Player Matchup

Da Ji
Da Ji
Lynx5690
Da Ji
Level 62
God Stats
6W - 2L
1,715 SR
Queue Stats
72W - 97L
1,360 Elo+
Solo
Chaac
Chaac
XxDankMaster6xX
Chaac
Level 139
God Stats
4W - 1L
1,475 SR
Queue Stats
73W - 72L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
martino9983
Baron Samedi
Level 118
God Stats
117W - 112L
1,536 SR
Queue Stats
167W - 204L
1,458 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,426 Elo+

VS

Team Averages
Level 100
1,794 SR
1,730 Elo+
Achilles
Achilles
Ike2point0
Achilles
Level 86
God Stats
3W - 2L
1,838 SR
Queue Stats
7W - 9L
1,818 Elo+
Party 1
Zeus
Zeus
Xx mushroomslap
Zeus
Level 100
God Stats
3W - 3L
1,838 SR
Queue Stats
65W - 91L
1,752 Elo+
Party 1
Kali
Kali
littytiiitty
Kali
Level 115
God Stats
2W - 5L
1,708 SR
Queue Stats
73W - 115L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lynx5690
Da Ji
12
10 / 4 / 3
8,568
857
9,576
8,486
2,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 12
7,459
746
6,488
9,879
7,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
martino9983
Baron Samedi
13
3 / 2 / 9
7,490
749
6,945
4,074
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ike2point0
Achilles
9
3 / 3 / 3
6,790
679
5,594
11,062
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 6 / 4
6,469
647
5,035
6,549
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 5 / 3
7,361
736
7,171
10,598
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ike2point0
Achilles
3
3
3
1.5
W
Da Ji
Lynx5690
Da Ji
10
4
3
2.88
L
1
6
4
0.5
W
1
1
12
7
L
3
5
3
0.9
W
Baron Samedi
martino9983
Baron Samedi
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
17,800
22,439
Taken
28,209
11,549
Mitigated
19,778
8,153
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ike2point0
Achilles
5,594
1,340
0
1,589
11,062
13,552
0
3,366
7,539
0
12,838
W
Da Ji
Lynx5690
Da Ji
9,576
3,048
151
1,040
8,486
2,922
134
889
6,963
0
21,289
L
5,035
949
569
346
6,549
1,400
0
771
5,740
18,673
0
W
6,488
1,424
503
3,249
9,879
7,056
0
3,559
5,707
0
18,975
L
7,171
2,977
1,132
3,595
10,598
4,826
0
2,807
7,641
0
20,302
W
Baron Samedi
martino9983
Baron Samedi
6,945
427
1,713
1,497
4,074
1,571
195
1,024
2,782
22,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
20,620
87
Minions Killed
73
5
Camps Cleared
3
546,492
Distance Traveled
517,177
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,790
679
15
2
0
195,427
4
W
Da Ji
8,568
857
27
3
2
181,635
2
L
Zeus
6,469
647
32
3
1
152,664
0
W
Chaac
7,459
746
22
2
2
192,195
0
L
Kali
7,361
736
26
3
2
169,086
2
W
Baron Samedi
7,490
749
38
4
1
172,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role