Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Kvnggg_Scorpio
Chaac
Level 49
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 1
Chang'e
Chang'e
LeedIeLeeLee
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Neith
Neith
TriggaTribb
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,584 Elo+
Party 2
Loki
Loki
Whanny
Loki
Level 148
God Stats
4W - 0L
1,893 SR
Queue Stats
25W - 23L
1,865 Elo+
Party 2
Team Averages
Level 103
1,631 SR
1,621 Elo+

VS

Team Averages
Level 77
1,553 SR
1,493 Elo+
Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
G Groove305
Odin
Level 75
God Stats
25W - 43L
1,450 SR
Queue Stats
130W - 167L
1,448 Elo+
Solo
Ganesha
Ganesha
Gill T 2
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 84L
1,316 Elo+
Solo
Susano
Susano
Seifer997
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,665 Elo+
Solo
Heimdallr
Heimdallr
SkL4_04
Heimdallr
Level 26
God Stats
5W - 4L
1,815 SR
Queue Stats
21W - 31L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 8
8,483
707
5,571
7,982
6,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 3 / 14
8,793
733
7,175
12,412
8,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
LeedIeLeeLee
Chang'e
16
7 / 1 / 9
9,420
785
12,994
9,293
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 14
8,856
738
7,874
5,939
1,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Whanny
Loki
17
9 / 2 / 6
9,551
796
10,862
9,841
3,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 2 / 3
8,535
711
8,686
14,051
10,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 0
9,182
765
5,006
8,118
6,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Gill T 2
Ganesha
13
1 / 9 / 1
7,673
639
5,985
14,369
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Seifer997
Susano
14
1 / 4 / 0
7,766
647
4,083
7,829
2,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SkL4_04
Heimdallr
14
1 / 8 / 3
8,201
683
3,885
9,956
3,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
24
Kills
8
8
Deaths
24
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
8
3.5
L
Vamana
 
Vamana
1
2
3
1.25
L
4
1
0
4
L
Ganesha
Gill T 2
Ganesha
1
9
1
0.17
W
2
3
14
3
W
Chang'e
LeedIeLeeLee
Chang'e
7
1
9
11.5
L
Susano
Seifer997
Susano
1
4
0
0.25
L
Heimdallr
SkL4_04
Heimdallr
1
8
3
0.31
W
3
0
14
10
W
Loki
Whanny
Loki
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,476
Damage
27,645
45,467
Taken
54,323
25,281
Mitigated
30,164
15,831
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,571
469
211
1,081
7,982
6,582
0
594
7,388
12,315
0
L
Vamana
 
Vamana
8,686
3,285
0
3,798
14,051
10,991
814
5,646
7,822
3,143
32,986
L
5,006
733
142
2,087
8,118
6,648
0
3,266
4,547
0
18,006
L
Ganesha
Gill T 2
Ganesha
5,985
52
34
1,066
14,369
5,848
374
5,552
8,626
17,543
0
W
7,175
1,277
0
3,524
12,412
8,887
748
703
11,709
0
28,173
W
Chang'e
LeedIeLeeLee
Chang'e
12,994
982
3,401
5,427
9,293
3,910
602
3,225
6,068
39,254
0
L
Susano
Seifer997
Susano
4,083
403
0
763
7,829
2,864
0
1,337
6,346
0
20,214
L
Heimdallr
SkL4_04
Heimdallr
3,885
558
0
283
9,956
3,813
221
2,258
7,503
0
21,256
W
7,874
3,222
28
1,175
5,939
1,967
648
1,481
4,458
0
27,538
W
Loki
Whanny
Loki
10,862
2,120
0
984
9,841
3,935
436
1,692
8,149
0
31,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
41,357
186
Minions Killed
187
0
Camps Cleared
0
1,302,325
Distance Traveled
1,188,200
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,483
707
10
1
0
254,619
0
L
Vamana
8,535
711
67
6
0
259,535
3
L
Odin
9,182
765
38
3
0
264,617
0
L
Ganesha
7,673
639
6
1
0
179,821
0
W
Chaac
8,793
733
44
4
0
259,636
0
W
Chang'e
9,420
785
63
5
0
242,664
0
L
Susano
7,766
647
37
3
0
253,975
3
L
Heimdallr
8,201
683
39
3
0
230,252
0
W
Neith
8,856
738
39
3
0
268,234
0
W
Loki
9,551
796
30
3
0
277,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role