Player Matchup

Jormungandr
Jormungandr
Harupocchi
Jormungandr
Level 36
God Stats
1W - 1L
1,728 SR
Queue Stats
5W - 4L
1,724 Elo+
Solo
Chaac
Chaac
RAWR_NERO_FTB
Chaac
Level 39
God Stats
2W - 5L
1,360 SR
Queue Stats
22W - 30L
1,510 Elo+
Solo
Bellona
Bellona
SisYourKitty
Bellona
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
184W - 191L
1,248 Elo+
Party 1
Mercury
Mercury
alvattoh
Mercury
Level 77
God Stats
23W - 23L
1,500 SR
Queue Stats
180W - 172L
1,500 Elo+
Party 1
Sol
Sol
luixzr-_
Sol
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
89W - 90L
1,248 Elo+
Party 1
Team Averages
Level 48
1,518 SR
1,446 Elo+

VS

Team Averages
Level 57
1,488 SR
1,436 Elo+
Erlang Shen
Erlang Shen
Arkan06
Erlang Shen
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 169L
1,566 Elo+
Party 2
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 86
God Stats
124W - 113L
1,477 SR
Queue Stats
156W - 165L
1,479 Elo+
Party 2
Agni
Agni
Orange9902
Agni
Level 45
God Stats
5W - 3L
1,473 SR
Queue Stats
401W - 396L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
superninjab0y
Kumbhakarna
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 23L
1,434 Elo+
Party 2
Bakasura
Bakasura
whutbrahdog
Bakasura
Level 40
God Stats
2W - 2L
1,492 SR
Queue Stats
296W - 344L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Harupocchi
Jormungandr
10
0 / 4 / 0
6,001
429
4,523
10,088
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
6,392
457
7,089
10,429
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
SisYourKitty
Bellona
13
1 / 2 / 1
7,528
538
2,779
10,883
6,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
alvattoh
Mercury
12
2 / 3 / 0
7,095
507
3,079
8,949
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,862
419
2,923
8,204
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arkan06
Erlang Shen
13
2 / 0 / 4
7,810
558
6,710
10,425
8,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
LightingSpeed12
Charybdis
12
3 / 0 / 3
7,898
564
8,777
5,898
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 2
8,499
607
8,785
6,422
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
superninjab0y
Kumbhakarna
11
2 / 0 / 6
7,722
552
3,702
8,981
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
whutbrahdog
Bakasura
13
2 / 2 / 4
7,794
557
5,828
10,551
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
16
16
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arkan06
Erlang Shen
2
0
4
4
L
Jormungandr
Harupocchi
Jormungandr
0
4
0
0
W
Charybdis
LightingSpeed12
Charybdis
3
0
3
4.5
W
7
2
2
4
L
0
2
0
0
L
Bellona
SisYourKitty
Bellona
1
2
1
0.75
L
Mercury
alvattoh
Mercury
2
3
0
0.67
L
0
5
0
0
W
Kumbhakarna
superninjab0y
Kumbhakarna
2
0
6
5
W
Bakasura
whutbrahdog
Bakasura
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
33,802
48,553
Taken
42,277
28,596
Mitigated
25,754
15,858
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arkan06
Erlang Shen
6,710
2,926
0
3,867
10,425
8,294
1,704
928
8,821
0
38,425
L
Jormungandr
Harupocchi
Jormungandr
4,523
1,503
0
1,974
10,088
7,680
0
2,297
7,783
24,201
0
W
Charybdis
LightingSpeed12
Charybdis
8,777
5,638
0
3,151
5,898
1,943
3,001
2,155
3,707
0
56,075
W
8,785
920
158
909
6,422
2,065
958
911
5,511
42,467
2,864
L
7,089
1,158
0
5,040
10,429
8,629
353
379
9,505
0
33,988
L
Bellona
SisYourKitty
Bellona
2,779
433
0
4,480
10,883
6,705
0
1,979
8,566
0
60,016
L
Mercury
alvattoh
Mercury
3,079
704
0
3,508
8,949
2,753
0
2,063
6,688
0
44,659
L
2,923
656
0
856
8,204
2,829
1,049
4,826
3,012
18,512
2,274
W
Kumbhakarna
superninjab0y
Kumbhakarna
3,702
755
596
2,487
8,981
8,384
313
2,230
6,751
15,548
0
W
Bakasura
whutbrahdog
Bakasura
5,828
4,041
0
3,023
10,551
5,068
1,196
1,013
9,324
0
34,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
39,723
339
Minions Killed
354
0
Camps Cleared
0
1,397,305
Distance Traveled
1,440,744
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,810
558
66
5
0
300,457
2
L
Jormungandr
6,001
429
40
3
0
261,919
3
W
Charybdis
7,898
564
96
7
0
265,226
0
W
Agni
8,499
607
81
6
0
282,059
2
L
Chaac
6,392
457
64
5
0
265,770
4
L
Bellona
7,528
538
112
8
0
298,603
4
L
Mercury
7,095
507
81
6
0
315,030
3
L
Sol
5,862
419
42
3
0
255,983
0
W
Kumbhakarna
7,722
552
27
2
0
292,984
1
W
Bakasura
7,794
557
84
6
0
300,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role