Player Matchup

Chaac
Chaac
妓你太美o
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Agni
Agni
孤独面店
Agni
Level 150
God Stats
3W - 0L
1,492 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
庭院开满茉莉却等不到你
Anhur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 150
1,497 SR
1,500 Elo+

VS

Team Averages
Level 116
1,605 SR
1,382 Elo+
Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Restriction16
Kukulkan
Level 107
God Stats
8W - 8L
1,729 SR
Queue Stats
51W - 82L
1,212 Elo+
Solo
Chaac
Chaac
Selknid
Chaac
Level 123
God Stats
8W - 2L
1,587 SR
Queue Stats
82W - 81L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 8
8,922
892
10,436
11,212
5,592
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 15
7,408
741
7,899
5,448
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 10
8,387
839
7,780
6,354
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 8 / 1
5,869
587
2,284
9,236
2,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Restriction16
Kukulkan
10
1 / 4 / 0
6,276
628
5,326
7,534
2,137
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Selknid
Chaac
10
0 / 6 / 1
6,162
616
3,929
12,932
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
1
1
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
8
1
0.06
L
Kukulkan
Restriction16
Kukulkan
1
4
0
0.25
L
Chaac
Selknid
Chaac
0
6
1
0.08
W
9
0
8
13
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
11,539
23,014
Taken
29,702
9,723
Mitigated
9,127
10,398
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,284
814
111
643
9,236
2,133
0
2,507
6,729
0
11,424
L
Kukulkan
Restriction16
Kukulkan
5,326
0
202
0
7,534
2,137
0
2,424
5,110
15,018
0
L
Chaac
Selknid
Chaac
3,929
526
0
4,088
12,932
4,857
0
3,363
9,569
0
18,068
W
10,436
1,331
556
6,293
11,212
5,592
40
2,248
8,856
0
32,975
W
7,899
298
644
1,823
5,448
1,565
253
2,016
3,410
21,801
0
W
7,780
3,290
0
1,082
6,354
2,566
1,032
1,254
5,100
0
26,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
18,307
119
Minions Killed
82
7
Camps Cleared
2
542,953
Distance Traveled
449,525
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,869
587
31
3
1
130,613
3
L
Kukulkan
6,276
628
31
3
0
162,740
3
L
Chaac
6,162
616
20
2
1
156,172
2
W
Chaac
8,922
892
46
5
3
210,109
1
W
Agni
7,408
741
30
3
1
165,991
4
W
Anhur
8,387
839
43
4
3
166,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role