Player Matchup

Fenrir
Fenrir
Cuadraditos21
Fenrir
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 61L
1,487 Elo+
Solo
Chang'e
Chang'e
Kerklonium
Chang'e
Level 121
God Stats
14W - 10L
1,773 SR
Queue Stats
234W - 262L
1,478 Elo+
Solo
King Arthur
King Arthur
Sabugo00
King Arthur
Level 76
God Stats
1W - 3L
1,298 SR
Queue Stats
14W - 24L
1,263 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Θασεαγαπώπάντα
Ah Muzen Cab
Level 140
God Stats
2W - 0L
1,491 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Susano
Susano
ελάχ
Susano
Level 120
God Stats
3W - 2L
1,504 SR
Queue Stats
16W - 11L
1,514 Elo+
Party 1
Team Averages
Level 117
1,513 SR
1,441 Elo+

VS

Team Averages
Level 151
1,591 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Fetoline
Apollo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
GzuisHu4
Bellona
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 25L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Pazeanotti
Kukulkan
Level 144
God Stats
0W - 1L
1,953 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
SaintValetin
Chang'e
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 19
15,461
595
15,086
37,672
40,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Kerklonium
Chang'e
20
9 / 3 / 6
15,769
607
16,838
20,584
8,526
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Sabugo00
King Arthur
5
0 / 0 / 0
8,253
317
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
14 / 4 / 16
16,711
643
29,938
22,785
10,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ελάχ
Susano
20
11 / 3 / 11
16,327
628
24,472
22,836
11,140
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
5 / 5 / 2
12,742
490
11,558
19,525
9,261
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
Fetoline
Apollo
17
1 / 13 / 2
11,645
448
11,648
22,783
6,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
GzuisHu4
Bellona
19
4 / 4 / 3
13,337
513
12,924
21,540
23,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pazeanotti
Kukulkan
16
3 / 11 / 4
11,320
435
14,833
17,355
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
SaintValetin
Chang'e
16
1 / 10 / 5
11,306
435
12,498
28,651
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
43
Kills
14
14
Deaths
43
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
2
1.2
W
9
4
19
4.63
L
Apollo
Fetoline
Apollo
1
13
2
0.15
L
Bellona
GzuisHu4
Bellona
4
4
3
1.38
W
Chang'e
Kerklonium
Chang'e
9
3
6
4
L
Kukulkan
Pazeanotti
Kukulkan
3
11
4
0.45
W
King Arthur
Sabugo00
King Arthur
0
0
0
0
L
Chang'e
SaintValetin
Chang'e
1
10
5
0.35
W
14
4
16
5.5
W
Susano
ελάχ
Susano
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,334
Damage
63,461
103,877
Taken
109,854
70,701
Mitigated
54,628
44,563
Healing
28,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,558
5,147
0
5,008
19,525
9,261
0
1,234
18,179
0
106,865
W
15,086
4,071
974
9,555
37,672
40,041
1,074
12,629
22,778
3,104
54,630
L
Apollo
Fetoline
Apollo
11,648
7,585
0
4,178
22,783
6,593
2,529
3,899
18,792
0
81,669
L
Bellona
GzuisHu4
Bellona
12,924
4,552
0
4,707
21,540
23,430
1,663
3,642
17,760
0
69,403
W
Chang'e
Kerklonium
Chang'e
16,838
1,547
6,039
12,212
20,584
8,526
532
6,114
14,470
125,873
337
L
Kukulkan
Pazeanotti
Kukulkan
14,833
1,253
0
451
17,355
5,047
138
2,798
14,391
68,894
0
W
King Arthur
Sabugo00
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
SaintValetin
Chang'e
12,498
767
3,755
10,321
28,651
10,297
416
5,373
23,110
53,634
0
W
29,938
11,356
0
8,315
22,785
10,994
7,536
4,515
17,798
0
174,405
W
Susano
ελάχ
Susano
24,472
6,399
0
7,468
22,836
11,140
1,932
5,693
17,143
0
127,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,521
Gold Earned
60,350
650
Minions Killed
643
0
Camps Cleared
0
2,079,126
Distance Traveled
2,267,751
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,742
490
147
6
0
450,924
1
W
Fenrir
15,461
595
58
2
0
523,228
6
L
Apollo
11,645
448
153
6
0
424,264
9
L
Bellona
13,337
513
128
5
0
498,427
5
W
Chang'e
15,769
607
193
7
0
519,756
8
L
Kukulkan
11,320
435
125
5
0
416,097
3
W
King Arthur
8,253
317
0
0
0
9,825
0
L
Chang'e
11,306
435
90
3
0
478,039
3
W
Ah Muzen Cab
16,711
643
225
9
0
464,505
5
W
Susano
16,327
628
174
7
0
561,812
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role