Player Matchup

Bakasura
Bakasura
Garagog
Bakasura
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,203 Elo+
Solo
Hachiman
Hachiman
PanZergling2
Hachiman
Level 17
God Stats
19W - 17L
1,406 SR
Queue Stats
147W - 170L
1,269 Elo+
Party 2
Sol
Sol
TSMShi
Sol
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 181L
1,286 Elo+
Party 2
Team Averages
Level 60
1,469 SR
1,253 Elo+

VS

Team Averages
Level 37
1,405 SR
1,410 Elo+
Bacchus
Bacchus
Deaamitus
Bacchus
Level 64
God Stats
2W - 3L
1,216 SR
Queue Stats
27W - 34L
1,230 Elo+
Solo
Thoth
Thoth
Rewazde
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Skadi
Skadi
ThornGaming
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Garagog
Bakasura
11
5 / 0 / 1
7,536
754
2,647
5,739
1,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
PanZergling2
Hachiman
13
7 / 3 / 7
8,737
874
7,284
8,278
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
TSMShi
Sol
13
2 / 1 / 12
8,189
819
11,192
7,742
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deaamitus
Bacchus
11
0 / 2 / 4
7,076
708
4,076
9,905
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Rewazde
Thoth
12
4 / 4 / 0
7,782
778
8,446
6,376
2,117
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 3
6,356
636
3,885
8,737
2,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Deaamitus
Bacchus
0
2
4
1
W
Bakasura
Garagog
Bakasura
5
0
1
5.5
W
Hachiman
PanZergling2
Hachiman
7
3
7
3.5
L
Thoth
Rewazde
Thoth
4
4
0
1
W
Sol
TSMShi
Sol
2
1
12
8
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
16,407
21,759
Taken
25,018
7,358
Mitigated
14,757
6,462
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Deaamitus
Bacchus
4,076
555
340
1,912
9,905
9,926
0
3,502
6,088
10,776
0
W
Bakasura
Garagog
Bakasura
2,647
2,123
511
2,079
5,739
1,983
0
2,976
2,629
0
14,228
W
Hachiman
PanZergling2
Hachiman
7,284
3,981
0
760
8,278
2,655
0
5,344
2,536
0
20,016
L
Thoth
Rewazde
Thoth
8,446
380
0
250
6,376
2,117
0
3,345
3,031
23,220
0
W
Sol
TSMShi
Sol
11,192
1,997
97
3,015
7,742
2,720
972
4,111
3,311
29,749
1,490
L
3,885
1,462
0
279
8,737
2,714
0
4,160
4,577
0
15,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
21,214
110
Minions Killed
83
4
Camps Cleared
3
510,533
Distance Traveled
492,563
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,076
708
8
1
0
168,287
2
W
Bakasura
7,536
754
26
3
3
168,277
1
W
Hachiman
8,737
874
34
3
1
171,626
2
L
Thoth
7,782
778
54
5
3
179,768
3
W
Sol
8,189
819
50
5
0
170,630
2
L
Skadi
6,356
636
21
2
0
144,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role