Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Goldhammer 17
Vulcan
Level 66
God Stats
2W - 2L
1,473 SR
Queue Stats
118W - 103L
1,646 Elo+
Party 1
Erlang Shen
Erlang Shen
NUTTTTTT
Erlang Shen
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 142L
1,578 Elo+
Party 1
Team Averages
Level 109
1,491 SR
1,575 Elo+

VS

Team Averages
Level 74
1,500 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HulkKiller
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hel
Hel
chaszx77
Hel
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 0 / 8
7,927
793
8,854
5,648
3,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 10
8,220
822
10,916
2,786
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
NUTTTTTT
Erlang Shen
12
5 / 1 / 9
7,738
774
5,195
6,006
5,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 4 / 0
5,640
564
2,404
8,876
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
HulkKiller
Cthulhu
9
1 / 7 / 0
6,065
607
3,049
14,825
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 4 / 0
5,606
561
1,593
5,721
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
15
Kills
1
1
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
8
10
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
4
0
10
9
L
Cthulhu
HulkKiller
Cthulhu
1
7
0
0.14
W
Erlang Shen
NUTTTTTT
Erlang Shen
5
1
9
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
7,046
14,440
Taken
29,422
10,361
Mitigated
11,818
5,681
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,854
1,460
265
1,459
5,648
3,952
660
2,011
3,450
0
29,977
L
Cu Chulainn
 
Cu Chulainn
2,404
275
0
670
8,876
3,810
0
3,564
5,234
0
10,895
W
10,916
6,023
637
841
2,786
979
979
1,205
1,393
30,733
0
L
Cthulhu
HulkKiller
Cthulhu
3,049
31
81
2,214
14,825
6,794
0
5,139
9,428
10,256
0
W
Erlang Shen
NUTTTTTT
Erlang Shen
5,195
1,787
612
1,867
6,006
5,430
102
1,254
4,548
0
15,804
L
1,593
156
407
983
5,721
1,214
0
1,819
3,844
8,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
17,311
118
Minions Killed
50
10
Camps Cleared
0
612,792
Distance Traveled
439,415
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,927
793
42
4
5
217,931
5
L
Cu Chulainn
5,640
564
14
1
0
139,611
1
W
Vulcan
8,220
822
53
5
3
192,432
0
L
Cthulhu
6,065
607
11
1
0
155,743
0
W
Erlang Shen
7,738
774
23
2
2
202,429
0
L
Hel
5,606
561
25
3
0
144,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role