Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Gold IV
IzumiLian
Izanami
Gold IV
Level 149
God Stats
12W - 5L
1,748 SR
Queue Stats
43W - 37L
1,549 MMR
Party 1
Chang'e
Chang'e
Gold V
MrVedich
Chang'e
Gold V
Level 129
God Stats
62W - 61L
1,693 SR
Queue Stats
196W - 193L
1,548 MMR
Party 3
Yemoja
Yemoja
Silver I
pol2812
Yemoja
Silver I
Level 129
God Stats
4W - 3L
1,468 SR
Queue Stats
37W - 38L
1,501 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,582 SR
1,520 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,547 SR
1,537 MMR
Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nu Wa
Nu Wa
Silver II
Anachim5
Nu Wa
Silver II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 105L
1,503 MMR
Solo
Chaac
Chaac
Gold V
DoctorMoon
Chaac
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,577 MMR
Party 2
Chiron
Chiron
Gold V
TrEksi
Chiron
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 159L
1,465 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
péterbá
Gilgamesh
Silver I
Level 126
God Stats
1W - 1L
1,734 SR
Queue Stats
23W - 24L
1,638 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 1 / 12
18,142
648
27,276
37,836
30,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
 
Arachne
20
12 / 4 / 6
17,474
624
33,835
34,887
15,040
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
IzumiLian
Izanami
20
11 / 4 / 2
21,469
767
30,348
27,488
10,384
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
MrVedich
Chang'e
20
4 / 5 / 16
16,386
585
21,681
24,965
12,205
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yemoja
pol2812
Yemoja
20
0 / 1 / 21
15,021
536
6,671
25,285
37,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SolThothAtlasAgniCamazotz

VS

Bans
TsukuyomiBastetGebKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
0 / 7 / 7
12,359
441
8,699
28,933
48,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Anachim5
Nu Wa
20
2 / 6 / 3
12,925
462
20,495
21,533
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
20
4 / 4 / 2
13,852
495
22,141
34,430
56,699
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chiron
TrEksi
Chiron
20
7 / 6 / 1
14,576
521
17,297
22,578
7,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
péterbá
Gilgamesh
17
0 / 11 / 6
10,900
389
12,668
33,816
15,645

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
34
Kills
13
15
Deaths
34
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
1
12
13
W
Arachne
 
Arachne
12
4
6
3.75
L
Fafnir
 
Fafnir
0
7
7
0.5
L
Nu Wa
Anachim5
Nu Wa
2
6
3
0.58
L
Chaac
4
4
2
1.25
W
Izanami
IzumiLian
Izanami
11
4
2
3
W
Chang'e
MrVedich
Chang'e
4
5
16
2.4
L
Chiron
TrEksi
Chiron
7
6
1
1.25
W
Yemoja
pol2812
Yemoja
0
1
21
10.5
L
Gilgamesh
péterbá
Gilgamesh
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,811
Damage
81,300
150,461
Taken
141,290
105,920
Mitigated
135,793
89,205
Healing
31,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
27,276
4,165
0
16,409
37,836
30,304
1,996
8,095
27,685
0
133,373
W
Arachne
 
Arachne
33,835
23,830
0
15,577
34,887
15,040
1,150
10,201
22,838
0
178,372
L
Fafnir
 
Fafnir
8,699
2,121
810
4,366
28,933
48,689
528
6,195
22,738
36,288
0
L
Nu Wa
Anachim5
Nu Wa
20,495
4,056
0
1,738
21,533
6,837
40
4,100
17,433
122,553
0
L
Chaac
22,141
3,547
0
15,064
34,430
56,699
0
5,825
28,605
14,920
89,640
W
Izanami
IzumiLian
Izanami
30,348
23,156
0
16,202
27,488
10,384
10,138
6,524
19,679
0
253,164
W
Chang'e
MrVedich
Chang'e
21,681
1,738
6,769
13,769
24,965
12,205
1,425
6,458
18,226
153,362
0
L
Chiron
TrEksi
Chiron
17,297
6,454
738
5,615
22,578
7,923
2,304
3,627
18,727
0
113,808
W
Yemoja
pol2812
Yemoja
6,671
1,637
9,954
10,525
25,285
37,987
627
5,982
18,088
21,956
7,453
L
Gilgamesh
péterbá
Gilgamesh
12,668
3,002
0
3,270
33,816
15,645
0
7,669
26,147
0
80,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,492
Gold Earned
64,612
906
Minions Killed
793
0
Camps Cleared
0
2,768,025
Distance Traveled
2,519,344
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,142
648
221
8
0
603,206
4
W
Arachne
17,474
624
153
5
0
573,859
13
L
Fafnir
12,359
441
42
2
0
498,679
9
L
Nu Wa
12,925
462
228
8
0
451,146
1
L
Chaac
13,852
495
199
7
0
559,307
6
W
Izanami
21,469
767
307
11
0
527,303
2
W
Chang'e
16,386
585
195
7
0
519,370
4
L
Chiron
14,576
521
210
8
0
515,340
2
W
Yemoja
15,021
536
30
1
0
544,287
6
L
Gilgamesh
10,900
389
114
4
0
494,872
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role