Player Matchup

Izanami
Izanami
Silver I
SatinGraph
Izanami
Silver I
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 165L
1,683 MMR
Solo
King Arthur
King Arthur
Gold V
Visouveous
King Arthur
Gold V
Level 102
God Stats
4W - 3L
1,833 SR
Queue Stats
19W - 16L
1,681 MMR
Solo
Mercury
Mercury
Silver I
XDstangtamer
Mercury
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,596 MMR
Party 1
Ganesha
Ganesha
Gold IV
naku232
Ganesha
Gold IV
Level 139
God Stats
4W - 3L
1,914 SR
Queue Stats
11W - 11L
1,754 MMR
Party 1
Ah Puch
Ah Puch
Gold II
xyz95326
Ah Puch
Gold II
Level 155
God Stats
10W - 8L
1,733 SR
Queue Stats
169W - 158L
1,682 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,696 SR
1,679 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,711 SR
1,646 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
BatsuSan
Sylvanus
Gold V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,676 MMR
Solo
Chiron
Chiron
Gold III
Manuelcamacho0
Chiron
Gold III
Level 144
God Stats
4W - 2L
1,872 SR
Queue Stats
24W - 24L
1,635 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
RoyGamerPro
Sun Wukong
Gold IV
Level 157
God Stats
31W - 17L
1,737 SR
Queue Stats
186W - 173L
1,731 MMR
Party 2
Arachne
Arachne
Gold III
Sucrax
Arachne
Gold III
Level 160
God Stats
71W - 37L
1,948 SR
Queue Stats
125W - 117L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SatinGraph
Izanami
16
1 / 2 / 1
9,628
535
2,549
8,575
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Visouveous
King Arthur
15
2 / 4 / 1
9,571
532
8,750
17,692
14,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
XDstangtamer
Mercury
13
0 / 5 / 2
8,068
448
2,109
14,014
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
naku232
Ganesha
12
0 / 4 / 5
8,317
462
4,592
17,115
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
xyz95326
Ah Puch
14
4 / 5 / 0
8,747
486
14,768
12,349
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasSolArtioBastet

VS

Bans
AgniCliodhnaAthenaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 2 / 9
10,032
557
11,831
6,932
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
BatsuSan
Sylvanus
16
4 / 1 / 6
9,756
542
7,193
15,434
11,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 1 / 6
10,932
607
4,279
7,672
2,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RoyGamerPro
Sun Wukong
17
3 / 0 / 8
10,520
584
11,200
15,752
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Arachne
Sucrax
Arachne
18
9 / 3 / 6
11,182
621
15,353
17,139
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
20
20
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
9
3.75
W
Sylvanus
BatsuSan
Sylvanus
4
1
6
7
W
1
1
6
4
W
Sun Wukong
RoyGamerPro
Sun Wukong
3
0
8
7
L
Izanami
SatinGraph
Izanami
1
2
1
0.75
W
Arachne
Sucrax
Arachne
9
3
6
4
L
King Arthur
Visouveous
King Arthur
2
4
1
0.63
L
Mercury
XDstangtamer
Mercury
0
5
2
0.2
L
Ganesha
naku232
Ganesha
0
4
5
0.63
L
Ah Puch
xyz95326
Ah Puch
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,768
Damage
49,856
69,745
Taken
62,929
45,223
Mitigated
41,516
14,515
Healing
28,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,831
3,335
524
1,871
6,932
2,333
1,841
4,299
2,467
71,591
0
W
Sylvanus
BatsuSan
Sylvanus
7,193
2,807
2,828
6,043
15,434
11,471
1,313
7,231
7,769
34,257
10,575
W
4,279
952
781
3,346
7,672
2,942
4,007
1,506
6,162
0
88,667
W
Sun Wukong
RoyGamerPro
Sun Wukong
11,200
2,327
0
4,830
15,752
14,479
354
2,645
13,007
0
66,993
L
Izanami
SatinGraph
Izanami
2,549
1,197
0
2,146
8,575
2,562
3,436
2,129
6,353
0
70,021
W
Arachne
Sucrax
Arachne
15,353
9,621
0
8,419
17,139
10,291
373
5,594
11,317
0
89,046
L
King Arthur
Visouveous
King Arthur
8,750
759
0
891
17,692
14,671
0
3,354
13,655
5,461
53,729
L
Mercury
XDstangtamer
Mercury
2,109
476
0
5,022
14,014
4,660
0
2,008
11,877
0
50,093
L
Ganesha
naku232
Ganesha
4,592
257
310
3,140
17,115
19,004
0
7,431
9,277
30,047
0
L
Ah Puch
xyz95326
Ah Puch
14,768
783
0
3,006
12,349
4,326
0
3,513
8,787
61,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
52,422
545
Minions Killed
649
0
Camps Cleared
0
1,638,700
Distance Traveled
1,759,646
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,032
557
146
8
0
316,336
7
W
Sylvanus
9,756
542
64
4
0
335,427
8
W
Chiron
10,932
607
181
10
0
338,341
5
W
Sun Wukong
10,520
584
129
7
0
403,472
5
L
Izanami
9,628
535
176
10
0
331,235
9
W
Arachne
11,182
621
129
7
0
366,070
2
L
King Arthur
9,571
532
130
7
0
318,065
3
L
Mercury
8,068
448
104
6
0
344,458
1
L
Ganesha
8,317
462
10
1
0
326,939
4
L
Ah Puch
8,747
486
125
7
0
318,003
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role