Player Matchup

Vamana
Vamana
Aloupeep
Vamana
Level 40
God Stats
12W - 2L
1,618 SR
Queue Stats
49W - 32L
1,614 Elo+
Solo
Loki
Loki
Doneckiy
Loki
Level 126
God Stats
9W - 3L
1,810 SR
Queue Stats
13W - 9L
1,620 Elo+
Solo
Sol
Sol
SerenityMalize
Sol
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Bacchus
Bacchus
VariableWool454
Bacchus
Level 86
God Stats
22W - 11L
1,500 SR
Queue Stats
165W - 155L
1,313 Elo+
Solo
Chiron
Chiron
YAVAHUEDAVLYULTY
Chiron
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,276 Elo+
Solo
Team Averages
Level 81
1,586 SR
1,465 Elo+

VS

Team Averages
Level 61
1,475 SR
1,421 Elo+
Persephone
Persephone
Cielyu
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
DarhaHari
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
NationalArmy
Neith
Level 127
God Stats
1W - 1L
1,348 SR
Queue Stats
37W - 26L
1,567 Elo+
Solo
Odin
Odin
nashnash99
Odin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 29L
1,313 Elo+
Party 2
Zeus
Zeus
seb999999999999
Zeus
Level 93
God Stats
17W - 17L
1,527 SR
Queue Stats
43W - 59L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aloupeep
Vamana
17
6 / 0 / 9
10,442
870
10,844
9,074
9,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
17
7 / 5 / 5
10,075
840
6,250
9,034
3,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 7
9,615
801
8,821
10,067
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 10
9,451
788
5,732
13,566
10,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 6
10,201
850
10,268
7,887
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cielyu
Persephone
14
1 / 5 / 4
8,416
701
7,601
8,459
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
DarhaHari
Yemoja
15
2 / 4 / 6
8,933
744
3,610
9,003
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 3 / 3
9,038
753
8,538
8,549
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 4
7,788
649
3,467
9,175
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 0
9,334
778
11,623
12,643
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
23
Kills
12
12
Deaths
23
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aloupeep
Vamana
6
0
9
10.5
L
Persephone
Cielyu
Persephone
1
5
4
0.6
L
Yemoja
DarhaHari
Yemoja
2
4
6
1.25
W
Loki
7
5
5
1.9
L
3
3
3
1.5
W
2
4
7
1.38
W
2
2
10
3.5
W
6
1
6
9
L
0
5
4
0.4
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
34,839
49,628
Taken
47,829
29,226
Mitigated
24,895
15,123
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aloupeep
Vamana
10,844
4,932
299
3,381
9,074
9,490
2,291
3,391
5,260
0
28,530
L
Persephone
Cielyu
Persephone
7,601
407
0
481
8,459
2,936
0
3,217
5,237
19,772
0
L
Yemoja
DarhaHari
Yemoja
3,610
1,134
4,595
2,218
9,003
7,604
0
4,533
4,470
10,576
0
W
Loki
6,250
1,634
171
435
9,034
3,308
947
4,819
3,756
0
31,457
L
8,538
4,492
0
909
8,549
3,422
0
2,316
6,233
0
29,481
W
8,821
4,411
373
2,262
10,067
3,213
1,401
5,391
4,348
40,424
0
W
5,732
511
0
3,486
13,566
10,200
0
5,646
7,597
19,308
0
W
10,268
5,193
1,295
3,421
7,887
3,015
615
2,177
5,311
0
43,979
L
3,467
1,067
0
230
9,175
6,049
406
1,414
7,761
0
8,875
L
11,623
965
890
2,796
12,643
4,884
464
3,070
9,573
33,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
43,509
237
Minions Killed
162
0
Camps Cleared
0
1,212,397
Distance Traveled
1,126,253
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,442
870
29
2
0
290,435
0
L
Persephone
8,416
701
33
3
0
231,239
1
L
Yemoja
8,933
744
18
2
0
215,601
3
W
Loki
10,075
840
55
5
0
230,676
1
L
Neith
9,038
753
45
4
0
227,108
5
W
Sol
9,615
801
69
6
0
226,519
0
W
Bacchus
9,451
788
22
2
0
225,175
0
W
Chiron
10,201
850
62
5
0
239,592
4
L
Odin
7,788
649
21
2
0
244,648
0
L
Zeus
9,334
778
45
4
0
207,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role