Player Matchup

Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Purplestar11
King Arthur
Level 159
God Stats
8W - 9L
1,191 SR
Queue Stats
185W - 211L
1,183 Elo+
Solo
Ah Puch
Ah Puch
TheGraySlayer25
Ah Puch
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
542W - 553L
1,367 Elo+
Solo
Arachne
Arachne
Trevisarxz
Arachne
Level 49
God Stats
8W - 5L
1,500 SR
Queue Stats
65W - 65L
1,456 Elo+
Solo
Cupid
Cupid
mente_asombroso
Cupid
Level 62
God Stats
220W - 207L
1,472 SR
Queue Stats
290W - 301L
1,393 Elo+
Solo
Team Averages
Level 95
1,433 SR
1,380 Elo+

VS

Team Averages
Level 67
1,513 SR
1,436 Elo+
Izanami
Izanami
BlackRose953
Izanami
Level 64
God Stats
1W - 5L
1,246 SR
Queue Stats
41W - 53L
1,370 Elo+
Solo
Serqet
Serqet
Dontaec4
Serqet
Level 59
God Stats
0W - 5L
1,500 SR
Queue Stats
47W - 73L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
LaFlameZzX
Ao Kuang
Level 57
God Stats
10W - 8L
1,684 SR
Queue Stats
122W - 117L
1,418 Elo+
Solo
Cerberus
Cerberus
Mrsgiggles
Cerberus
Level 110
God Stats
2W - 1L
1,826 SR
Queue Stats
42W - 41L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xEZEQUIEELx
Morgan Le Fay
Level 45
God Stats
0W - 3L
1,311 SR
Queue Stats
293W - 405L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 1 / 8
9,295
489
4,818
11,336
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

King Arthur
Purplestar11
King Arthur
15
4 / 2 / 6
9,831
517
8,035
13,269
7,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 0 / 2
10,799
568
9,861
7,992
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Trevisarxz
Arachne
17
6 / 4 / 4
10,161
535
9,398
15,444
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 0 / 4
9,683
510
9,455
5,741
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackRose953
Izanami
16
0 / 5 / 0
9,839
518
7,115
13,601
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Dontaec4
Serqet
12
0 / 7 / 2
7,659
403
3,835
15,424
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
LaFlameZzX
Ao Kuang
15
5 / 4 / 0
9,561
503
6,297
12,733
4,518
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Mrsgiggles
Cerberus
13
0 / 4 / 3
8,386
441
6,766
13,959
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
xEZEQUIEELx
Morgan Le Fay
15
1 / 3 / 0
8,933
470
5,832
9,804
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
23
Kills
6
7
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
8
7
L
Izanami
BlackRose953
Izanami
0
5
0
0
L
Serqet
Dontaec4
Serqet
0
7
2
0.14
L
Ao Kuang
LaFlameZzX
Ao Kuang
5
4
0
1.25
L
Cerberus
Mrsgiggles
Cerberus
0
4
3
0.38
W
King Arthur
Purplestar11
King Arthur
4
2
6
3.5
W
5
0
2
6
W
Arachne
Trevisarxz
Arachne
6
4
4
2
W
5
0
4
7
L
Morgan Le Fay
xEZEQUIEELx
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,567
Damage
29,845
53,782
Taken
65,521
26,156
Mitigated
27,589
18,894
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,818
1,872
0
1,512
11,336
9,152
329
3,709
7,471
28,742
0
L
Izanami
BlackRose953
Izanami
7,115
4,481
0
3,489
13,601
3,976
1,212
3,521
9,982
0
85,026
L
Serqet
Dontaec4
Serqet
3,835
712
0
3,310
15,424
4,906
0
2,772
12,546
0
45,096
L
Ao Kuang
LaFlameZzX
Ao Kuang
6,297
1,397
0
4,205
12,733
4,518
1,097
96
12,637
47,589
0
L
Cerberus
Mrsgiggles
Cerberus
6,766
537
0
3,540
13,959
11,150
0
2,961
10,870
31,564
0
W
King Arthur
Purplestar11
King Arthur
8,035
752
577
2,053
13,269
7,377
510
6,820
6,449
0
51,282
W
9,861
253
0
4,880
7,992
3,189
365
1,667
6,079
74,644
0
W
Arachne
Trevisarxz
Arachne
9,398
6,860
133
5,988
15,444
4,850
428
6,380
8,018
0
49,414
W
9,455
4,511
1,267
2,484
5,741
1,588
641
319
5,422
0
58,293
L
Morgan Le Fay
xEZEQUIEELx
Morgan Le Fay
5,832
437
0
1,092
9,804
3,039
165
4,779
4,807
60,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,769
Gold Earned
44,378
475
Minions Killed
520
0
Camps Cleared
0
1,731,093
Distance Traveled
1,802,957
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,295
489
38
2
0
342,532
4
L
Izanami
9,839
518
167
9
0
331,476
0
L
Serqet
7,659
403
73
4
0
373,284
1
L
Ao Kuang
9,561
503
97
5
0
354,678
4
L
Cerberus
8,386
441
58
3
0
387,694
1
W
King Arthur
9,831
517
90
5
0
370,221
0
W
Ah Puch
10,799
568
142
7
0
359,663
0
W
Arachne
10,161
535
88
5
0
348,129
6
W
Cupid
9,683
510
117
6
0
310,548
4
L
Morgan Le Fay
8,933
470
125
7
0
355,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role