Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gam4r-Wayne
Ra
Level 160
God Stats
14W - 12L
1,328 SR
Queue Stats
361W - 377L
1,599 Elo+
Party 1
Zeus
Zeus
THE_CHERSGOOD
Zeus
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 28L
1,721 Elo+
Party 1
Kukulkan
Kukulkan
Temnbli
Kukulkan
Level 148
God Stats
3W - 4L
1,726 SR
Queue Stats
11W - 8L
1,861 Elo+
Solo
Team Averages
Level 150
1,511 SR
1,636 Elo+

VS

Team Averages
Level 121
1,584 SR
1,533 Elo+
Agni
Agni
FranMacias00
Agni
Level 77
God Stats
23W - 18L
1,550 SR
Queue Stats
104W - 89L
1,543 Elo+
Solo
Chaac
Chaac
Omena11
Chaac
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,602 Elo+
Solo
Odin
Odin
Redghosthunter77
Odin
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
451W - 501L
1,512 Elo+
Solo
Hel
Hel
TaksinOw
Hel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
crystallava
Vulcan
Level 127
God Stats
2W - 1L
1,871 SR
Queue Stats
8W - 6L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 6
7,560
945
4,686
3,326
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
 
Nox
12
2 / 1 / 2
6,665
833
1,787
3,968
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 7
7,875
984
5,279
8,135
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 6
7,060
883
7,625
5,791
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Temnbli
Kukulkan
13
3 / 1 / 8
7,340
918
3,479
5,352
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,159
770
6,090
7,211
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Omena11
Chaac
14
3 / 3 / 1
7,454
932
7,320
9,852
12,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,398
675
1,266
2,525
1,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,373
672
391
3,323
1,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
11
1 / 2 / 1
5,976
747
4,784
4,649
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
4
4
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
6
5
W
Nox
 
Nox
2
1
2
3
L
0
5
1
0.1
W
5
1
7
8.5
L
Chaac
Omena11
Chaac
3
3
1
1.17
L
0
2
0
0
W
3
1
6
6
L
0
3
0
0
W
Kukulkan
Temnbli
Kukulkan
3
1
8
7
L
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
19,851
26,572
Taken
27,560
9,803
Mitigated
19,986
8,866
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,686
257
0
393
3,326
974
0
1,756
1,333
23,266
0
W
Nox
 
Nox
1,787
67
0
0
3,968
1,414
1,064
902
2,815
11,139
0
L
6,090
326
0
500
7,211
2,921
0
6,377
712
19,763
0
W
5,279
1,157
663
3,930
8,135
3,743
1,345
4,050
3,633
30,395
0
L
Chaac
Omena11
Chaac
7,320
148
0
2,548
9,852
12,714
0
6,415
3,136
0
29,527
L
1,266
473
0
363
2,525
1,235
0
2,068
389
0
2,682
W
7,625
455
0
1,682
5,791
1,782
2,010
2,001
3,530
12,827
0
L
391
87
589
787
3,323
1,447
151
3,032
263
1,361
0
W
Kukulkan
Temnbli
Kukulkan
3,479
760
646
1,552
5,352
1,890
1,770
1,868
3,310
15,590
0
L
Vulcan
4,784
715
386
339
4,649
1,669
0
4,441
204
13,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
30,360
170
Minions Killed
121
0
Camps Cleared
0
936,593
Distance Traveled
619,886
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,560
945
56
7
0
196,029
2
W
Nox
6,665
833
21
3
0
186,700
1
L
Agni
6,159
770
37
5
0
165,497
2
W
Ra
7,875
984
50
6
0
208,715
1
L
Chaac
7,454
932
62
8
0
168,980
3
L
Odin
5,398
675
3
0
0
58,761
0
W
Zeus
7,060
883
11
1
0
177,402
1
L
Hel
5,373
672
0
0
0
97,447
0
W
Kukulkan
7,340
918
32
4
0
167,747
4
L
Vulcan
5,976
747
19
2
0
129,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role