Player Matchup

Kali
Kali
 
Kali
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KurosakiMemo
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
Maximo0-Decimo0
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,585 Elo+
Party 3
Atlas
Atlas
TE_AMARGO_
Atlas
Level 65
God Stats
1W - 2L
1,795 SR
Queue Stats
12W - 13L
1,529 Elo+
Party 3
Ymir
Ymir
hierro_forjado
Ymir
Level 26
God Stats
3W - 3L
1,474 SR
Queue Stats
38W - 29L
1,552 Elo+
Party 3
Team Averages
Level 55
1,554 SR
1,533 Elo+

VS

Team Averages
Level 83
1,453 SR
1,520 Elo+
Ymir
Ymir
MB-Sergej-57
Ymir
Level 49
God Stats
11W - 10L
1,699 SR
Queue Stats
43W - 45L
1,603 Elo+
Party 1
Scylla
Scylla
SIR-FERRIS
Scylla
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
233W - 255L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
TheAnonymGod-
Heimdallr
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 25L
1,581 Elo+
Party 1
Bellona
Bellona
genti1999
Bellona
Level 91
God Stats
3W - 4L
1,382 SR
Queue Stats
62W - 58L
1,544 Elo+
Party 1
Bakasura
Bakasura
veldriz
Bakasura
Level 39
God Stats
1W - 2L
1,185 SR
Queue Stats
3W - 8L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 3 / 2
7,491
576
9,863
11,339
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 2
5,813
447
5,754
7,385
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 2
7,204
554
4,964
4,261
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
8
1 / 4 / 2
5,975
460
4,623
11,722
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
5,988
461
4,907
11,286
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,692
592
3,704
10,602
7,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
SIR-FERRIS
Scylla
12
4 / 2 / 3
7,247
557
7,552
8,072
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
TheAnonymGod-
Heimdallr
12
3 / 2 / 4
7,101
546
6,413
8,194
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
genti1999
Bellona
14
5 / 0 / 4
8,691
669
8,912
10,598
8,090
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
veldriz
Bakasura
13
3 / 4 / 6
7,680
591
6,738
9,685
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
19
19
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
3
2
2.33
L
0
6
2
0.17
W
4
1
7
7.5
L
2
1
2
3
W
Scylla
SIR-FERRIS
Scylla
4
2
3
2.75
L
Atlas
1
4
2
0.5
W
Heimdallr
TheAnonymGod-
Heimdallr
3
2
4
2.5
W
Bellona
genti1999
Bellona
5
0
4
7
L
0
5
1
0.1
W
Bakasura
veldriz
Bakasura
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
33,319
45,993
Taken
47,151
21,336
Mitigated
26,294
8,528
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,863
5,112
0
2,559
11,339
4,349
0
1,756
9,315
0
43,110
L
5,754
2,899
0
1,199
7,385
1,442
0
1,472
5,900
0
27,318
W
3,704
755
2,546
3,275
10,602
7,956
0
3,985
6,542
18,103
0
L
4,964
41
0
490
4,261
1,218
347
889
3,372
45,808
0
W
Scylla
SIR-FERRIS
Scylla
7,552
637
0
1,480
8,072
2,702
0
3,799
4,233
37,318
1,924
L
Atlas
4,623
2,127
274
2,576
11,722
5,544
192
4,917
6,805
18,764
0
W
Heimdallr
TheAnonymGod-
Heimdallr
6,413
2,177
0
2,672
8,194
2,652
1,074
1,440
6,754
0
42,672
W
Bellona
genti1999
Bellona
8,912
3,356
393
2,665
10,598
8,090
642
3,405
6,734
0
52,344
L
4,907
1,128
0
1,430
11,286
8,783
0
1,805
9,232
30,423
0
W
Bakasura
veldriz
Bakasura
6,738
4,412
0
3,635
9,685
4,894
0
1,251
8,394
0
45,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
38,411
299
Minions Killed
385
0
Camps Cleared
0
1,291,726
Distance Traveled
1,337,710
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,491
576
65
5
0
282,743
0
L
Neith
5,813
447
52
4
0
282,788
0
W
Ymir
7,692
592
24
2
0
246,117
1
L
Merlin
7,204
554
99
8
0
264,466
2
W
Scylla
7,247
557
74
6
0
254,761
3
L
Atlas
5,975
460
21
2
0
236,344
1
W
Heimdallr
7,101
546
80
6
0
244,771
2
W
Bellona
8,691
669
99
8
0
281,388
2
L
Ymir
5,988
461
62
5
0
225,385
1
W
Bakasura
7,680
591
108
8
0
310,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role