Player Matchup

Set
Set
EXPLOSIV2M
Set
Level 49
God Stats
2W - 5L
1,361 SR
Queue Stats
125W - 141L
1,533 Elo+
Solo
Bastet
Bastet
FELINELIFTER98
Bastet
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 154L
1,416 Elo+
Party 2
Atlas
Atlas
Nekrion_
Atlas
Level 75
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 24L
1,709 Elo+
Party 1
Raijin
Raijin
Pascu1996G
Raijin
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 221L
1,417 Elo+
Party 2
Neith
Neith
Robinss
Neith
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 61L
1,559 Elo+
Party 1
Team Averages
Level 76
1,472 SR
1,527 Elo+

VS

Team Averages
Level 90
1,711 SR
1,792 Elo+
Heimdallr
Heimdallr
JHaumiblau
Heimdallr
Level 147
God Stats
10W - 0L
1,726 SR
Queue Stats
473W - 117L
2,202 Elo+
Party 3
Nu Wa
Nu Wa
SaltyBunnerPAWG
Nu Wa
Level 80
God Stats
8W - 3L
1,740 SR
Queue Stats
75W - 64L
1,707 Elo+
Solo
Chaac
Chaac
SoloQ_Bronze
Chaac
Level 29
God Stats
6W - 0L
1,840 SR
Queue Stats
177W - 33L
2,083 Elo+
Party 3
Geb
Geb
an-14-dre
Geb
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,165 Elo+
Solo
Thanatos
Thanatos
cryn_MOCKIT_
Thanatos
Level 154
God Stats
3W - 2L
1,748 SR
Queue Stats
227W - 196L
1,804 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,630
510
4,402
11,147
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 6 / 2
7,355
566
10,002
11,848
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Nekrion_
Atlas
9
1 / 2 / 4
6,098
469
2,617
10,882
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Pascu1996G
Raijin
10
2 / 4 / 0
6,666
513
4,515
7,453
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Robinss
Neith
8
1 / 5 / 2
5,417
417
6,374
7,608
1,442
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JHaumiblau
Heimdallr
14
5 / 1 / 3
8,211
632
7,543
8,601
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 6
8,068
621
9,654
7,459
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 3
9,084
699
10,263
10,506
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 4
6,024
463
3,048
9,496
5,459
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
cryn_MOCKIT_
Thanatos
15
10 / 1 / 4
9,197
707
9,070
8,619
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
24
24
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
5
6
2
1
W
Heimdallr
JHaumiblau
Heimdallr
5
1
3
6.5
L
Atlas
Nekrion_
Atlas
1
2
4
1.5
L
Raijin
Pascu1996G
Raijin
2
4
0
0.5
L
Neith
Robinss
Neith
1
5
2
0.4
W
2
3
6
1.67
W
6
1
3
7.5
W
1
4
4
0.75
W
Thanatos
cryn_MOCKIT_
Thanatos
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
39,578
48,938
Taken
44,681
16,739
Mitigated
18,764
12,586
Healing
21,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,402
1,670
0
3,075
11,147
5,443
0
1,295
9,776
0
27,284
L
10,002
3,578
0
2,544
11,848
3,650
0
3,183
8,473
0
38,820
W
Heimdallr
JHaumiblau
Heimdallr
7,543
3,257
0
3,877
8,601
2,459
230
854
7,747
0
52,844
L
Atlas
Nekrion_
Atlas
2,617
905
242
3,892
10,882
4,353
0
3,687
7,073
11,241
0
L
Raijin
Pascu1996G
Raijin
4,515
597
0
705
7,453
1,851
0
2,811
4,464
29,511
0
L
Neith
Robinss
Neith
6,374
3,892
154
1,974
7,608
1,442
0
1,118
6,447
0
27,199
W
9,654
1,744
0
790
7,459
1,738
30
1,710
5,463
53,856
0
W
10,263
1,684
0
5,194
10,506
5,596
2,218
584
9,559
175
57,002
W
3,048
630
0
1,736
9,496
5,459
227
1,637
7,757
6,351
0
W
Thanatos
cryn_MOCKIT_
Thanatos
9,070
2,887
0
10,105
8,619
3,512
0
1,933
6,545
0
55,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
40,584
251
Minions Killed
414
0
Camps Cleared
0
1,161,508
Distance Traveled
1,283,968
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,630
510
59
5
0
224,356
1
L
Bastet
7,355
566
67
5
0
257,142
1
W
Heimdallr
8,211
632
99
8
0
233,845
2
L
Atlas
6,098
469
22
2
0
250,529
3
L
Raijin
6,666
513
58
4
0
211,371
5
L
Neith
5,417
417
45
3
0
218,110
3
W
Nu Wa
8,068
621
109
8
0
237,219
5
W
Chaac
9,084
699
106
8
0
253,790
3
W
Geb
6,024
463
7
1
0
258,264
4
W
Thanatos
9,197
707
93
7
0
300,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role