Player Matchup

King Arthur
King Arthur
Silver I
BIG-MONEY33
King Arthur
Silver I
Level 107
God Stats
56W - 56L
1,500 SR
Queue Stats
516W - 532L
1,452 MMR
Solo
Hera
Hera
Bronze III
Basic Donut
Hera
Bronze III
Level 119
God Stats
9W - 5L
1,500 SR
Queue Stats
33W - 24L
1,454 MMR
Solo
Sylvanus
Sylvanus
Bronze III
PadreJusticeiroo
Sylvanus
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Awilix
Awilix
Bronze III
Uulices
Awilix
Bronze III
Level 158
God Stats
27W - 19L
1,776 SR
Queue Stats
103W - 79L
1,454 MMR
Solo
Xbalanque
Xbalanque
Gold V
Wisemxn
Xbalanque
Gold V
Level 157
God Stats
20W - 19L
1,747 SR
Queue Stats
210W - 220L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,605 SR
1,454 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,521 SR
1,463 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Dzkvv
Guan Yu
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,454 MMR
Solo
Amaterasu
Amaterasu
Silver III
GoDown Anhur
Amaterasu
Silver III
Level 57
God Stats
2W - 2L
1,282 SR
Queue Stats
14W - 10L
1,453 MMR
Solo
Merlin
Merlin
Silver II
HappyCalf429566
Merlin
Silver II
Level 136
God Stats
15W - 6L
1,821 SR
Queue Stats
523W - 512L
1,452 MMR
Solo
Freya
Freya
Bronze III
Tru Wra1th
Freya
Bronze III
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 123L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIG-MONEY33
King Arthur
19
0 / 2 / 2
12,564
524
13,854
16,073
17,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
6 / 6 / 5
12,480
520
15,906
11,730
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 10
10,226
426
6,182
14,091
16,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Uulices
Awilix
20
12 / 4 / 4
13,529
564
23,290
18,722
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Wisemxn
Xbalanque
20
4 / 4 / 5
13,132
547
12,854
17,080
8,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
AtlasArtioAgni

VS

Bans
BastetCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
7 / 4 / 7
14,981
624
14,115
24,098
9,654
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Dzkvv
Guan Yu
20
1 / 6 / 6
13,152
548
8,841
24,073
19,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
GoDown Anhur
Amaterasu
20
1 / 2 / 10
13,109
546
9,553
27,061
26,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 5 / 2
13,483
562
11,968
9,065
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
20
6 / 7 / 4
14,512
605
11,679
18,500
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
24
Kills
18
18
Deaths
24
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
4
7
2.63
L
King Arthur
BIG-MONEY33
King Arthur
0
2
2
0.5
L
6
6
5
1.42
W
Guan Yu
Dzkvv
Guan Yu
1
6
6
0.67
W
Amaterasu
GoDown Anhur
Amaterasu
1
2
10
3
W
3
5
2
0.8
L
2
2
10
3.5
W
Freya
6
7
4
1.14
L
Awilix
Uulices
Awilix
12
4
4
3.5
L
Xbalanque
Wisemxn
Xbalanque
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,086
Damage
56,156
77,696
Taken
102,797
54,696
Mitigated
62,247
16,713
Healing
37,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,115
9,591
0
10,861
24,098
9,654
1,988
7,272
16,826
0
132,695
L
King Arthur
BIG-MONEY33
King Arthur
13,854
719
0
3,366
16,073
17,333
0
1,277
14,796
12,974
79,692
L
15,906
2,990
0
500
11,730
5,353
400
2,856
8,874
93,971
0
W
Guan Yu
Dzkvv
Guan Yu
8,841
1,253
354
6,479
24,073
19,378
0
6,301
17,772
0
90,485
W
Amaterasu
GoDown Anhur
Amaterasu
9,553
3,470
247
11,934
27,061
26,679
2,091
6,184
20,877
0
79,592
W
11,968
776
0
1,775
9,065
2,663
1,597
4,078
4,987
114,026
0
L
6,182
1,315
1,346
3,335
14,091
16,710
108
5,615
8,476
30,202
11,476
W
Freya
11,679
4,073
0
5,899
18,500
3,873
1,103
1,822
16,678
81,966
0
L
Awilix
Uulices
Awilix
23,290
8,922
0
3,917
18,722
7,276
493
7,114
11,608
0
106,185
L
Xbalanque
Wisemxn
Xbalanque
12,854
2,619
110
4,139
17,080
8,024
4,732
6,982
10,098
0
105,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,931
Gold Earned
69,237
761
Minions Killed
763
0
Camps Cleared
0
2,248,102
Distance Traveled
2,460,277
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,981
624
173
7
0
569,190
10
L
King Arthur
12,564
524
193
8
0
447,211
8
L
Hera
12,480
520
176
7
0
430,731
10
W
Guan Yu
13,152
548
143
6
0
482,191
3
W
Amaterasu
13,109
546
159
7
0
522,038
1
W
Merlin
13,483
562
180
8
0
428,582
8
L
Sylvanus
10,226
426
68
3
0
434,802
9
W
Freya
14,512
605
108
5
0
458,276
5
L
Awilix
13,529
564
156
7
0
529,050
1
L
Xbalanque
13,132
547
168
7
0
406,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role