Player Matchup

Bastet
Bastet
Apocaliptic29
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
VoKiLLike
Gilgamesh
Level 82
God Stats
1W - 1L
1,680 SR
Queue Stats
22W - 11L
1,798 Elo+
Party 1
Chang'e
Chang'e
racingchemical
Chang'e
Level 83
God Stats
7W - 4L
1,500 SR
Queue Stats
54W - 44L
1,500 Elo+
Solo
Team Averages
Level 78
1,560 SR
1,599 Elo+

VS

Team Averages
Level 89
1,428 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BabosaReY
Ares
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,440 Elo+
Party 2
Charybdis
Charybdis
EnrIquE1
Charybdis
Level 50
God Stats
1W - 2L
1,285 SR
Queue Stats
16W - 15L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
9,320
621
9,350
13,568
4,798
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
VoKiLLike
Gilgamesh
15
1 / 5 / 7
9,546
636
9,368
16,939
15,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 5
10,134
676
6,651
9,008
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 1 / 3
10,935
729
17,133
8,375
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
14
0 / 4 / 9
9,157
610
5,469
13,816
14,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
EnrIquE1
Charybdis
15
3 / 3 / 7
10,086
672
10,340
10,511
4,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
10
10
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
3
8.5
L
4
4
1
1.13
W
Ares
0
4
9
1.13
W
Charybdis
EnrIquE1
Charybdis
3
3
7
2.17
L
Gilgamesh
VoKiLLike
Gilgamesh
1
5
7
0.9
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
32,942
39,515
Taken
32,702
24,635
Mitigated
22,420
10,776
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,133
1,842
0
1,298
8,375
3,566
913
1,388
6,987
49,179
0
L
9,350
1,557
0
1,016
13,568
4,798
443
9,238
3,864
0
21,193
W
Ares
5,469
701
0
1,368
13,816
14,462
475
3,663
10,153
13,010
0
W
Charybdis
EnrIquE1
Charybdis
10,340
4,843
0
866
10,511
4,392
1,482
2,595
7,916
0
43,918
L
Gilgamesh
VoKiLLike
Gilgamesh
9,368
2,337
559
1,860
16,939
15,657
441
7,710
8,759
431
32,813
L
6,651
772
3,515
3,826
9,008
4,180
402
4,857
3,951
43,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
30,178
157
Minions Killed
187
7
Camps Cleared
6
802,280
Distance Traveled
749,598
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,935
729
74
5
5
257,911
3
L
Bastet
9,320
621
38
3
3
269,530
4
W
Ares
9,157
610
25
2
1
258,102
2
W
Charybdis
10,086
672
88
6
0
233,585
1
L
Gilgamesh
9,546
636
42
3
1
255,400
6
L
Chang'e
10,134
676
77
5
3
277,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role