Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Al_Ciccio
Gilgamesh
Level 6
God Stats
4W - 6L
1,276 SR
Queue Stats
4W - 7L
1,258 Elo+
Party 1
Chiron
Chiron
Gipro-Coco
Chiron
Level 27
God Stats
3W - 5L
1,276 SR
Queue Stats
4W - 7L
1,258 Elo+
Party 1
Ra
Ra
Nehoz-be
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,450 Elo+
Party 1
Bacchus
Bacchus
theBelgiumBandit
Bacchus
Level 149
God Stats
2W - 1L
1,922 SR
Queue Stats
17W - 23L
1,450 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,383 Elo+

VS

Team Averages
Level 55
1,529 SR
1,490 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Akkor0
Erlang Shen
Level 18
God Stats
2W - 9L
1,361 SR
Queue Stats
11W - 24L
1,385 Elo+
Solo
Merlin
Merlin
ThomasOssatte
Merlin
Level 3
God Stats
1W - 2L
1,783 SR
Queue Stats
1W - 2L
1,720 Elo+
Solo
Pele
Pele
xXKillerN0obXx
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,321 Elo+
Solo
Ares
Ares
ΑΤΛΑΣ
Ares
Level 109
God Stats
11W - 6L
1,500 SR
Queue Stats
527W - 538L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 1 / 6
8,173
817
11,936
6,536
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Al_Ciccio
Gilgamesh
15
6 / 1 / 4
8,313
831
5,550
7,929
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Gipro-Coco
Chiron
14
3 / 0 / 5
7,646
765
5,546
5,237
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 1 / 6
7,620
762
3,198
3,955
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 10
7,290
729
4,757
6,660
7,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 2 / 1
7,346
735
1,765
6,371
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Akkor0
Erlang Shen
12
0 / 3 / 2
6,609
661
4,048
8,242
5,889
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 1
7,255
726
5,823
5,615
1,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
6,194
619
1,927
5,065
1,447
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
7,307
731
6,251
14,133
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
13
Kills
3
3
Deaths
13
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
6
5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Erlang Shen
Akkor0
Erlang Shen
0
3
2
0.33
W
Gilgamesh
Al_Ciccio
Gilgamesh
6
1
4
8
W
Chiron
Gipro-Coco
Chiron
3
0
5
5.5
W
1
1
6
4
L
2
3
1
0.83
W
1
0
10
6
L
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
19,814
30,317
Taken
39,426
18,874
Mitigated
24,433
8,583
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,936
5,139
0
1,561
6,536
2,978
3,324
3,153
3,383
0
41,450
L
Aphrodite
 
Aphrodite
1,765
0
1,566
2,209
6,371
3,072
964
1,277
5,018
23,416
0
L
Erlang Shen
Akkor0
Erlang Shen
4,048
904
244
373
8,242
5,889
0
1,142
6,942
0
14,038
W
Gilgamesh
Al_Ciccio
Gilgamesh
5,550
1,091
0
1,582
7,929
4,952
44
2,079
5,850
0
13,531
W
Chiron
Gipro-Coco
Chiron
5,546
1,431
1,060
1,574
5,237
2,026
966
3,263
1,974
0
15,343
W
3,198
556
1,215
569
3,955
1,547
406
2,383
1,572
22,951
0
L
5,823
36
0
50
5,615
1,838
0
466
4,955
25,179
0
W
4,757
386
0
1,022
6,660
7,371
0
2,961
3,699
9,072
0
L
1,927
207
0
141
5,065
1,447
0
1,185
3,719
0
6,536
L
6,251
71
500
2,428
14,133
12,187
0
3,440
10,263
17,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
34,711
186
Minions Killed
151
0
Camps Cleared
0
1,078,067
Distance Traveled
983,622
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,173
817
58
6
0
210,196
3
L
Aphrodite
7,346
735
62
6
0
194,903
4
L
Erlang Shen
6,609
661
14
1
0
200,613
0
W
Gilgamesh
8,313
831
30
3
0
209,245
0
W
Chiron
7,646
765
37
4
0
216,319
1
W
Ra
7,620
762
57
6
0
209,649
1
L
Merlin
7,255
726
46
5
0
185,121
2
W
Bacchus
7,290
729
4
0
0
232,658
0
L
Pele
6,194
619
5
1
0
195,549
0
L
Ares
7,307
731
24
2
0
207,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role