Player Matchup

Fenrir
Fenrir
HaZòN
Fenrir
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 71L
1,637 Elo+
Party 2
Raijin
Raijin
MadeYouSayOof
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,680 Elo+
Party 2
Medusa
Medusa
YòungWòlf
Medusa
Level 85
God Stats
2W - 0L
1,672 SR
Queue Stats
23W - 9L
1,551 Elo+
Party 2
Team Averages
Level 104
1,557 SR
1,623 Elo+

VS

Team Averages
Level 133
1,445 SR
1,550 Elo+
Danzaburou
Danzaburou
Muzzard
Danzaburou
Level 102
God Stats
2W - 4L
1,535 SR
Queue Stats
51W - 42L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
QueenM25
Cabrakan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,670 Elo+
Party 1
Awilix
Awilix
fenand
Awilix
Level 160
God Stats
0W - 2L
1,300 SR
Queue Stats
71W - 57L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HaZòN
Fenrir
17
10 / 6 / 9
12,412
887
16,191
23,766
18,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 7 / 11
12,708
908
16,689
13,027
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
15
3 / 10 / 14
10,954
782
12,238
14,722
5,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Muzzard
Danzaburou
17
11 / 7 / 11
12,760
911
19,079
18,996
8,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
QueenM25
Cabrakan
14
2 / 10 / 14
10,204
729
10,836
21,138
18,391
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
fenand
Awilix
16
10 / 5 / 11
11,668
833
16,295
13,688
4,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
59
22
Kills
23
23
Deaths
22
34
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HaZòN
Fenrir
10
6
9
2.42
W
9
7
11
2.07
L
Danzaburou
Muzzard
Danzaburou
11
7
11
2.36
L
Cabrakan
QueenM25
Cabrakan
2
10
14
0.9
W
Medusa
3
10
14
1
L
Awilix
fenand
Awilix
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,118
Damage
46,210
51,515
Taken
53,822
29,534
Mitigated
32,196
8,028
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HaZòN
Fenrir
16,191
4,948
525
5,249
23,766
18,905
495
5,647
18,119
4,267
22,622
W
16,689
2,452
566
1,380
13,027
5,056
1,079
3,368
9,659
44,786
0
L
Danzaburou
Muzzard
Danzaburou
19,079
9,743
724
6,316
18,996
8,866
0
5,747
12,547
0
61,789
L
Cabrakan
QueenM25
Cabrakan
10,836
1,884
0
2,046
21,138
18,391
0
6,660
13,528
26,935
0
W
Medusa
12,238
6,973
0
308
14,722
5,573
0
2,131
12,591
0
38,703
L
Awilix
fenand
Awilix
16,295
5,860
0
663
13,688
4,939
292
5,521
7,639
0
27,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
34,632
152
Minions Killed
139
3
Camps Cleared
10
637,372
Distance Traveled
654,223
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,412
887
22
2
1
226,559
3
W
Raijin
12,708
908
70
5
0
208,590
0
L
Danzaburou
12,760
911
89
6
5
219,818
10
L
Cabrakan
10,204
729
27
2
3
190,558
2
W
Medusa
10,954
782
60
4
2
202,223
5
L
Awilix
11,668
833
23
2
2
243,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role