Player Matchup

Sylvanus
Sylvanus
BigFella-KT
Sylvanus
Level 46
God Stats
397W - 348L
1,531 SR
Queue Stats
399W - 359L
1,533 Elo+
Solo
Nike
Nike
DocinhoMandrak
Nike
Level 123
God Stats
4W - 1L
1,727 SR
Queue Stats
62W - 47L
1,218 Elo+
Party 2
Sol
Sol
LittleMyno
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 2
Arachne
Arachne
Theocris_-Titian
Arachne
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,372 Elo+
Solo
The Morrigan
The Morrigan
paronysa4
The Morrigan
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 18L
1,559 Elo+
Party 2
Team Averages
Level 75
1,552 SR
1,417 Elo+

VS

Team Averages
Level 58
1,431 SR
1,524 Elo+
Fenrir
Fenrir
Arkan06
Fenrir
Level 84
God Stats
0W - 4L
1,312 SR
Queue Stats
159W - 169L
1,609 Elo+
Party 1
Tiamat
Tiamat
Itsdozer42
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,568 Elo+
Solo
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 86
God Stats
124W - 113L
1,583 SR
Queue Stats
156W - 165L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
lViggo_YT
Guan Yu
Level 35
God Stats
6W - 7L
1,262 SR
Queue Stats
602W - 633L
1,337 Elo+
Solo
Fafnir
Fafnir
superninjab0y
Fafnir
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
29W - 23L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFella-KT
Sylvanus
18
9 / 0 / 4
11,398
600
18,928
11,973
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 12
8,696
458
7,480
14,162
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 2 / 8
8,939
470
11,353
10,003
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 9 / 5
8,703
458
9,738
17,785
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
paronysa4
The Morrigan
18
12 / 1 / 4
11,618
611
13,398
8,729
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arkan06
Fenrir
13
3 / 9 / 5
8,585
452
8,303
19,706
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Itsdozer42
Tiamat
13
3 / 6 / 2
8,236
433
13,163
12,994
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
LightingSpeed12
Charybdis
15
5 / 4 / 1
9,415
496
9,117
11,899
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
lViggo_YT
Guan Yu
12
3 / 5 / 4
8,303
437
4,728
17,022
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 8
8,349
439
4,658
17,549
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
26
Kills
14
14
Deaths
26
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arkan06
Fenrir
3
9
5
0.61
W
Sylvanus
BigFella-KT
Sylvanus
9
0
4
11
W
2
2
12
4
L
Tiamat
Itsdozer42
Tiamat
3
6
2
0.67
L
Charybdis
LightingSpeed12
Charybdis
5
4
1
1.38
W
1
2
8
2.5
W
2
9
5
0.5
L
Guan Yu
lViggo_YT
Guan Yu
3
5
4
1
W
The Morrigan
paronysa4
The Morrigan
12
1
4
14
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,897
Damage
39,969
62,652
Taken
79,170
26,155
Mitigated
50,304
25,071
Healing
20,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arkan06
Fenrir
8,303
1,391
0
553
19,706
7,050
0
8,670
10,736
0
50,119
W
Sylvanus
BigFella-KT
Sylvanus
18,928
5,042
3,014
7,803
11,973
7,099
1,980
1,847
10,126
64,798
20,857
W
7,480
1,121
0
1,280
14,162
8,244
339
8,549
5,613
0
31,119
L
Tiamat
Itsdozer42
Tiamat
13,163
1,824
0
3,476
12,994
6,456
427
6,034
6,775
55,205
0
L
Charybdis
LightingSpeed12
Charybdis
9,117
3,676
0
3,948
11,899
4,195
1,283
5,670
6,054
0
78,466
W
11,353
3,092
0
3,945
10,003
2,613
1,289
2,516
7,487
54,771
0
W
9,738
7,776
0
6,628
17,785
5,065
0
2,941
14,844
0
43,418
L
Guan Yu
lViggo_YT
Guan Yu
4,728
988
418
5,846
17,022
13,961
588
9,288
7,544
0
33,202
W
The Morrigan
paronysa4
The Morrigan
13,398
1,488
0
2,401
8,729
3,134
646
1,968
6,270
76,324
873
L
4,658
1,713
542
5,881
17,549
18,642
106
10,112
7,076
19,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,354
Gold Earned
42,888
462
Minions Killed
419
0
Camps Cleared
0
1,859,139
Distance Traveled
1,687,784
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,585
452
79
4
0
359,695
5
W
Sylvanus
11,398
600
142
7
0
360,981
3
W
Nike
8,696
458
49
3
0
384,438
2
L
Tiamat
8,236
433
92
5
0
320,686
2
L
Charybdis
9,415
496
147
8
0
292,142
1
W
Sol
8,939
470
85
4
0
353,763
0
W
Arachne
8,703
458
67
4
0
382,325
1
L
Guan Yu
8,303
437
76
4
0
341,236
5
W
The Morrigan
11,618
611
119
6
0
377,632
7
L
Fafnir
8,349
439
25
1
0
374,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role