Player Matchup

Chang'e
Chang'e
DakiSwane
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,563 Elo+
Party 1
Vamana
Vamana
MrJufasa
Vamana
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,793 Elo+
Solo
Pele
Pele
kreampies
Pele
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 44L
1,555 Elo+
Party 1
Ullr
Ullr
xxx RAWKUS xxx
Ullr
Level 160
God Stats
1W - 1L
1,757 SR
Queue Stats
35W - 66L
1,382 Elo+
Solo
Nu Wa
Nu Wa
zenaku16
Nu Wa
Level 157
God Stats
12W - 11L
1,837 SR
Queue Stats
70W - 78L
1,467 Elo+
Solo
Team Averages
Level 120
1,619 SR
1,552 Elo+

VS

Team Averages
Level 83
1,543 SR
1,510 Elo+
Ah Muzen Cab
Ah Muzen Cab
AWesty
Ah Muzen Cab
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 31L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
Divinita 98
Gilgamesh
Level 78
God Stats
5W - 2L
1,810 SR
Queue Stats
46W - 28L
1,565 Elo+
Solo
Kukulkan
Kukulkan
H0B0Virus7
Kukulkan
Level 108
God Stats
7W - 6L
1,619 SR
Queue Stats
20W - 25L
1,602 Elo+
Solo
Da Ji
Da Ji
NateNFL8798
Da Ji
Level 89
God Stats
2W - 15L
1,200 SR
Queue Stats
51W - 108L
1,280 Elo+
Solo
Chang'e
Chang'e
Valshiee
Chang'e
Level 67
God Stats
19W - 14L
1,588 SR
Queue Stats
34W - 37L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DakiSwane
Chang'e
20
2 / 4 / 9
12,719
707
11,719
14,820
10,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
MrJufasa
Vamana
20
3 / 8 / 10
12,801
711
13,136
24,783
28,203
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
19
3 / 4 / 10
12,689
705
13,002
16,403
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 3 / 3
12,425
690
6,642
14,145
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
zenaku16
Nu Wa
20
11 / 2 / 6
15,255
848
25,784
11,144
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AWesty
Ah Muzen Cab
20
4 / 3 / 6
12,625
701
15,897
11,328
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Divinita 98
Gilgamesh
19
5 / 3 / 5
11,894
661
15,408
22,643
15,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
H0B0Virus7
Kukulkan
20
4 / 6 / 8
12,858
714
12,548
13,686
4,732
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 5 / 5
12,192
677
7,916
19,086
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Valshiee
Chang'e
19
1 / 5 / 7
11,935
663
13,460
18,671
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
22
Kills
21
21
Deaths
22
38
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AWesty
Ah Muzen Cab
4
3
6
2.33
W
Chang'e
DakiSwane
Chang'e
2
4
9
1.63
L
Gilgamesh
Divinita 98
Gilgamesh
5
3
5
2.5
L
Kukulkan
H0B0Virus7
Kukulkan
4
6
8
1.33
W
Vamana
MrJufasa
Vamana
3
8
10
1
L
7
5
5
1.9
L
Chang'e
Valshiee
Chang'e
1
5
7
0.9
W
Pele
3
4
10
2
W
3
3
3
1.5
W
Nu Wa
zenaku16
Nu Wa
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,283
Damage
65,229
81,295
Taken
85,414
55,141
Mitigated
41,552
24,114
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AWesty
Ah Muzen Cab
15,897
3,244
0
3,378
11,328
6,202
444
3,346
7,964
0
61,194
W
Chang'e
DakiSwane
Chang'e
11,719
516
4,879
5,150
14,820
10,386
205
4,151
10,084
41,426
0
L
Gilgamesh
Divinita 98
Gilgamesh
15,408
1,952
725
2,370
22,643
15,987
987
10,703
11,618
0
38,041
L
Kukulkan
H0B0Virus7
Kukulkan
12,548
1,687
107
1,389
13,686
4,732
340
7,261
6,349
56,095
0
W
Vamana
MrJufasa
Vamana
13,136
7,072
177
6,638
24,783
28,203
2,209
8,986
15,184
0
40,793
L
7,916
1,228
0
806
19,086
7,949
0
8,171
10,637
0
18,814
L
Chang'e
Valshiee
Chang'e
13,460
615
3,662
7,984
18,671
6,682
877
7,164
11,343
53,507
0
W
Pele
13,002
3,008
0
5,436
16,403
6,001
1,407
5,547
10,551
0
40,218
W
6,642
2,826
0
893
14,145
6,240
413
3,380
10,386
0
34,330
W
Nu Wa
zenaku16
Nu Wa
25,784
5,153
0
941
11,144
4,311
1,694
3,944
7,147
84,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,889
Gold Earned
61,504
374
Minions Killed
341
0
Camps Cleared
0
1,769,880
Distance Traveled
1,722,163
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,625
701
114
6
0
358,663
1
W
Chang'e
12,719
707
89
5
0
360,178
2
L
Gilgamesh
11,894
661
34
2
0
400,793
1
L
Kukulkan
12,858
714
96
5
0
301,613
1
W
Vamana
12,801
711
44
2
0
330,693
3
L
Da Ji
12,192
677
22
1
0
327,013
8
L
Chang'e
11,935
663
75
4
0
334,081
0
W
Pele
12,689
705
48
3
0
402,948
3
W
Ullr
12,425
690
74
4
0
339,155
6
W
Nu Wa
15,255
848
119
7
0
336,906
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role