Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aron_Stark
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 2
Atlas
Atlas
Byziøn
Atlas
Level 129
God Stats
20W - 17L
1,699 SR
Queue Stats
43W - 42L
1,675 Elo+
Party 1
King Arthur
King Arthur
DVxKaiser
King Arthur
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 179L
1,557 Elo+
Party 1
Ravana
Ravana
shonito
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,716 Elo+
Party 2
Team Averages
Level 111
1,540 SR
1,568 Elo+

VS

Team Averages
Level 143
1,506 SR
1,530 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MaurilelxD
Bacchus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo
Scylla
Scylla
OfelipePR
Scylla
Level 148
God Stats
11W - 17L
1,532 SR
Queue Stats
31W - 39L
1,471 Elo+
Solo
Kali
Kali
Ragnapunck
Kali
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 0 / 0
3,949
790
342
283
75
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Aron_Stark
Merlin
11
1 / 3 / 1
4,818
964
2,245
3,956
1,246
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Byziøn
Atlas
10
0 / 0 / 3
4,751
950
3,094
2,355
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
DVxKaiser
King Arthur
10
0 / 2 / 2
4,695
939
1,957
5,645
2,179
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
shonito
Ravana
10
3 / 2 / 0
4,951
990
2,635
4,377
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 1 / 4
4,975
995
3,013
3,644
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
10
1 / 0 / 1
4,953
991
2,228
1,609
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
MaurilelxD
Bacchus
9
1 / 0 / 5
5,242
1,048
1,974
4,871
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
OfelipePR
Scylla
10
1 / 1 / 3
4,781
956
2,800
2,284
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 2 / 2
5,407
1,081
3,244
5,889
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
7
7
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Rama
 
Rama
0
1
4
2
W
Zeus
 
Zeus
1
0
1
1.5
L
Merlin
Aron_Stark
Merlin
1
3
1
0.5
L
Atlas
Byziøn
Atlas
0
0
3
1.5
L
King Arthur
DVxKaiser
King Arthur
0
2
2
0.5
W
Bacchus
MaurilelxD
Bacchus
1
0
5
3.5
W
Scylla
OfelipePR
Scylla
1
1
3
2.5
W
4
2
2
2.5
L
Ravana
shonito
Ravana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
13,259
16,616
Taken
18,297
7,186
Mitigated
9,504
3,751
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
342
276
0
41
283
75
0
141
138
0
1,193
W
Rama
 
Rama
3,013
2,384
0
750
3,644
1,314
722
771
2,777
0
19,560
W
Zeus
 
Zeus
2,228
206
0
704
1,609
500
15
767
842
16,674
0
L
Merlin
Aron_Stark
Merlin
2,245
167
0
560
3,956
1,246
0
1,269
2,615
14,473
0
L
Atlas
Byziøn
Atlas
3,094
916
0
1,026
2,355
1,552
0
1,606
493
11,090
0
L
King Arthur
DVxKaiser
King Arthur
1,957
148
0
409
5,645
2,179
0
1,348
4,230
0
13,575
W
Bacchus
MaurilelxD
Bacchus
1,974
201
0
1,830
4,871
5,051
293
952
3,830
4,354
0
W
Scylla
OfelipePR
Scylla
2,800
232
0
80
2,284
694
0
789
1,456
12,398
0
W
3,244
1,764
0
1,772
5,889
1,945
16
2,060
3,723
0
5,551
L
Ravana
shonito
Ravana
2,635
192
349
1,366
4,377
2,134
0
2,062
2,138
0
7,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
25,358
78
Minions Killed
121
0
Camps Cleared
0
501,067
Distance Traveled
601,000
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,949
790
0
0
0
26,918
1
W
Rama
4,975
995
44
9
0
107,557
1
W
Zeus
4,953
991
33
7
0
118,277
1
L
Merlin
4,818
964
26
5
0
113,985
1
L
Atlas
4,751
950
16
3
0
126,225
5
L
King Arthur
4,695
939
23
5
0
122,551
0
W
Bacchus
5,242
1,048
10
2
0
128,076
0
W
Scylla
4,781
956
28
6
0
117,065
3
W
Kali
5,407
1,081
6
1
0
130,025
2
L
Ravana
4,951
990
13
3
0
111,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role