Player Matchup

Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dreepatz
Heimdallr
Level 123
God Stats
3W - 6L
1,500 SR
Queue Stats
222W - 185L
1,928 Elo+
Party 2
Ne Zha
Ne Zha
NateHiggers011
Ne Zha
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
34W - 8L
2,130 Elo+
Party 2
Tyr
Tyr
Rammbane
Tyr
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
381W - 317L
1,752 Elo+
Party 2
Team Averages
Level 85
1,543 SR
1,762 Elo+

VS

Team Averages
Level 51
1,500 SR
1,581 Elo+
Jormungandr
Jormungandr
Dbohorquez4
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Odin
Odin
Drozonyrdnal
Odin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 164L
1,428 Elo+
Solo
Izanami
Izanami
JustEkro
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ShadowCore
Cu Chulainn
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,631 Elo+
Party 1
Da Ji
Da Ji
gamingroach102
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
9 / 5 / 22
11,280
868
17,835
27,248
34,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
 
Kumbhakarna
16
2 / 4 / 23
10,312
793
8,354
23,042
22,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Dreepatz
Heimdallr
20
12 / 1 / 28
12,439
957
27,964
11,701
6,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
15 / 5 / 19
12,120
932
28,212
17,933
8,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 27
10,876
837
16,869
18,838
26,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dbohorquez4
Jormungandr
15
2 / 9 / 8
9,367
721
12,185
21,216
21,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 5 / 8
9,793
753
12,390
22,666
23,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
JustEkro
Izanami
16
4 / 10 / 4
9,473
729
18,360
19,873
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ShadowCore
Cu Chulainn
17
5 / 8 / 7
10,141
780
18,855
27,145
31,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 10 / 7
8,438
649
6,512
15,126
6,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
50
42
Kills
16
17
Deaths
42
119
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
5
22
4
W
Kumbhakarna
 
Kumbhakarna
2
4
23
3.38
L
Jormungandr
Dbohorquez4
Jormungandr
2
9
8
0.67
W
Heimdallr
Dreepatz
Heimdallr
12
1
28
26
L
4
5
8
1.6
L
Izanami
JustEkro
Izanami
4
10
4
0.6
W
15
5
19
4.9
W
4
2
27
8.75
L
Cu Chulainn
ShadowCore
Cu Chulainn
5
8
7
1.06
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,234
Damage
68,302
98,762
Taken
106,026
98,112
Mitigated
90,013
41,218
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,835
6,334
3,631
7,746
27,248
34,714
1,103
3,582
23,323
7,908
23,798
W
Kumbhakarna
 
Kumbhakarna
8,354
1,180
1,678
5,848
23,042
22,455
205
1,258
21,586
12,631
0
L
Jormungandr
Dbohorquez4
Jormungandr
12,185
2,653
0
516
21,216
21,097
0
1,607
19,609
25,593
0
W
Heimdallr
Dreepatz
Heimdallr
27,964
11,097
1,435
1,661
11,701
6,217
1,810
2,970
8,554
0
51,742
L
12,390
2,937
1,073
6,140
22,666
23,129
0
3,866
18,800
0
16,986
L
Izanami
JustEkro
Izanami
18,360
11,273
741
3,381
19,873
7,884
0
3,138
16,735
0
34,944
W
28,212
6,719
4,088
6,809
17,933
8,405
1,794
1,393
14,971
0
44,314
W
16,869
2,339
602
7,720
18,838
26,321
335
2,982
15,138
4,868
22,411
L
Cu Chulainn
ShadowCore
Cu Chulainn
18,855
2,866
896
5,695
27,145
31,341
0
5,146
21,999
0
30,087
L
6,512
1,026
0
464
15,126
6,562
0
1,684
13,438
0
9,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,027
Gold Earned
47,212
152
Minions Killed
113
0
Camps Cleared
0
1,308,561
Distance Traveled
1,075,536
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,280
868
31
2
0
253,449
0
W
Kumbhakarna
10,312
793
7
1
0
263,451
4
L
Jormungandr
9,367
721
19
1
0
175,635
0
W
Heimdallr
12,439
957
65
5
0
249,153
4
L
Odin
9,793
753
16
1
0
248,717
0
L
Izanami
9,473
729
52
4
0
171,790
2
W
Ne Zha
12,120
932
29
2
0
254,106
3
W
Tyr
10,876
837
20
2
0
288,402
0
L
Cu Chulainn
10,141
780
20
2
0
222,717
0
L
Da Ji
8,438
649
6
0
0
256,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role