Player Matchup

Kali
Kali
 
Kali
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alexov10
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,416 Elo+
Party 2
Atlas
Atlas
BloobKing
Atlas
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
279W - 283L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
HeadOpener
Sun Wukong
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
69W - 55L
1,530 Elo+
Party 1
Vulcan
Vulcan
allpan
Vulcan
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 25L
1,416 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,467 Elo+

VS

Team Averages
Level 117
1,460 SR
1,427 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Black6CAT
Izanami
Level 128
God Stats
7W - 12L
1,500 SR
Queue Stats
396W - 395L
1,602 Elo+
Solo
Eset
Eset
BlindCav
Eset
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 97L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
MewumPL
Gilgamesh
Level 62
God Stats
0W - 2L
1,298 SR
Queue Stats
160W - 147L
1,107 Elo+
Solo
Yemoja
Yemoja
RandomiusXVIII
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 225L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 2 / 2
7,296
561
5,865
8,666
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Alexov10
Medusa
15
6 / 0 / 1
9,158
704
7,741
6,670
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
BloobKing
Atlas
11
4 / 1 / 6
7,233
556
6,943
11,309
11,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
HeadOpener
Sun Wukong
14
4 / 2 / 1
8,093
623
9,728
13,735
7,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
allpan
Vulcan
12
4 / 5 / 2
7,392
569
5,758
6,353
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 1 / 3
8,105
623
7,674
9,934
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Black6CAT
Izanami
11
0 / 6 / 0
6,447
496
4,103
8,732
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
12
4 / 5 / 4
7,361
566
6,305
8,317
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MewumPL
Gilgamesh
11
0 / 5 / 3
6,133
472
7,739
13,116
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 4
6,480
498
3,596
9,690
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
20
Kills
10
10
Deaths
20
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
2
1.5
L
Poseidon
 
Poseidon
5
1
3
6.5
W
Medusa
Alexov10
Medusa
6
0
1
6.5
L
Izanami
Black6CAT
Izanami
0
6
0
0
L
Eset
4
5
4
1.2
W
Atlas
BloobKing
Atlas
4
1
6
7
W
Sun Wukong
HeadOpener
Sun Wukong
4
2
1
2.25
L
Gilgamesh
MewumPL
Gilgamesh
0
5
3
0.3
L
1
3
4
1
W
Vulcan
allpan
Vulcan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
29,417
46,733
Taken
49,789
26,049
Mitigated
20,141
15,019
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,865
1,554
0
3,510
8,666
3,681
0
3,732
4,756
0
40,161
L
Poseidon
 
Poseidon
7,674
873
0
4,794
9,934
2,808
0
3,410
6,252
60,400
0
W
Medusa
Alexov10
Medusa
7,741
2,397
0
4,172
6,670
1,894
759
938
5,732
0
63,857
L
Izanami
Black6CAT
Izanami
4,103
2,536
0
1,525
8,732
1,922
44
874
7,695
0
42,472
L
Eset
6,305
263
0
1,492
8,317
2,549
0
3,177
4,781
36,293
0
W
Atlas
BloobKing
Atlas
6,943
1,280
0
500
11,309
11,201
0
6,068
5,131
21,917
0
W
Sun Wukong
HeadOpener
Sun Wukong
9,728
2,991
0
6,547
13,735
7,505
66
1,378
11,579
0
53,368
L
Gilgamesh
MewumPL
Gilgamesh
7,739
2,391
0
2,163
13,116
6,969
0
121
12,974
0
30,094
L
3,596
1,003
1,750
2,315
9,690
5,893
0
3,810
5,386
17,716
0
W
Vulcan
allpan
Vulcan
5,758
894
0
290
6,353
1,768
524
5,003
1,082
35,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
34,526
408
Minions Killed
357
0
Camps Cleared
0
1,372,673
Distance Traveled
1,275,550
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,296
561
70
5
0
276,237
1
L
Poseidon
8,105
623
114
9
0
296,839
3
W
Medusa
9,158
704
132
10
0
276,020
4
L
Izanami
6,447
496
94
7
0
222,612
5
L
Eset
7,361
566
75
6
0
251,469
1
W
Atlas
7,233
556
35
3
0
287,648
0
W
Sun Wukong
8,093
623
101
8
0
282,098
1
L
Gilgamesh
6,133
472
52
4
0
252,098
3
L
Yemoja
6,480
498
22
2
0
252,532
2
W
Vulcan
7,392
569
70
5
0
250,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role