Player Matchup

Geb
Geb
Gold III
AttackFireGaint
Geb
Gold III
Level 124
God Stats
25W - 11L
1,893 SR
Queue Stats
659W - 675L
1,479 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Hiyaman
Gilgamesh
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 23L
1,500 MMR
Solo
Apollo
Apollo
Silver II
OSPidgyV2
Apollo
Silver II
Level 115
God Stats
12W - 14L
1,775 SR
Queue Stats
309W - 300L
1,523 MMR
Solo
Discordia
Discordia
Bronze III
TwoMatoe
Discordia
Bronze III
Level 120
God Stats
1W - 1L
1,812 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
izo001
Da Ji
Silver III
Level 40
God Stats
4W - 2L
1,827 SR
Queue Stats
9W - 7L
1,498 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,761 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,672 SR
1,500 MMR
Erlang Shen
Erlang Shen
Gold IV
Cristian6216
Erlang Shen
Gold IV
Level 136
God Stats
4W - 2L
1,733 SR
Queue Stats
138W - 132L
1,557 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
cervejadabr
Heimdallr
Bronze III
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
223W - 247L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
dragonfire9512
Poseidon
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,464 MMR
Solo
Awilix
Awilix
Gold V
xbigMOISTYx
Awilix
Gold V
Level 123
God Stats
1W - 4L
1,733 SR
Queue Stats
136W - 128L
1,489 MMR
Party 1
Bastet
Bastet
Silver I
zgtaylor2000
Bastet
Silver I
Level 112
God Stats
8W - 6L
1,894 SR
Queue Stats
229W - 223L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
12,204
581
6,044
18,521
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Hiyaman
Gilgamesh
17
0 / 1 / 9
11,666
556
15,727
18,700
24,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
OSPidgyV2
Apollo
20
6 / 3 / 6
13,503
643
13,317
17,566
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TwoMatoe
Discordia
17
5 / 4 / 6
11,877
566
15,232
11,998
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
izo001
Da Ji
18
14 / 8 / 8
13,486
642
23,621
18,828
8,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtioMulanLoki

VS

Bans
AthenaIzanamiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cristian6216
Erlang Shen
17
1 / 2 / 2
10,335
492
8,082
20,027
20,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
cervejadabr
Heimdallr
19
4 / 7 / 5
11,760
560
13,508
18,021
6,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
17
4 / 8 / 6
10,726
511
12,054
18,573
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
16
5 / 7 / 4
10,256
488
6,207
19,909
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
16
3 / 4 / 7
9,913
472
16,176
19,301
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
28
Kills
17
17
Deaths
28
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Erlang Shen
Cristian6216
Erlang Shen
1
2
2
1
W
Gilgamesh
Hiyaman
Gilgamesh
0
1
9
4.5
W
Apollo
OSPidgyV2
Apollo
6
3
6
3
W
Discordia
TwoMatoe
Discordia
5
4
6
2
L
Heimdallr
cervejadabr
Heimdallr
4
7
5
0.93
L
Poseidon
4
8
6
0.88
W
Da Ji
izo001
Da Ji
14
8
8
2.25
L
Awilix
5
7
4
1
L
Bastet
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,941
Damage
56,027
85,613
Taken
95,831
65,931
Mitigated
48,911
25,340
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,044
781
960
5,298
18,521
22,184
511
3,034
15,075
21,971
0
L
Erlang Shen
Cristian6216
Erlang Shen
8,082
3,458
0
7,246
20,027
20,806
592
4,139
14,720
0
61,977
W
Gilgamesh
Hiyaman
Gilgamesh
15,727
3,561
0
6,156
18,700
24,759
594
3,239
15,371
558
74,400
W
Apollo
OSPidgyV2
Apollo
13,317
8,832
0
9,183
17,566
6,045
7,890
2,046
15,250
0
116,667
W
Discordia
TwoMatoe
Discordia
15,232
652
139
2,397
11,998
4,435
2,053
2,156
9,460
72,471
0
L
Heimdallr
cervejadabr
Heimdallr
13,508
7,467
0
5,258
18,021
6,164
778
1,826
16,056
0
88,603
L
Poseidon
12,054
1,619
210
3,458
18,573
5,189
0
4,173
13,853
75,408
0
W
Da Ji
izo001
Da Ji
23,621
3,757
0
1,207
18,828
8,508
1,475
3,336
15,280
0
67,130
L
Awilix
6,207
2,132
0
5,330
19,909
5,225
0
5,158
14,488
0
54,925
L
Bastet
16,176
2,598
763
4,887
19,301
11,527
268
6,230
12,753
0
58,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,736
Gold Earned
52,990
528
Minions Killed
584
0
Camps Cleared
0
2,063,295
Distance Traveled
1,948,316
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,204
581
23
1
0
426,185
6
L
Erlang Shen
10,335
492
136
6
0
395,779
6
W
Gilgamesh
11,666
556
141
7
0
436,880
2
W
Apollo
13,503
643
182
9
0
388,970
4
W
Discordia
11,877
566
113
5
0
389,434
4
L
Heimdallr
11,760
560
167
8
0
365,091
5
L
Poseidon
10,726
511
117
6
0
344,931
1
W
Da Ji
13,486
642
69
3
0
421,826
3
L
Awilix
10,256
488
97
5
0
421,905
3
L
Bastet
9,913
472
67
3
0
420,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role