Player Matchup

Cerberus
Cerberus
Gold II
Gonz0o
Cerberus
Gold II
Level 106
God Stats
10W - 10L
1,692 SR
Queue Stats
207W - 215L
1,538 MMR
Party 1
Bastet
Bastet
Gold III
KaboomIe
Bastet
Gold III
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 7L
1,814 MMR
Party 1
Charybdis
Charybdis
Gold III
NoneBar
Charybdis
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 9L
1,814 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,636 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,667 SR
1,744 MMR
Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
c13ar
Scylla
Gold II
Level 146
God Stats
3W - 0L
1,737 SR
Queue Stats
11W - 6L
1,803 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
rooobxd
Gilgamesh
Platinum V
Level 136
God Stats
32W - 5L
1,762 SR
Queue Stats
181W - 110L
1,928 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gonz0o
Cerberus
13
1 / 6 / 7
9,783
699
7,458
20,137
18,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
KaboomIe
Bastet
15
6 / 7 / 5
10,817
773
12,848
14,998
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
NoneBar
Charybdis
14
5 / 8 / 2
9,827
702
12,118
13,267
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AgniAh Muzen CabThothFenrirZeus

VS

Bans
SolOdinPersephoneAchillesBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
7 / 5 / 10
11,352
811
13,828
16,476
14,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
c13ar
Scylla
15
7 / 6 / 7
11,339
810
14,455
11,829
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
rooobxd
Gilgamesh
16
7 / 1 / 10
11,458
818
13,921
15,945
13,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
21
21
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
5
10
2.4
L
Cerberus
Gonz0o
Cerberus
1
6
7
0.75
L
Bastet
KaboomIe
Bastet
6
7
5
1.21
L
Charybdis
NoneBar
Charybdis
5
8
2
0.75
W
Scylla
c13ar
Scylla
7
6
7
1.75
W
Gilgamesh
rooobxd
Gilgamesh
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,424
Damage
42,204
48,402
Taken
44,250
28,672
Mitigated
30,341
8,049
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,828
6,493
0
3,055
16,476
14,030
542
2,180
13,935
0
33,865
L
Cerberus
Gonz0o
Cerberus
7,458
783
315
3,070
20,137
18,164
36
4,992
14,468
21,762
0
L
Bastet
KaboomIe
Bastet
12,848
2,153
0
3,080
14,998
5,773
10
3,965
10,254
0
26,591
L
Charybdis
NoneBar
Charybdis
12,118
6,512
0
1,584
13,267
4,735
242
4,949
7,791
0
42,573
W
Scylla
c13ar
Scylla
14,455
1,138
328
2,330
11,829
2,741
1,264
2,151
9,524
43,790
0
W
Gilgamesh
rooobxd
Gilgamesh
13,921
4,429
1,083
2,335
15,945
13,570
702
3,395
11,991
0
34,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
34,149
148
Minions Killed
167
5
Camps Cleared
8
715,725
Distance Traveled
849,683
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,352
811
42
3
1
294,981
4
L
Cerberus
9,783
699
44
3
1
254,915
5
L
Bastet
10,817
773
29
2
1
260,257
4
L
Charybdis
9,827
702
75
5
3
200,553
1
W
Scylla
11,339
810
82
6
2
251,151
1
W
Gilgamesh
11,458
818
43
3
5
303,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role