Player Matchup

Sol
Sol
MiKiLL7
Sol
Level 47
God Stats
2W - 2L
1,824 SR
Queue Stats
10W - 6L
1,399 Elo+
Party 2
Bakasura
Bakasura
NeomSmite
Bakasura
Level 62
God Stats
4W - 4L
1,455 SR
Queue Stats
33W - 38L
1,425 Elo+
Solo
Bellona
Bellona
SmertnikxxD
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 1
Kukulkan
Kukulkan
Srecko223
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,476 Elo+
Party 2
Ymir
Ymir
cigann
Ymir
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 8L
1,212 Elo+
Party 1
Team Averages
Level 30
1,507 SR
1,350 Elo+

VS

Team Averages
Level 55
1,551 SR
1,486 Elo+
Heimdallr
Heimdallr
Bilou94260
Heimdallr
Level 82
God Stats
3W - 7L
1,377 SR
Queue Stats
54W - 49L
1,485 Elo+
Party 3
Ganesha
Ganesha
Ghasmokes
Ganesha
Level 13
God Stats
1W - 0L
1,838 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ipray4Bryant24
Cu Chulainn
Level 64
God Stats
4W - 5L
1,285 SR
Queue Stats
250W - 276L
1,433 Elo+
Solo
Ra
Ra
Munsuton
Ra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,563 Elo+
Party 3
Hachiman
Hachiman
NewPaks
Hachiman
Level 104
God Stats
3W - 0L
1,754 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
6 / 7 / 3
12,229
874
21,313
19,058
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
NeomSmite
Bakasura
18
3 / 4 / 3
10,774
770
5,426
19,148
10,266
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SmertnikxxD
Bellona
15
0 / 12 / 4
9,264
662
4,543
24,356
18,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Srecko223
Kukulkan
17
2 / 6 / 5
10,085
720
23,305
10,942
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
cigann
Ymir
13
0 / 8 / 2
8,386
599
4,415
19,157
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bilou94260
Heimdallr
19
11 / 3 / 14
12,237
874
18,500
16,280
7,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Ghasmokes
Ganesha
17
0 / 3 / 22
11,176
798
9,163
20,463
22,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Ipray4Bryant24
Cu Chulainn
16
7 / 3 / 7
10,721
766
7,286
15,608
11,409
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 1 / 15
11,491
821
14,879
7,794
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NewPaks
Hachiman
20
14 / 1 / 16
13,302
950
34,037
22,404
8,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
11
Kills
37
37
Deaths
11
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bilou94260
Heimdallr
11
3
14
6
W
Ganesha
Ghasmokes
Ganesha
0
3
22
3.67
W
Cu Chulainn
Ipray4Bryant24
Cu Chulainn
7
3
7
3.5
L
Sol
6
7
3
1.07
W
5
1
15
12.5
L
Bakasura
NeomSmite
Bakasura
3
4
3
1.13
W
Hachiman
NewPaks
Hachiman
14
1
16
22
L
Bellona
SmertnikxxD
Bellona
0
12
4
0.17
L
Kukulkan
Srecko223
Kukulkan
2
6
5
0.75
L
Ymir
cigann
Ymir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,002
Damage
83,865
92,661
Taken
82,549
58,952
Mitigated
53,935
10,895
Healing
41,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bilou94260
Heimdallr
18,500
8,725
0
3,080
16,280
7,387
4,639
9,892
6,242
0
56,761
W
Ganesha
Ghasmokes
Ganesha
9,163
452
3,934
6,756
20,463
22,544
1,035
10,312
9,679
17,776
0
W
Cu Chulainn
Ipray4Bryant24
Cu Chulainn
7,286
1,713
862
4,023
15,608
11,409
564
9,195
5,908
1,819
15,168
L
Sol
21,313
4,876
88
3,396
19,058
8,274
0
3,523
15,267
38,856
2,455
W
14,879
1,588
6,649
3,435
7,794
3,655
1,942
5,353
2,381
46,054
0
L
Bakasura
NeomSmite
Bakasura
5,426
4,223
0
4,319
19,148
10,266
2,782
3,251
15,569
0
37,674
W
Hachiman
NewPaks
Hachiman
34,037
24,870
0
12,886
22,404
8,940
3,536
11,775
10,356
0
90,393
L
Bellona
SmertnikxxD
Bellona
4,543
590
1,050
1,034
24,356
18,767
142
5,943
17,688
0
7,761
L
Kukulkan
Srecko223
Kukulkan
23,305
2,592
0
732
10,942
4,989
0
2,335
8,402
40,667
0
L
Ymir
cigann
Ymir
4,415
852
0
276
19,157
16,656
0
7,953
10,538
11,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
58,927
200
Minions Killed
304
0
Camps Cleared
0
1,195,964
Distance Traveled
1,414,988
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,237
874
84
6
0
301,410
4
W
Ganesha
11,176
798
0
0
0
281,104
2
W
Cu Chulainn
10,721
766
19
1
0
256,881
1
L
Sol
12,229
874
46
3
0
280,246
0
W
Ra
11,491
821
85
6
0
300,676
1
L
Bakasura
10,774
770
88
6
0
283,352
2
W
Hachiman
13,302
950
116
8
0
274,917
2
L
Bellona
9,264
662
3
0
0
244,701
0
L
Kukulkan
10,085
720
52
4
0
245,028
0
L
Ymir
8,386
599
11
1
0
142,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role