Player Matchup

Gilgamesh
Gilgamesh
Bronze III
FaithDemon
Gilgamesh
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,545 MMR
Solo
Loki
Loki
Bronze III
PureLegendXIII
Loki
Bronze III
Level 160
God Stats
2W - 1L
1,704 SR
Queue Stats
38W - 17L
1,546 MMR
Party 1
Athena
Athena
Bronze III
XxSPECTATORxX
Athena
Bronze III
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,545 MMR
Solo
Cernunnos
Cernunnos
Bronze III
l0utplayedYou
Cernunnos
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,540 MMR
Party 1
Thoth
Thoth
Gold V
xHELLHOUND2000x
Thoth
Gold V
Level 157
God Stats
10W - 9L
1,529 SR
Queue Stats
258W - 271L
1,543 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,547 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,639 SR
1,542 MMR
Eset
Eset
Silver I
CazTViri
Eset
Silver I
Level 144
God Stats
3W - 2L
1,674 SR
Queue Stats
75W - 76L
1,546 MMR
Solo
Izanami
Izanami
Gold II
IOGunny
Izanami
Gold II
Level 105
God Stats
13W - 7L
1,748 SR
Queue Stats
258W - 261L
1,524 MMR
Solo
Mulan
Mulan
Gold V
ImSoMoisst
Mulan
Gold V
Level 95
God Stats
8W - 14L
1,564 SR
Queue Stats
129W - 134L
1,548 MMR
Solo
Ares
Ares
Bronze III
LilSaltyDude
Ares
Bronze III
Level 137
God Stats
3W - 4L
1,712 SR
Queue Stats
65W - 53L
1,545 MMR
Solo
Arachne
Arachne
Silver I
PR1MAL bear
Arachne
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaithDemon
Gilgamesh
15
0 / 5 / 4
9,022
451
9,343
22,081
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
12 / 5 / 1
10,813
541
18,078
17,093
7,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 7 / 10
8,901
445
5,509
25,173
23,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
l0utplayedYou
Cernunnos
16
2 / 6 / 5
9,905
495
10,728
16,170
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 6
9,139
457
8,047
13,520
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioAchillesGebMorgan Le Fay

VS

Bans
CliodhnaOdinGuan YuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
4 / 6 / 13
11,507
575
12,774
16,735
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
IOGunny
Izanami
18
8 / 1 / 11
13,077
654
21,988
13,066
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
19
4 / 4 / 10
12,338
617
16,709
23,068
23,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 2 / 14
12,363
618
13,009
21,384
25,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
PR1MAL bear
Arachne
18
8 / 2 / 11
12,161
608
8,459
20,404
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
15
Kills
30
30
Deaths
15
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Eset
4
6
13
1.75
L
Gilgamesh
FaithDemon
Gilgamesh
0
5
4
0.4
W
Izanami
IOGunny
Izanami
8
1
11
13.5
W
Mulan
4
4
10
2.25
W
6
2
14
6.5
W
Arachne
PR1MAL bear
Arachne
8
2
11
6.75
L
12
5
1
2.5
L
0
7
10
0.71
L
Cernunnos
l0utplayedYou
Cernunnos
2
6
5
0.75
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,705
Damage
72,939
94,037
Taken
94,657
53,825
Mitigated
69,043
14,891
Healing
39,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
12,774
1,499
2,553
5,484
16,735
6,626
638
5,393
11,299
90,522
0
L
Gilgamesh
FaithDemon
Gilgamesh
9,343
2,444
0
3,748
22,081
12,222
0
2,973
18,292
0
54,176
W
Izanami
IOGunny
Izanami
21,988
17,001
0
4,401
13,066
5,246
6,136
1,743
11,281
0
101,140
W
Mulan
16,709
2,395
389
10,981
23,068
23,327
527
1,348
20,634
11,171
80,729
W
13,009
780
2,689
4,907
21,384
25,772
30
4,867
15,897
25,422
0
W
Arachne
PR1MAL bear
Arachne
8,459
6,526
0
7,876
20,404
8,072
692
3,757
15,968
0
80,840
L
18,078
5,609
0
4,223
17,093
7,048
0
3,411
13,341
0
71,772
L
5,509
1,369
223
3,173
25,173
23,925
0
8,568
16,045
23,341
0
L
Cernunnos
l0utplayedYou
Cernunnos
10,728
3,591
0
2,067
16,170
6,148
271
5,128
10,886
0
72,141
L
8,047
87
0
1,457
13,520
4,482
141
7,704
5,816
60,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
61,446
483
Minions Killed
595
0
Camps Cleared
0
1,875,322
Distance Traveled
1,974,616
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,507
575
145
7
0
368,004
6
L
Gilgamesh
9,022
451
86
4
0
378,052
4
W
Izanami
13,077
654
165
8
0
383,822
5
W
Mulan
12,338
617
170
9
0
375,422
4
W
Ares
12,363
618
16
1
0
402,242
5
W
Arachne
12,161
608
99
5
0
445,126
5
L
Loki
10,813
541
101
5
0
413,464
5
L
Athena
8,901
445
42
2
0
406,760
4
L
Cernunnos
9,905
495
136
7
0
354,042
4
L
Thoth
9,139
457
118
6
0
323,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role