Player Matchup

Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DocSavaHoe
Terra
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
316W - 330L
1,616 Elo+
Solo
Neith
Neith
NobleTiger
Neith
Level 128
God Stats
2W - 0L
1,733 SR
Queue Stats
45W - 40L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ruar
Morgan Le Fay
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 115L
1,627 Elo+
Solo
Bastet
Bastet
diesfirst
Bastet
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 200L
1,651 Elo+
Solo
Team Averages
Level 140
1,547 SR
1,589 Elo+

VS

Team Averages
Level 142
1,536 SR
1,683 Elo+
Horus
Horus
AUTheFear
Horus
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
331W - 201L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
AUThePain
Xing Tian
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,735 Elo+
Party 1
Camazotz
Camazotz
AUicee
Camazotz
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
999W - 439L
1,633 Elo+
Party 1
Fafnir
Fafnir
Zcyth3
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 24L
1,706 Elo+
Party 1
Chernobog
Chernobog
ZombeeSnax
Chernobog
Level 154
God Stats
4W - 2L
1,680 SR
Queue Stats
574W - 209L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 1 / 12
10,534
878
16,088
8,885
4,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
14
2 / 2 / 15
8,907
742
3,069
11,271
14,105
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
15
4 / 2 / 11
9,351
779
15,554
11,746
6,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Ruar
Morgan Le Fay
16
4 / 2 / 18
9,810
818
16,550
14,237
7,275
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
diesfirst
Bastet
17
4 / 1 / 18
9,960
830
11,441
9,540
4,686
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AUTheFear
Horus
12
0 / 7 / 5
7,335
611
5,463
16,011
16,930
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
AUThePain
Xing Tian
14
1 / 4 / 6
8,075
673
5,103
12,488
11,837
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
AUicee
Camazotz
16
4 / 2 / 2
9,261
772
8,123
13,673
10,555
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Zcyth3
Fafnir
14
0 / 6 / 7
8,614
718
5,430
18,490
21,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
ZombeeSnax
Chernobog
17
3 / 3 / 4
9,264
772
13,101
9,741
4,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
22
Kills
8
8
Deaths
22
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
12
14
L
Horus
AUTheFear
Horus
0
7
5
0.36
L
Xing Tian
AUThePain
Xing Tian
1
4
6
1
L
Camazotz
AUicee
Camazotz
4
2
2
2.5
W
Terra
2
2
15
4.75
W
Neith
4
2
11
4.75
W
Morgan Le Fay
Ruar
Morgan Le Fay
4
2
18
6.5
L
Fafnir
Zcyth3
Fafnir
0
6
7
0.58
L
Chernobog
ZombeeSnax
Chernobog
3
3
4
1.67
W
Bastet
diesfirst
Bastet
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,702
Damage
37,220
55,679
Taken
70,403
36,643
Mitigated
64,632
35,385
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,088
3,812
2,564
3,232
8,885
4,012
3,339
1,370
7,515
39,220
0
L
Horus
AUTheFear
Horus
5,463
2,806
7,020
4,170
16,011
16,930
248
6,781
9,028
0
7,659
L
Xing Tian
AUThePain
Xing Tian
5,103
136
0
0
12,488
11,837
0
5,754
6,536
11,780
0
L
Camazotz
AUicee
Camazotz
8,123
855
0
3,594
13,673
10,555
584
5,740
7,539
0
16,568
W
Terra
3,069
94
10,464
4,602
11,271
14,105
166
2,942
8,329
5,749
0
W
Neith
15,554
5,271
690
4,026
11,746
6,565
2,473
3,045
8,701
0
34,053
W
Morgan Le Fay
Ruar
Morgan Le Fay
16,550
789
940
3,855
14,237
7,275
1,069
1,772
12,465
25,921
0
L
Fafnir
Zcyth3
Fafnir
5,430
934
1,191
3,484
18,490
21,084
5
10,065
7,714
12,648
0
L
Chernobog
ZombeeSnax
Chernobog
13,101
3,664
738
703
9,741
4,226
884
5,881
3,702
0
43,476
W
Bastet
diesfirst
Bastet
11,441
2,125
2,076
2,936
9,540
4,686
674
1,404
8,136
0
20,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
42,549
130
Minions Killed
112
0
Camps Cleared
0
1,111,974
Distance Traveled
1,028,766
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,534
878
46
4
0
220,819
5
L
Horus
7,335
611
3
0
0
205,646
2
L
Xing Tian
8,075
673
20
2
0
193,385
2
L
Camazotz
9,261
772
15
1
0
249,986
2
W
Terra
8,907
742
6
1
0
216,714
4
W
Neith
9,351
779
33
3
0
204,533
2
W
Morgan Le Fay
9,810
818
29
2
0
217,360
0
L
Fafnir
8,614
718
7
1
0
183,615
0
L
Chernobog
9,264
772
67
6
0
196,134
2
W
Bastet
9,960
830
16
1
0
252,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role