Player Matchup

Chiron
Chiron
CubanUS2Gs
Chiron
Level 142
God Stats
2W - 1L
1,171 SR
Queue Stats
112W - 119L
1,526 Elo+
Solo
Chang'e
Chang'e
DasMirror
Chang'e
Level 142
God Stats
8W - 6L
1,500 SR
Queue Stats
230W - 206L
1,575 Elo+
Solo
Osiris
Osiris
LordToast5136
Osiris
Level 143
God Stats
4W - 4L
1,186 SR
Queue Stats
176W - 150L
1,526 Elo+
Solo
Agni
Agni
ViRal UnITE
Agni
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,708 Elo+
Solo
Loki
Loki
destroyer5455
Loki
Level 133
God Stats
9W - 7L
1,832 SR
Queue Stats
40W - 33L
1,662 Elo+
Solo
Team Averages
Level 140
1,438 SR
1,600 Elo+

VS

Team Averages
Level 108
1,554 SR
1,573 Elo+
Scylla
Scylla
Jersondza
Scylla
Level 53
God Stats
6W - 4L
1,732 SR
Queue Stats
131W - 135L
1,622 Elo+
Solo
Cerberus
Cerberus
MAMMELE14
Cerberus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 276L
1,500 Elo+
Solo
Achilles
Achilles
Overlord Kitty
Achilles
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 110L
1,936 Elo+
Solo
Heimdallr
Heimdallr
Satanic Fiends
Heimdallr
Level 107
God Stats
1W - 6L
1,539 SR
Queue Stats
113W - 121L
1,538 Elo+
Solo
Hun Batz
Hun Batz
oSav23
Hun Batz
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 34L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CubanUS2Gs
Chiron
13
2 / 1 / 1
7,914
565
7,648
8,715
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
DasMirror
Chang'e
11
2 / 0 / 3
7,087
506
4,384
6,795
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 0 / 1
7,677
548
4,038
11,089
10,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 6
7,814
558
8,521
8,647
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 0 / 2
8,923
637
5,463
10,301
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jersondza
Scylla
11
0 / 3 / 0
6,579
470
2,991
6,560
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
MAMMELE14
Cerberus
11
1 / 1 / 0
6,766
483
3,977
10,129
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
14
0 / 1 / 0
7,748
553
8,807
9,400
10,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Satanic Fiends
Heimdallr
11
0 / 5 / 0
6,390
456
7,032
10,507
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
oSav23
Hun Batz
13
2 / 4 / 0
7,064
505
5,282
9,796
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
3
3
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
CubanUS2Gs
Chiron
2
1
1
2.5
W
Chang'e
DasMirror
Chang'e
2
0
3
3.5
L
Scylla
Jersondza
Scylla
0
3
0
0
W
0
0
1
0.5
L
Cerberus
MAMMELE14
Cerberus
1
1
0
1
L
Achilles
0
1
0
0
L
Heimdallr
Satanic Fiends
Heimdallr
0
5
0
0
W
2
2
6
2.5
W
8
0
2
9
L
Hun Batz
oSav23
Hun Batz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,054
Damage
28,089
45,547
Taken
46,392
22,690
Mitigated
25,337
23,009
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CubanUS2Gs
Chiron
7,648
2,085
317
3,359
8,715
1,883
92
916
7,799
0
55,299
W
Chang'e
DasMirror
Chang'e
4,384
456
2,403
3,198
6,795
4,067
100
2,050
4,745
22,012
0
L
Scylla
Jersondza
Scylla
2,991
648
0
500
6,560
2,035
0
3,071
3,069
47,269
0
W
4,038
1,143
0
6,297
11,089
10,724
0
0
11,089
0
49,569
L
Cerberus
MAMMELE14
Cerberus
3,977
187
153
4,197
10,129
6,142
0
4,295
5,640
24,629
0
L
Achilles
8,807
1,529
0
3,779
9,400
10,017
0
0
9,400
0
57,678
L
Heimdallr
Satanic Fiends
Heimdallr
7,032
3,329
0
2,415
10,507
3,568
305
1,280
9,227
0
52,209
W
8,521
228
73
1,841
8,647
2,471
0
3,145
5,502
47,207
0
W
5,463
1,871
0
5,521
10,301
3,545
0
857
9,250
0
62,253
L
Hun Batz
oSav23
Hun Batz
5,282
1,244
0
236
9,796
3,575
0
3,537
6,151
0
48,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
34,547
460
Minions Killed
409
0
Camps Cleared
0
1,478,310
Distance Traveled
1,345,625
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,914
565
107
8
0
303,007
2
W
Chang'e
7,087
506
25
2
0
284,665
3
L
Scylla
6,579
470
91
7
0
242,490
3
W
Osiris
7,677
548
112
8
0
297,182
6
L
Cerberus
6,766
483
32
2
0
281,670
2
L
Achilles
7,748
553
104
7
0
275,090
2
L
Heimdallr
6,390
456
88
6
0
251,573
7
W
Agni
7,814
558
94
7
0
265,383
2
W
Loki
8,923
637
122
9
0
328,073
2
L
Hun Batz
7,064
505
94
7
0
294,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role