Player Matchup

Apollo
Apollo
Dantesar
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Hera
Hera
HemaWarp
Hera
Level 55
God Stats
1W - 2L
1,501 SR
Queue Stats
5W - 8L
1,130 Elo+
Party 1
Terra
Terra
SASHAOK
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,130 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,254 Elo+

VS

Team Averages
Level 51
1,428 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
Dattaru
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,319 Elo+
Party 2
Sun Wukong
Sun Wukong
Odiuminum
Sun Wukong
Level 16
God Stats
4W - 7L
1,285 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 2
Chiron
Chiron
iAmbananaGamer
Chiron
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dantesar
Apollo
11
2 / 5 / 2
7,782
649
9,871
10,316
4,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
0 / 6 / 4
7,112
593
8,061
8,773
3,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
SASHAOK
Terra
11
2 / 4 / 2
7,483
624
5,362
22,905
14,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dattaru
Morgan Le Fay
13
4 / 1 / 7
8,930
744
13,860
8,490
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Odiuminum
Sun Wukong
13
3 / 1 / 8
8,535
711
6,459
9,328
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 2 / 7
9,841
820
13,520
13,079
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
15
15
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dantesar
Apollo
2
5
2
0.6
W
Morgan Le Fay
Dattaru
Morgan Le Fay
4
1
7
7.5
L
Hera
0
6
4
0.33
W
Sun Wukong
Odiuminum
Sun Wukong
3
1
8
7
L
Terra
SASHAOK
Terra
2
4
2
0.75
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
33,839
41,994
Taken
30,897
21,914
Mitigated
13,882
9,004
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dantesar
Apollo
9,871
4,047
0
0
10,316
4,031
704
3,837
6,036
0
30,498
W
Morgan Le Fay
Dattaru
Morgan Le Fay
13,860
1,588
146
2,362
8,490
3,062
390
4,122
4,368
33,848
0
L
Hera
8,061
2,184
658
365
8,773
3,099
322
2,624
5,950
24,805
0
W
Sun Wukong
Odiuminum
Sun Wukong
6,459
1,110
1,581
2,955
9,328
5,989
401
2,592
6,736
0
18,028
L
Terra
SASHAOK
Terra
5,362
725
1,128
6,853
22,905
14,784
144
6,649
15,334
10,758
0
W
13,520
8,897
371
4,633
13,079
4,831
1,761
6,904
6,175
0
42,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,377
Gold Earned
27,306
95
Minions Killed
139
2
Camps Cleared
7
560,059
Distance Traveled
625,543
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,782
649
51
4
1
163,429
0
W
Morgan Le Fay
8,930
744
48
4
2
209,469
3
L
Hera
7,112
593
33
3
0
184,449
2
W
Sun Wukong
8,535
711
24
2
0
219,013
1
L
Terra
7,483
624
11
1
1
212,181
0
W
Chiron
9,841
820
67
6
5
197,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role