Player Matchup

Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Lpibe14
Thanatos
Bronze III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
obesepanda101
Sun Wukong
Bronze III
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 203L
1,454 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,500 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,483 SR
1,454 MMR
Tiamat
Tiamat
Silver III
 
Tiamat
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
DragãoOrientabot
Pele
Gold IV
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,453 MMR
Solo
Izanami
Izanami
Gold V
Fòrtnite
Izanami
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,451 MMR
Solo
King Arthur
King Arthur
Silver III
Leor22
King Arthur
Silver III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,453 MMR
Solo
Thor
Thor
Silver I
SNOXK
Thor
Silver I
Level 59
God Stats
6W - 7L
1,415 SR
Queue Stats
121W - 122L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 2 / 2
3,779
630
2,781
4,302
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
5
0 / 2 / 0
3,490
582
769
4,359
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
 
Anubis
4
0 / 1 / 0
3,255
543
1,146
2,071
728
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Lpibe14
Thanatos
8
2 / 0 / 0
4,208
701
2,021
3,795
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
obesepanda101
Sun Wukong
8
3 / 1 / 0
4,820
803
2,930
4,541
1,917
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothAthenaLokiMulan

VS

Bans
CamazotzAchillesGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 1
3,866
644
1,738
1,660
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 0
3,773
629
1,019
3,256
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Fòrtnite
Izanami
6
1 / 1 / 3
3,963
661
3,085
3,051
388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Leor22
King Arthur
7
1 / 3 / 0
4,112
685
1,638
4,607
1,330
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
SNOXK
Thor
6
3 / 1 / 1
4,220
703
3,172
4,000
1,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
6
6
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
2
0.5
L
Ares
 
Ares
0
2
0
0
L
Anubis
 
Anubis
0
1
0
0
W
Tiamat
 
Tiamat
0
0
1
0.5
W
1
0
0
1
W
Izanami
Fòrtnite
Izanami
1
1
3
2.5
W
King Arthur
Leor22
King Arthur
1
3
0
0.33
L
Thanatos
Lpibe14
Thanatos
2
0
0
2
W
Thor
SNOXK
Thor
3
1
1
3.5
L
Sun Wukong
obesepanda101
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,647
Damage
10,652
19,068
Taken
16,574
5,537
Mitigated
3,957
8,446
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,781
1,441
0
1,621
4,302
685
0
0
4,302
0
20,184
L
Ares
 
Ares
769
0
127
1,187
4,359
1,309
0
0
4,359
6,143
0
L
Anubis
 
Anubis
1,146
104
0
1,097
2,071
728
124
620
1,359
12,796
0
W
Tiamat
 
Tiamat
1,738
150
0
885
1,660
410
64
814
846
17,074
0
W
1,019
340
0
1,819
3,256
762
0
332
2,924
0
16,091
W
Izanami
Fòrtnite
Izanami
3,085
2,594
0
1,579
3,051
388
0
276
2,775
0
23,268
W
King Arthur
Leor22
King Arthur
1,638
356
0
780
4,607
1,330
0
0
4,607
0
17,482
L
Thanatos
Lpibe14
Thanatos
2,021
702
0
2,946
3,795
898
0
395
3,322
0
16,501
W
Thor
SNOXK
Thor
3,172
1,332
167
1,460
4,000
1,067
0
493
3,507
0
12,456
L
Sun Wukong
obesepanda101
Sun Wukong
2,930
487
0
1,468
4,541
1,917
32
505
3,988
0
22,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,552
Gold Earned
19,934
164
Minions Killed
189
0
Camps Cleared
0
574,925
Distance Traveled
592,731
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,779
630
41
7
0
113,877
2
L
Ares
3,490
582
12
2
0
116,874
1
L
Anubis
3,255
543
25
4
0
77,927
1
W
Tiamat
3,866
644
37
6
0
126,462
2
W
Pele
3,773
629
37
6
0
127,921
1
W
Izanami
3,963
661
59
10
0
103,238
2
W
King Arthur
4,112
685
37
6
0
133,541
0
L
Thanatos
4,208
701
33
6
0
136,285
3
W
Thor
4,220
703
19
3
0
101,569
2
L
Sun Wukong
4,820
803
53
9
0
129,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role