Player Matchup

Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AldoKillerYT
Agni
Level 89
God Stats
7W - 10L
1,500 SR
Queue Stats
109W - 124L
1,427 Elo+
Solo
Ullr
Ullr
rraenst
Ullr
Level 65
God Stats
35W - 55L
1,505 SR
Queue Stats
243W - 294L
1,663 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,530 Elo+

VS

Team Averages
Level 133
1,418 SR
1,303 Elo+
Janus
Janus
Esclerosado666
Janus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,358 Elo+
Solo
Atlas
Atlas
Greazzly
Atlas
Level 126
God Stats
4W - 3L
1,107 SR
Queue Stats
18W - 14L
965 Elo+
Solo
Anhur
Anhur
lIIllIllIv
Anhur
Level 120
God Stats
11W - 10L
1,648 SR
Queue Stats
372W - 373L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 3 / 0
8,130
581
9,194
17,209
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 0
8,218
587
8,622
9,502
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
rraenst
Ullr
13
0 / 5 / 0
8,344
596
4,720
13,000
4,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
10,205
729
11,348
8,047
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Greazzly
Atlas
15
1 / 0 / 12
10,606
758
11,071
12,441
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
16
9 / 0 / 2
11,129
795
8,530
11,484
4,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
13
13
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
0
0.33
L
0
5
0
0
W
3
1
9
7.5
W
Atlas
Greazzly
Atlas
1
0
12
7
W
Anhur
9
0
2
10
L
Ullr
rraenst
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
30,949
39,711
Taken
31,972
21,136
Mitigated
18,441
8,548
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,194
353
881
5,673
17,209
14,401
0
8,932
8,277
18,060
0
L
8,622
466
0
988
9,502
2,669
0
6,510
2,992
29,742
0
W
11,348
711
0
2,051
8,047
2,790
632
5,472
2,431
38,108
0
W
Atlas
Greazzly
Atlas
11,071
4,703
1,531
6,294
12,441
11,534
288
4,622
7,448
30,789
0
W
Anhur
8,530
3,471
0
3,680
11,484
4,117
1,695
7,315
3,556
0
35,317
L
Ullr
rraenst
Ullr
4,720
1,142
0
1,006
13,000
4,066
0
7,325
5,675
0
32,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
31,940
128
Minions Killed
155
5
Camps Cleared
4
762,224
Distance Traveled
833,562
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,130
581
11
1
1
270,610
6
L
Agni
8,218
587
51
4
2
238,281
5
W
Janus
10,205
729
70
5
1
288,616
4
W
Atlas
10,606
758
26
2
1
286,454
3
W
Anhur
11,129
795
59
4
2
258,492
2
L
Ullr
8,344
596
66
5
2
253,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role