Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Shamblesz
Osiris
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,753 Elo+
Party 2
Bakasura
Bakasura
SuppoDiffo
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
XVenomRushX
Merlin
Level 129
God Stats
5W - 2L
1,492 SR
Queue Stats
107W - 59L
1,570 Elo+
Party 2
Xing Tian
Xing Tian
Xxone shot85
Xing Tian
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 108L
1,500 Elo+
Party 2
Team Averages
Level 90
1,498 SR
1,565 Elo+

VS

Team Averages
Level 88
1,636 SR
1,623 Elo+
Sun Wukong
Sun Wukong
ALBASNEEZE8
Sun Wukong
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 97L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
BigLogGaming
Danzaburou
Level 128
God Stats
13W - 9L
1,695 SR
Queue Stats
255W - 267L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
Donobanban98
Kukulkan
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
196W - 191L
1,544 Elo+
Solo
Ares
Ares
TonyLoveBear
Ares
Level 47
God Stats
9W - 4L
1,715 SR
Queue Stats
66W - 43L
1,675 Elo+
Solo
Arachne
Arachne
TuftyLeader9085
Arachne
Level 48
God Stats
22W - 31L
1,767 SR
Queue Stats
78W - 89L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 3 / 0
6,923
629
4,637
6,349
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Shamblesz
Osiris
13
3 / 0 / 1
7,679
698
7,869
8,872
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SuppoDiffo
Bakasura
12
3 / 1 / 2
7,062
642
4,070
8,531
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
12
0 / 0 / 2
6,975
634
6,079
6,032
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Xxone shot85
Xing Tian
10
2 / 0 / 0
6,178
562
3,319
8,605
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALBASNEEZE8
Sun Wukong
10
0 / 4 / 0
5,480
498
3,231
8,683
3,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
BigLogGaming
Danzaburou
11
2 / 3 / 1
6,517
592
6,464
6,687
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Donobanban98
Kukulkan
10
0 / 2 / 0
5,646
513
3,524
7,341
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 2
5,944
540
5,200
8,380
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 0
5,988
544
2,333
9,243
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
12
Kills
4
4
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
0
1.33
L
Sun Wukong
ALBASNEEZE8
Sun Wukong
0
4
0
0
L
Danzaburou
BigLogGaming
Danzaburou
2
3
1
0.83
L
Kukulkan
Donobanban98
Kukulkan
0
2
0
0
W
Osiris
Shamblesz
Osiris
3
0
1
3.5
W
Bakasura
SuppoDiffo
Bakasura
3
1
2
4
L
1
1
2
2
L
1
2
0
0.5
W
Merlin
0
0
2
1
W
Xing Tian
Xxone shot85
Xing Tian
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,974
Damage
20,752
38,389
Taken
40,334
20,266
Mitigated
17,309
11,967
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,637
2,629
0
1,660
6,349
1,847
803
975
5,374
0
43,832
L
Sun Wukong
ALBASNEEZE8
Sun Wukong
3,231
637
0
1,797
8,683
3,013
0
0
8,044
0
29,058
L
Danzaburou
BigLogGaming
Danzaburou
6,464
2,918
0
2,366
6,687
1,713
64
485
6,150
0
47,819
L
Kukulkan
Donobanban98
Kukulkan
3,524
307
0
1,308
7,341
2,655
0
4,380
2,624
38,344
0
W
Osiris
Shamblesz
Osiris
7,869
2,251
0
1,648
8,872
8,540
235
0
8,872
0
46,677
W
Bakasura
SuppoDiffo
Bakasura
4,070
2,496
0
3,963
8,531
3,861
321
1,260
7,271
0
43,896
L
5,200
391
0
1,978
8,380
6,491
0
2,390
5,809
14,907
0
L
2,333
1,598
0
3,024
9,243
3,437
0
1,141
7,910
0
37,167
W
Merlin
6,079
398
0
3,242
6,032
1,795
0
2,241
3,791
51,706
0
W
Xing Tian
Xxone shot85
Xing Tian
3,319
462
0
1,454
8,605
4,223
0
4,248
4,357
9,239
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
29,575
421
Minions Killed
350
0
Camps Cleared
0
1,158,643
Distance Traveled
1,145,636
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,923
629
95
9
0
219,320
4
L
Sun Wukong
5,480
498
71
6
0
235,674
3
L
Danzaburou
6,517
592
100
9
0
198,391
1
L
Kukulkan
5,646
513
85
8
0
208,748
2
W
Osiris
7,679
698
101
9
0
228,723
3
W
Bakasura
7,062
642
87
8
0
251,126
1
L
Ares
5,944
540
19
2
0
232,224
1
L
Arachne
5,988
544
75
7
0
270,599
0
W
Merlin
6,975
634
118
11
0
214,178
2
W
Xing Tian
6,178
562
20
2
0
245,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role