Player Matchup

Poseidon
Poseidon
HenKsTeRiz
Poseidon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,221 Elo+
Party 2
Sylvanus
Sylvanus
TTV_CALMDOWN
Sylvanus
Level 65
God Stats
19W - 27L
1,543 SR
Queue Stats
117W - 178L
1,460 Elo+
Party 3
Odin
Odin
jameskhh
Odin
Level 139
God Stats
7W - 6L
1,500 SR
Queue Stats
258W - 253L
1,581 Elo+
Party 2
Fenrir
Fenrir
mrk92117
Fenrir
Level 60
God Stats
2W - 7L
1,284 SR
Queue Stats
70W - 108L
1,460 Elo+
Party 3
Medusa
Medusa
temp-481467
Medusa
Level 49
God Stats
1W - 5L
1,266 SR
Queue Stats
49W - 84L
1,460 Elo+
Party 3
Team Averages
Level 70
1,419 SR
1,436 Elo+

VS

Team Averages
Level 104
1,521 SR
1,573 Elo+
Charybdis
Charybdis
Black-HunterDadd
Charybdis
Level 84
God Stats
29W - 27L
1,548 SR
Queue Stats
331W - 367L
1,440 Elo+
Solo
Sobek
Sobek
Domin-Pro-PL
Sobek
Level 49
God Stats
4W - 4L
1,709 SR
Queue Stats
44W - 26L
1,791 Elo+
Party 1
Loki
Loki
MamBanaJUHU
Loki
Level 143
God Stats
23W - 14L
1,500 SR
Queue Stats
414W - 297L
1,623 Elo+
Party 1
Chaac
Chaac
Phretik
Chaac
Level 103
God Stats
10W - 4L
1,349 SR
Queue Stats
107W - 97L
1,344 Elo+
Solo
Eset
Eset
m1i5c0h3al
Eset
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 147L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HenKsTeRiz
Poseidon
15
2 / 5 / 1
8,461
498
3,408
8,793
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TTV_CALMDOWN
Sylvanus
13
2 / 4 / 4
7,446
438
6,150
11,835
4,552
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
16
4 / 2 / 0
9,465
557
11,589
14,487
12,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
mrk92117
Fenrir
13
2 / 3 / 2
7,571
445
7,166
13,210
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
13
2 / 2 / 4
7,865
463
8,346
8,685
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
0 / 3 / 2
8,003
471
5,983
9,376
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 4
8,116
477
4,607
13,937
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
10 / 0 / 3
10,639
626
12,794
12,884
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Phretik
Chaac
14
0 / 4 / 1
8,659
509
9,042
15,671
14,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 3 / 4
9,604
565
8,226
8,144
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
16
16
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
0
3
2
0.33
W
2
2
4
2
L
Poseidon
HenKsTeRiz
Poseidon
2
5
1
0.5
W
10
0
3
11.5
W
Chaac
Phretik
Chaac
0
4
1
0.13
L
Sylvanus
TTV_CALMDOWN
Sylvanus
2
4
4
1
L
Odin
4
2
0
2
W
4
3
4
2
L
Fenrir
mrk92117
Fenrir
2
3
2
1
L
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
40,652
57,010
Taken
60,012
28,053
Mitigated
36,450
15,508
Healing
26,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
5,983
2,494
0
4,378
9,376
3,445
604
2,189
7,187
0
73,289
W
4,607
254
0
5,141
13,937
10,394
174
3,878
10,059
18,973
0
L
Poseidon
HenKsTeRiz
Poseidon
3,408
438
0
1,821
8,793
2,776
0
3,715
4,794
57,500
0
W
12,794
4,216
0
7,135
12,884
4,896
166
1,310
11,574
0
79,077
W
Chaac
Phretik
Chaac
9,042
3,774
0
6,789
15,671
14,739
0
255
15,416
0
60,029
L
Sylvanus
TTV_CALMDOWN
Sylvanus
6,150
1,510
1,431
3,687
11,835
4,552
570
3,439
7,657
31,934
0
L
Odin
11,589
4,624
0
2,226
14,487
12,818
0
281
14,164
1,112
65,559
W
8,226
389
386
2,295
8,144
2,976
86
2,181
5,963
56,830
0
L
Fenrir
mrk92117
Fenrir
7,166
731
0
2,743
13,210
5,119
53
2,746
10,246
0
34,851
L
Medusa
8,346
2,840
532
3,068
8,685
2,788
0
1,940
6,701
0
48,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
45,021
456
Minions Killed
543
0
Camps Cleared
0
1,614,802
Distance Traveled
1,649,395
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,003
471
129
8
0
294,231
5
W
Sobek
8,116
477
29
2
0
337,519
4
L
Poseidon
8,461
498
106
6
0
314,992
0
W
Loki
10,639
626
130
8
0
379,324
5
W
Chaac
8,659
509
131
8
0
311,121
1
L
Sylvanus
7,446
438
55
3
0
302,837
3
L
Odin
9,465
557
145
9
0
330,160
4
W
Eset
9,604
565
124
7
0
327,200
3
L
Fenrir
7,571
445
55
3
0
363,949
2
L
Medusa
7,865
463
95
6
0
302,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role