Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Alyvrae
Amaterasu
Level 51
God Stats
8W - 17L
1,431 SR
Queue Stats
570W - 718L
1,359 Elo+
Party 2
Medusa
Medusa
Math78lvr78
Medusa
Level 87
God Stats
8W - 10L
1,067 SR
Queue Stats
32W - 33L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Punisher2D
The Morrigan
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
630W - 804L
1,392 Elo+
Party 2
Team Averages
Level 96
1,443 SR
1,449 Elo+

VS

Team Averages
Level 59
1,494 SR
1,350 Elo+
Chang'e
Chang'e
CalixM99
Chang'e
Level 89
God Stats
84W - 66L
1,408 SR
Queue Stats
474W - 473L
1,337 Elo+
Solo
Charybdis
Charybdis
OGAirplanePerson
Charybdis
Level 65
God Stats
16W - 11L
1,546 SR
Queue Stats
109W - 114L
1,391 Elo+
Solo
Fenrir
Fenrir
SavyCL
Fenrir
Level 66
God Stats
6W - 7L
1,733 SR
Queue Stats
65W - 60L
1,144 Elo+
Solo
Yemoja
Yemoja
new-37850476
Yemoja
Level 27
God Stats
2W - 1L
1,285 SR
Queue Stats
30W - 43L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
曾经的你
Gilgamesh
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
3 / 2 / 2
6,755
563
4,163
8,520
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
 
Da Ji
9
1 / 5 / 2
5,707
476
5,112
8,296
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Alyvrae
Amaterasu
9
0 / 4 / 0
5,497
458
1,480
7,930
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
12
2 / 1 / 2
6,454
538
6,957
6,344
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Punisher2D
The Morrigan
9
1 / 5 / 1
5,964
497
4,096
7,045
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CalixM99
Chang'e
12
7 / 0 / 3
7,568
631
9,493
8,032
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
10
1 / 3 / 1
6,308
526
3,492
7,509
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
SavyCL
Fenrir
11
6 / 4 / 5
7,328
611
5,326
10,842
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
9
1 / 0 / 4
6,164
514
2,274
5,404
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
曾经的你
Gilgamesh
12
2 / 0 / 7
7,299
608
6,092
5,636
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
17
17
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
2
2
2
L
Da Ji
 
Da Ji
1
5
2
0.4
L
Amaterasu
Alyvrae
Amaterasu
0
4
0
0
W
Chang'e
CalixM99
Chang'e
7
0
3
8.5
L
Medusa
2
1
2
3
W
Charybdis
1
3
1
0.5
L
The Morrigan
Punisher2D
The Morrigan
1
5
1
0.3
W
Fenrir
SavyCL
Fenrir
6
4
5
2.13
W
Yemoja
1
0
4
3
W
Gilgamesh
曾经的你
Gilgamesh
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
26,677
38,135
Taken
37,423
14,933
Mitigated
18,463
11,357
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,163
163
0
2,734
8,520
4,403
0
3,420
4,876
17,745
0
L
Da Ji
 
Da Ji
5,112
837
0
2,456
8,296
2,491
0
1,272
6,920
0
27,306
L
Amaterasu
Alyvrae
Amaterasu
1,480
589
0
2,203
7,930
3,700
0
1,005
6,886
0
16,290
W
Chang'e
CalixM99
Chang'e
9,493
694
1,498
3,968
8,032
2,823
474
2,242
5,554
40,649
0
L
Medusa
6,957
2,210
208
2,867
6,344
1,970
0
1,253
5,053
0
40,114
W
Charybdis
3,492
2,647
1
1,766
7,509
2,615
607
1,395
6,082
0
40,684
L
The Morrigan
Punisher2D
The Morrigan
4,096
1,139
0
889
7,045
2,369
200
4,140
2,633
27,051
1,046
W
Fenrir
SavyCL
Fenrir
5,326
2,106
97
3,843
10,842
4,879
963
1,670
9,103
0
30,498
W
Yemoja
2,274
460
1,104
1,079
5,404
4,163
46
1,314
4,027
9,283
0
W
Gilgamesh
曾经的你
Gilgamesh
6,092
2,073
0
1,461
5,636
3,983
300
270
5,132
0
34,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
34,667
268
Minions Killed
296
0
Camps Cleared
0
1,051,714
Distance Traveled
1,115,832
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,755
563
31
3
0
230,960
0
L
Da Ji
5,707
476
49
4
0
191,954
5
L
Amaterasu
5,497
458
39
3
0
182,203
0
W
Chang'e
7,568
631
80
7
0
243,109
5
L
Medusa
6,454
538
80
7
0
241,419
0
W
Charybdis
6,308
526
83
7
0
174,098
0
L
The Morrigan
5,964
497
69
6
0
205,178
0
W
Fenrir
7,328
611
51
4
0
267,114
0
W
Yemoja
6,164
514
17
1
0
199,178
0
W
Gilgamesh
7,299
608
65
5
0
232,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role