Player Matchup

Mulan
Mulan
BrotatoSoup
Mulan
Level 65
God Stats
42W - 8L
1,831 SR
Queue Stats
74W - 17L
1,851 Elo+
Party 1
Sylvanus
Sylvanus
Pyrokitamura
Sylvanus
Level 79
God Stats
6W - 1L
1,500 SR
Queue Stats
127W - 45L
1,782 Elo+
Party 1
Neith
Neith
TheMightyWaldo
Neith
Level 63
God Stats
35W - 6L
2,029 SR
Queue Stats
64W - 16L
1,927 Elo+
Party 1
Nox
Nox
Warrnings
Nox
Level 23
God Stats
30W - 11L
1,783 SR
Queue Stats
45W - 17L
1,745 Elo+
Party 1
Arachne
Arachne
edar8h
Arachne
Level 28
God Stats
50W - 9L
2,016 SR
Queue Stats
100W - 28L
1,890 Elo+
Party 1
Team Averages
Level 52
1,832 SR
1,839 Elo+

VS

Team Averages
Level 49
1,371 SR
1,465 Elo+
Cernunnos
Cernunnos
Raburesu
Cernunnos
Level 60
God Stats
3W - 2L
1,212 SR
Queue Stats
20W - 21L
1,378 Elo+
Party 2
Fenrir
Fenrir
RachelRach00
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Smuurf69420
Baron Samedi
Level 59
God Stats
2W - 5L
1,244 SR
Queue Stats
270W - 300L
1,478 Elo+
Solo
Cthulhu
Cthulhu
UnseenThorn
Cthulhu
Level 10
God Stats
0W - 2L
1,400 SR
Queue Stats
0W - 3L
1,405 Elo+
Party 2
Achilles
Achilles
jonemma1994
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 17
13,423
1,220
19,555
13,647
10,699
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Pyrokitamura
Sylvanus
19
0 / 0 / 26
13,202
1,200
8,477
12,747
16,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

19
10 / 3 / 18
14,237
1,294
29,818
11,909
3,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 19
13,007
1,182
15,520
7,594
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
edar8h
Arachne
18
4 / 4 / 11
12,324
1,120
8,298
13,226
5,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

230

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Raburesu
Cernunnos
17
2 / 10 / 4
12,255
1,114
10,440
22,919
11,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
0 / 9 / 0
10,616
965
2,394
17,860
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Smuurf69420
Baron Samedi
17
7 / 1 / 2
13,736
1,249
24,044
7,647
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
UnseenThorn
Cthulhu
18
0 / 5 / 4
11,420
1,038
9,327
20,799
22,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
jonemma1994
Achilles
17
0 / 6 / 3
11,426
1,039
6,764
20,210
20,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
22
31
Kills
9
9
Deaths
31
91
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
0
17
18.5
W
Sylvanus
Pyrokitamura
Sylvanus
0
0
26
13
L
Cernunnos
Raburesu
Cernunnos
2
10
4
0.4
L
Fenrir
0
9
0
0
L
Baron Samedi
Smuurf69420
Baron Samedi
7
1
2
8
W
10
3
18
6.33
L
Cthulhu
UnseenThorn
Cthulhu
0
5
4
0.4
W
7
2
19
8.25
W
Arachne
edar8h
Arachne
4
4
11
2.38
L
Achilles
jonemma1994
Achilles
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,668
Damage
52,969
59,123
Taken
89,435
38,251
Mitigated
66,413
18,138
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,555
3,929
0
1,503
13,647
10,699
0
5,159
7,598
0
29,556
W
Sylvanus
Pyrokitamura
Sylvanus
8,477
2,488
5,787
4,138
12,747
16,375
0
7,437
4,795
19,195
0
L
Cernunnos
Raburesu
Cernunnos
10,440
3,488
0
1,478
22,919
11,035
0
5,042
17,877
0
38,868
L
Fenrir
2,394
834
0
674
17,860
9,352
0
4,828
13,032
0
9,028
L
Baron Samedi
Smuurf69420
Baron Samedi
24,044
828
3,171
1,446
7,647
3,105
0
1,630
6,017
42,234
0
W
29,818
12,934
0
3,177
11,909
3,250
0
6,342
5,353
0
55,325
L
Cthulhu
UnseenThorn
Cthulhu
9,327
1,100
589
834
20,799
22,864
0
7,743
13,056
23,017
0
W
15,520
414
0
0
7,594
2,177
0
5,409
2,058
33,661
0
W
Arachne
edar8h
Arachne
8,298
5,414
0
3,533
13,226
5,750
0
8,017
4,760
0
25,557
L
Achilles
jonemma1994
Achilles
6,764
1,590
0
780
20,210
20,057
0
4,754
15,456
80
36,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,193
Gold Earned
59,453
184
Minions Killed
225
8
Camps Cleared
8
1,051,829
Distance Traveled
1,015,491
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,423
1,220
22
2
0
229,322
0
W
Sylvanus
13,202
1,200
5
0
0
232,675
0
L
Cernunnos
12,255
1,114
68
6
2
195,607
0
L
Fenrir
10,616
965
19
2
0
177,313
0
L
Baron Samedi
13,736
1,249
32
3
5
227,268
1
W
Neith
14,237
1,294
66
6
1
180,117
0
L
Cthulhu
11,420
1,038
28
3
1
197,458
0
W
Nox
13,007
1,182
47
4
2
214,198
0
W
Arachne
12,324
1,120
44
4
5
195,517
0
L
Achilles
11,426
1,039
78
7
0
217,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role