Player Matchup

Baba Yaga
Baba Yaga
Axion318
Baba Yaga
Level 146
God Stats
5W - 11L
1,500 SR
Queue Stats
353W - 347L
1,571 Elo+
Solo
Vulcan
Vulcan
DorkasaurusRx
Vulcan
Level 146
God Stats
6W - 5L
1,305 SR
Queue Stats
425W - 485L
1,273 Elo+
Solo
Ra
Ra
TheTaskmienster
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,289 Elo+
Solo
Heimdallr
Heimdallr
Xbox Power Off
Heimdallr
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
369W - 404L
1,401 Elo+
Solo
Chaac
Chaac
joj54
Chaac
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,494 Elo+
Solo
Team Averages
Level 138
1,461 SR
1,406 Elo+

VS

Team Averages
Level 104
1,457 SR
1,492 Elo+
Terra
Terra
CanIPlayCoach
Terra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ares
Ares
DeepSeed
Ares
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 45L
1,605 Elo+
Solo
Izanami
Izanami
Lost Judgement
Izanami
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 290L
1,321 Elo+
Solo
Chaac
Chaac
PECTABPATOPA
Chaac
Level 147
God Stats
9W - 7L
1,285 SR
Queue Stats
550W - 579L
1,507 Elo+
Solo
Agni
Agni
Shaih09
Agni
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 140L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Axion318
Baba Yaga
18
5 / 4 / 14
11,620
684
21,211
19,513
9,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 4 / 5
10,598
623
19,018
14,004
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 9
11,302
665
10,437
19,286
13,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Xbox Power Off
Heimdallr
16
5 / 5 / 9
10,717
630
13,033
16,064
7,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
joj54
Chaac
20
7 / 4 / 6
12,258
721
17,877
19,257
24,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 14
12,332
725
8,281
27,527
31,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
20
7 / 5 / 14
12,756
750
12,811
20,765
23,995
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 6 / 13
12,782
752
19,992
19,525
9,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 2 / 10
13,180
775
12,198
23,807
28,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Shaih09
Agni
19
6 / 6 / 11
12,506
736
25,365
13,994
6,981
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
84
22
Kills
22
23
Deaths
23
43
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Axion318
Baba Yaga
5
4
14
3
W
3
4
14
2.5
W
Ares
7
5
14
2.8
L
3
4
5
1.38
W
4
6
13
1.75
W
2
2
10
3.5
W
Agni
Shaih09
Agni
6
6
11
1.92
L
2
6
9
1.08
L
Heimdallr
Xbox Power Off
Heimdallr
5
5
9
1.9
L
Chaac
joj54
Chaac
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,576
Damage
78,647
88,124
Taken
105,618
60,670
Mitigated
100,365
37,834
Healing
43,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Axion318
Baba Yaga
21,211
2,081
350
5,820
19,513
9,019
371
9,429
10,084
34,844
0
W
8,281
1,431
9,425
8,805
27,527
31,013
548
13,850
13,475
15,763
0
W
Ares
12,811
167
790
1,460
20,765
23,995
320
10,635
10,130
17,924
0
L
19,018
10,606
2,009
4,161
14,004
6,486
152
7,646
6,358
32,887
0
W
19,992
9,236
1,906
3,697
19,525
9,406
4,061
8,277
11,248
0
54,211
W
12,198
572
2,923
9,201
23,807
28,970
0
12,811
10,996
0
54,010
W
Agni
Shaih09
Agni
25,365
1,392
3,887
1,493
13,994
6,981
469
4,891
9,103
40,013
0
L
10,437
500
5,623
5,864
19,286
13,371
220
11,759
7,527
36,525
0
L
Heimdallr
Xbox Power Off
Heimdallr
13,033
3,840
1,392
4,169
16,064
7,321
282
8,376
7,688
0
21,785
L
Chaac
joj54
Chaac
17,877
2,714
1,234
7,212
19,257
24,473
755
9,247
10,010
0
35,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,495
Gold Earned
63,556
182
Minions Killed
207
0
Camps Cleared
0
1,489,982
Distance Traveled
1,719,453
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,620
684
35
2
0
297,858
1
W
Terra
12,332
725
9
1
0
343,289
3
W
Ares
12,756
750
14
1
0
370,635
0
L
Vulcan
10,598
623
45
3
0
318,506
4
W
Izanami
12,782
752
78
5
0
274,209
0
W
Chaac
13,180
775
67
4
0
389,939
4
W
Agni
12,506
736
39
2
0
341,381
2
L
Ra
11,302
665
42
2
0
284,173
4
L
Heimdallr
10,717
630
25
1
0
288,075
0
L
Chaac
12,258
721
35
2
0
301,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role