Player Matchup

Sol
Sol
Kadecior
Sol
Level 116
God Stats
17W - 16L
1,500 SR
Queue Stats
221W - 224L
1,500 Elo+
Solo
Cerberus
Cerberus
Okt0b3rfest
Cerberus
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Toast0
Danzaburou
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,500 Elo+

VS

Team Averages
Level 54
1,392 SR
1,515 Elo+
Thoth
Thoth
FrozenGiraffe
Thoth
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 44L
1,578 Elo+
Party 1
Ymir
Ymir
N00bPanda
Ymir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 185L
1,368 Elo+
Solo
Da Ji
Da Ji
PogoStickIsFab
Da Ji
Level 26
God Stats
0W - 4L
1,176 SR
Queue Stats
42W - 37L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
9,536
795
8,429
7,461
2,421
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Okt0b3rfest
Cerberus
12
1 / 3 / 5
8,206
684
2,823
11,560
8,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Toast0
Danzaburou
12
1 / 1 / 4
8,385
699
2,780
7,045
2,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,859
655
10,819
4,615
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
0 / 4 / 2
6,617
551
1,026
6,702
4,310
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 3
7,207
601
2,869
6,595
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
4
4
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
6
0
2
7
L
Ymir
0
4
2
0.25
W
Cerberus
Okt0b3rfest
Cerberus
1
3
5
1.17
L
1
3
3
0.83
W
Danzaburou
Toast0
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,032
Damage
14,714
26,066
Taken
17,912
13,354
Mitigated
8,397
7,880
Healing
1,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,819
178
0
121
4,615
1,386
0
2,763
1,852
40,622
0
W
8,429
2,176
0
3,813
7,461
2,421
2,256
4,523
2,938
41,198
0
L
Ymir
1,026
0
0
269
6,702
4,310
0
4,481
2,221
7,703
0
W
Cerberus
Okt0b3rfest
Cerberus
2,823
233
0
1,368
11,560
8,583
169
2,888
8,672
17,614
0
L
2,869
199
0
710
6,595
2,701
0
4,292
2,303
0
12,310
W
Danzaburou
Toast0
Danzaburou
2,780
1,044
0
2,699
7,045
2,350
716
5,097
1,948
0
24,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
21,683
139
Minions Killed
92
9
Camps Cleared
3
651,103
Distance Traveled
579,875
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,859
655
62
5
0
212,482
1
W
Sol
9,536
795
65
5
3
224,472
5
L
Ymir
6,617
551
15
1
1
146,293
1
W
Cerberus
8,206
684
31
3
0
212,669
4
L
Da Ji
7,207
601
15
1
2
221,100
0
W
Danzaburou
8,385
699
43
4
6
213,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role