Player Matchup

Achilles
Achilles
Ike2point0
Achilles
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 9L
1,693 Elo+
Party 2
Zeus
Zeus
Xx mushroomslap
Zeus
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 91L
1,668 Elo+
Party 2
Fenrir
Fenrir
littytiiitty
Fenrir
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 115L
1,460 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,607 Elo+

VS

Team Averages
Level 61
1,573 SR
1,481 Elo+
Chernobog
Chernobog
Dishonored2169
Chernobog
Level 77
God Stats
1W - 3L
1,503 SR
Queue Stats
33W - 63L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
KaizoShinigami
Baron Samedi
Level 69
God Stats
32W - 38L
1,715 SR
Queue Stats
41W - 72L
1,653 Elo+
Party 1
Bellona
Bellona
tymilefou
Bellona
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 26L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ike2point0
Achilles
15
2 / 2 / 14
9,920
709
6,814
15,545
23,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 2 / 9
10,602
757
13,926
6,645
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
10 / 3 / 6
10,999
786
13,938
18,145
8,831
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dishonored2169
Chernobog
13
1 / 7 / 4
8,523
609
7,390
13,814
5,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
KaizoShinigami
Baron Samedi
13
4 / 5 / 3
9,390
671
12,699
12,145
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
tymilefou
Bellona
13
2 / 7 / 5
9,518
680
6,817
14,558
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
7
7
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dishonored2169
Chernobog
1
7
4
0.43
W
Achilles
Ike2point0
Achilles
2
2
14
4.5
L
Baron Samedi
KaizoShinigami
Baron Samedi
4
5
3
1.1
W
7
2
9
5.75
W
Fenrir
10
3
6
4.33
L
Bellona
tymilefou
Bellona
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
26,906
40,335
Taken
40,517
35,267
Mitigated
25,051
13,777
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dishonored2169
Chernobog
7,390
4,016
318
2,467
13,814
5,062
350
3,389
10,147
0
26,952
W
Achilles
Ike2point0
Achilles
6,814
790
0
4,063
15,545
23,523
207
6,049
9,496
0
20,228
L
Baron Samedi
KaizoShinigami
Baron Samedi
12,699
227
2,425
3,600
12,145
5,864
120
4,014
7,946
39,135
0
W
13,926
2,390
1,268
1,615
6,645
2,913
704
1,878
4,767
44,460
1,708
W
Fenrir
13,938
2,607
0
6,831
18,145
8,831
591
5,290
12,855
0
25,481
L
Bellona
tymilefou
Bellona
6,817
1,286
19
1,680
14,558
14,125
0
6,450
7,433
0
17,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
27,431
134
Minions Killed
132
7
Camps Cleared
3
713,103
Distance Traveled
666,255
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,523
609
50
4
1
210,740
0
W
Achilles
9,920
709
25
2
1
241,650
1
L
Baron Samedi
9,390
671
67
5
1
222,056
3
W
Zeus
10,602
757
88
6
2
224,125
0
W
Fenrir
10,999
786
21
2
4
247,328
2
L
Bellona
9,518
680
15
1
1
233,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role