Player Matchup

Susano
Susano
DeceringEgg
Susano
Level 23
God Stats
7W - 7L
1,286 SR
Queue Stats
54W - 54L
1,164 Elo+
Party 1
Ares
Ares
IMABLACKORPHAN
Ares
Level 61
God Stats
1W - 1L
1,701 SR
Queue Stats
30W - 39L
1,300 Elo+
Party 1
Nu Wa
Nu Wa
ShinomiyaSama
Nu Wa
Level 87
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Team Averages
Level 57
1,541 SR
1,393 Elo+

VS

Team Averages
Level 74
1,577 SR
1,748 Elo+
Gilgamesh
Gilgamesh
Krakedd
Gilgamesh
Level 7
God Stats
1W - 0L
1,334 SR
Queue Stats
6W - 1L
1,646 Elo+
Party 2
Agni
Agni
Nicknitro128
Agni
Level 130
God Stats
12W - 3L
1,897 SR
Queue Stats
258W - 174L
1,824 Elo+
Party 2
Susano
Susano
SimpforFelix
Susano
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 6 / 0
6,579
658
4,736
9,543
4,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
6,823
682
2,496
10,621
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 2
6,568
657
2,108
7,539
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Krakedd
Gilgamesh
13
5 / 1 / 10
7,814
781
7,606
11,251
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 10
8,065
807
11,454
3,596
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
5 / 1 / 10
7,746
775
6,652
6,013
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
15
15
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
1
6
0
0.17
L
1
4
1
0.38
W
Gilgamesh
Krakedd
Gilgamesh
5
1
10
10
W
5
0
10
10
L
0
5
2
0.2
W
Susano
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,340
Damage
25,712
27,703
Taken
20,860
15,560
Mitigated
10,855
1,945
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,736
827
0
760
9,543
4,266
0
3,082
5,829
0
10,770
L
2,496
146
0
612
10,621
8,938
0
3,290
6,335
3,914
0
W
Gilgamesh
Krakedd
Gilgamesh
7,606
2,760
618
2,418
11,251
7,232
240
2,726
8,270
0
24,734
W
11,454
461
0
779
3,596
1,071
769
948
2,451
36,374
0
L
2,108
440
0
573
7,539
2,356
0
4,248
2,702
24,432
0
W
Susano
6,652
1,244
0
868
6,013
2,552
422
1,202
4,549
0
16,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,970
Gold Earned
23,625
83
Minions Killed
126
2
Camps Cleared
7
507,448
Distance Traveled
586,884
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,579
658
14
1
1
182,651
3
L
Ares
6,823
682
8
1
0
169,213
0
W
Gilgamesh
7,814
781
39
4
3
196,773
3
W
Agni
8,065
807
62
6
3
188,424
3
L
Nu Wa
6,568
657
61
6
1
155,584
4
W
Susano
7,746
775
25
3
1
201,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role