Player Matchup

Neith
Neith
Diiabloo
Neith
Level 125
God Stats
8W - 4L
1,602 SR
Queue Stats
53W - 40L
1,507 Elo+
Solo
Achilles
Achilles
Mikearcher
Achilles
Level 160
God Stats
4W - 4L
1,759 SR
Queue Stats
253W - 274L
1,570 Elo+
Party 1
Sobek
Sobek
Olimoliroli
Sobek
Level 60
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 52L
1,879 Elo+
Solo
Bakasura
Bakasura
Veganjoe
Bakasura
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 179L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vektordrag
Kumbhakarna
Level 142
God Stats
16W - 12L
1,424 SR
Queue Stats
142W - 165L
1,431 Elo+
Party 1
Team Averages
Level 124
1,600 SR
1,562 Elo+

VS

Team Averages
Level 116
1,500 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BalkanCephesi
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 120L
1,249 Elo+
Solo
Cupid
Cupid
BlankOdyssey
Cupid
Level 88
God Stats
4W - 11L
1,500 SR
Queue Stats
263W - 255L
1,642 Elo+
Solo
Sylvanus
Sylvanus
SilhouetteOfMaat
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diiabloo
Neith
18
3 / 0 / 12
12,022
1,093
18,099
9,026
3,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Mikearcher
Achilles
17
1 / 0 / 8
12,156
1,105
3,730
5,394
6,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 1 / 12
12,307
1,119
14,084
19,325
27,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Veganjoe
Bakasura
18
8 / 3 / 7
12,630
1,148
14,584
15,418
6,967
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Vektordrag
Kumbhakarna
18
5 / 1 / 9
12,250
1,114
10,714
16,228
18,854
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 0 / 2
12,026
1,093
15,452
7,014
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
16
0 / 4 / 4
10,462
951
14,163
9,005
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
BalkanCephesi
Bakasura
16
1 / 10 / 3
10,881
989
10,346
21,277
10,591
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 2 / 5
10,734
976
13,906
8,213
3,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 2
11,456
1,041
7,286
19,206
20,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
19
Kills
5
5
Deaths
19
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
0
2
4
L
Nu Wa
 
Nu Wa
0
4
4
0.5
L
Bakasura
BalkanCephesi
Bakasura
1
10
3
0.25
L
0
2
5
1.25
W
Neith
Diiabloo
Neith
3
0
12
9
W
Achilles
Mikearcher
Achilles
1
0
8
5
W
2
1
12
8
L
1
3
2
0.67
W
Bakasura
Veganjoe
Bakasura
8
3
7
3.83
W
Kumbhakarna
Vektordrag
Kumbhakarna
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,211
Damage
61,153
65,391
Taken
64,715
62,582
Mitigated
41,132
11,764
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,452
757
0
0
7,014
3,059
0
2,105
4,559
60,569
0
L
Nu Wa
 
Nu Wa
14,163
3,572
0
750
9,005
3,431
0
2,545
6,225
26,543
0
L
Bakasura
BalkanCephesi
Bakasura
10,346
5,324
0
1,143
21,277
10,591
0
6,794
13,186
0
20,741
L
13,906
6,957
898
1,068
8,213
3,535
0
4,517
3,696
0
29,850
W
Neith
Diiabloo
Neith
18,099
9,997
0
3,412
9,026
3,434
0
5,908
3,118
0
38,708
W
Achilles
Mikearcher
Achilles
3,730
1,053
2,501
942
5,394
6,172
0
2,581
2,603
0
30,902
W
14,084
422
0
3,595
19,325
27,155
0
11,061
7,714
34,479
0
L
7,286
1,147
4,840
6,264
19,206
20,516
0
8,837
9,400
12,918
0
W
Bakasura
Veganjoe
Bakasura
14,584
11,434
0
1,314
15,418
6,967
0
7,478
7,229
0
20,912
W
Kumbhakarna
Vektordrag
Kumbhakarna
10,714
1,251
0
0
16,228
18,854
0
9,873
6,215
35,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,365
Gold Earned
55,559
255
Minions Killed
218
9
Camps Cleared
7
1,105,147
Distance Traveled
995,845
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,026
1,093
115
10
0
194,588
3
L
Nu Wa
10,462
951
28
3
0
201,748
0
L
Bakasura
10,881
989
32
3
6
200,595
3
L
Cupid
10,734
976
36
3
1
212,120
3
W
Neith
12,022
1,093
55
5
4
206,287
0
W
Achilles
12,156
1,105
67
6
0
214,618
0
W
Sobek
12,307
1,119
39
4
0
219,126
1
L
Sylvanus
11,456
1,041
7
1
0
186,794
1
W
Bakasura
12,630
1,148
42
4
5
235,665
0
W
Kumbhakarna
12,250
1,114
52
5
0
229,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role