Player Matchup

Terra
Terra
 
Terra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DXPxXANIMUZXx
Ullr
Level 129
God Stats
2W - 2L
1,285 SR
Queue Stats
213W - 234L
1,606 Elo+
Solo
Ares
Ares
GtownSkeever
Ares
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 315L
1,460 Elo+
Solo
Artio
Artio
Maury_dovahkiin
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,039 Elo+
Solo
Serqet
Serqet
RMD2601
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Team Averages
Level 102
1,457 SR
1,421 Elo+

VS

Team Averages
Level 138
1,504 SR
1,633 Elo+
Ra
Ra
Jargonwander
Ra
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
532W - 557L
1,655 Elo+
Solo
Xing Tian
Xing Tian
SaltierThanNaCl
Xing Tian
Level 158
God Stats
4W - 3L
1,724 SR
Queue Stats
289W - 267L
1,474 Elo+
Party 1
Merlin
Merlin
StankyBeard
Merlin
Level 109
God Stats
2W - 0L
1,299 SR
Queue Stats
53W - 33L
1,903 Elo+
Party 1
Kukulkan
Kukulkan
TaruTaru2008
Kukulkan
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 95L
1,619 Elo+
Solo
Mulan
Mulan
WeeSuck
Mulan
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
276W - 275L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 3 / 3
7,214
656
3,668
14,063
14,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 2
7,190
654
5,516
10,270
5,215
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 5
7,571
688
5,558
15,622
17,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 4
7,696
700
2,959
15,304
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
RMD2601
Serqet
13
2 / 5 / 2
6,985
635
4,841
11,371
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
9,490
863
9,310
6,241
4,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Xing Tian
SaltierThanNaCl
Xing Tian
14
4 / 2 / 12
8,696
791
7,965
14,501
18,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
15
5 / 1 / 9
9,204
837
13,959
7,180
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
TaruTaru2008
Kukulkan
15
2 / 1 / 12
9,173
834
19,344
4,930
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
WeeSuck
Mulan
14
2 / 3 / 14
8,393
763
8,253
11,829
10,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
6
Kills
18
18
Deaths
7
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
3
0.5
L
2
4
2
0.75
L
1
4
5
0.88
W
5
0
10
10
L
1
2
4
1.5
L
Serqet
RMD2601
Serqet
2
5
2
0.6
W
Xing Tian
SaltierThanNaCl
Xing Tian
4
2
12
5
W
Merlin
5
1
9
9.5
W
Kukulkan
TaruTaru2008
Kukulkan
2
1
12
8
W
Mulan
WeeSuck
Mulan
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
58,831
66,630
Taken
44,681
63,751
Mitigated
39,475
26,673
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,668
226
9,145
4,462
14,063
14,949
0
10,004
4,059
10,721
0
L
5,516
2,055
3,144
1,065
10,270
5,215
0
8,345
1,925
0
15,379
L
5,558
129
0
882
15,622
17,476
0
10,896
4,726
13,587
0
W
9,310
1,565
5,035
3,152
6,241
4,255
632
2,149
3,869
28,266
0
L
2,959
119
2,366
2,684
15,304
17,206
0
13,193
2,111
8,221
0
L
Serqet
RMD2601
Serqet
4,841
346
1,489
1,436
11,371
8,905
0
8,140
3,231
0
9,007
W
Xing Tian
SaltierThanNaCl
Xing Tian
7,965
654
711
2,041
14,501
18,100
480
4,601
9,142
13,893
0
W
Merlin
13,959
315
2,900
2,693
7,180
3,602
973
1,774
5,361
24,822
0
W
Kukulkan
TaruTaru2008
Kukulkan
19,344
78
818
340
4,930
2,645
1,649
1,094
3,565
37,430
0
W
Mulan
WeeSuck
Mulan
8,253
741
1,218
3,042
11,829
10,873
1,278
2,567
8,849
0
12,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
44,956
63
Minions Killed
117
0
Camps Cleared
0
974,957
Distance Traveled
1,107,689
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,214
656
9
1
0
216,531
1
L
Ullr
7,190
654
19
2
0
174,348
2
L
Ares
7,571
688
9
1
0
203,036
2
W
Ra
9,490
863
32
3
0
248,437
0
L
Artio
7,696
700
7
1
0
196,552
0
L
Serqet
6,985
635
19
2
0
184,490
2
W
Xing Tian
8,696
791
9
1
0
213,942
0
W
Merlin
9,204
837
30
3
0
227,014
0
W
Kukulkan
9,173
834
39
4
0
213,728
1
W
Mulan
8,393
763
7
1
0
204,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role