180
0
Camps Cleared
0
1,488,452
Distance Traveled
1,179,761
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,086
699
40
3
0
267,052
1
L
Thoth
9,615
740
44
3
0
218,419
0
L
Heimdallr
9,266
713
57
4
0
221,270
5
W
Neith
11,427
879
87
7
0
271,849
4
W
Osiris
10,788
830
29
2
0
266,525
0
L
Kumbhakarna
9,557
735
10
1
0
245,644
3
W
Artio
10,256
789
24
2
0
331,507
0
L
Agni
9,162
705
29
2
0
227,376
2
W
Nemesis
12,036
926
42
3
0
353,797
0
W
Kukulkan
10,428
802
52
4
0
264,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role