Player Matchup

Horus
Horus
HaZòN
Horus
Level 139
God Stats
0W - 1L
1,275 SR
Queue Stats
143W - 71L
1,718 Elo+
Party 1
Nu Wa
Nu Wa
MadeYouSayOof
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,776 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YòungWòlf
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,700 Elo+
Party 1
Team Averages
Level 104
1,425 SR
1,731 Elo+

VS

Team Averages
Level 97
1,434 SR
1,477 Elo+
Zeus
Zeus
IckyOne
Zeus
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 219L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Rigweta
Danzaburou
Level 78
God Stats
2W - 3L
1,301 SR
Queue Stats
95W - 130L
1,442 Elo+
Solo
Atlas
Atlas
aiicraks
Atlas
Level 65
God Stats
11W - 5L
1,502 SR
Queue Stats
247W - 260L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HaZòN
Horus
13
4 / 2 / 5
9,427
673
7,234
18,561
22,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 6 / 5
9,188
656
11,486
13,905
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
YòungWòlf
Ah Muzen Cab
14
3 / 3 / 5
9,485
678
10,999
11,365
5,660
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IckyOne
Zeus
16
6 / 1 / 5
10,500
750
19,536
9,303
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Rigweta
Danzaburou
14
2 / 4 / 5
9,557
683
5,934
7,840
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
aiicraks
Atlas
14
3 / 4 / 7
9,518
680
9,860
19,333
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
9
Kills
11
11
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
HaZòN
Horus
4
2
5
3.25
W
Zeus
IckyOne
Zeus
6
1
5
8.5
L
2
6
5
0.75
W
Danzaburou
Rigweta
Danzaburou
2
4
5
1.13
L
Ah Muzen Cab
YòungWòlf
Ah Muzen Cab
3
3
5
1.83
W
Atlas
aiicraks
Atlas
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,719
Damage
35,330
43,831
Taken
36,476
34,192
Mitigated
21,882
15,554
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
HaZòN
Horus
7,234
2,765
4,471
7,435
18,561
22,022
94
10,013
7,246
0
13,808
W
Zeus
IckyOne
Zeus
19,536
2,213
174
3,395
9,303
1,962
1,060
2,460
6,706
48,222
0
L
11,486
2,892
0
2,118
13,905
6,510
515
8,677
4,158
39,517
2,141
W
Danzaburou
Rigweta
Danzaburou
5,934
1,813
0
1,210
7,840
2,664
859
1,826
5,722
0
36,049
L
Ah Muzen Cab
YòungWòlf
Ah Muzen Cab
10,999
4,415
0
1,530
11,365
5,660
537
8,183
2,765
0
33,906
W
Atlas
aiicraks
Atlas
9,860
2,634
389
3,158
19,333
17,256
430
6,475
12,474
26,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
29,575
147
Minions Killed
184
4
Camps Cleared
7
752,662
Distance Traveled
727,372
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,427
673
17
1
1
271,057
3
W
Zeus
10,500
750
76
5
3
243,606
4
L
Nu Wa
9,188
656
60
4
1
237,266
2
W
Danzaburou
9,557
683
76
5
3
238,273
1
L
Ah Muzen Cab
9,485
678
70
5
2
244,339
3
W
Atlas
9,518
680
32
2
1
245,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role